Tue, 15 Nov 2016 17:42:42 +0200
Removed the USE_QT5 macro now that we're Qt5 only.
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2016 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include <type_traits> #ifndef __GNUC__ # define __attribute__(X) #endif template <typename T, size_t N> char (&countofHelper (T(&)[N]))[N]; #define countof(x) ((int) sizeof (countofHelper(x))) #define DEFINE_CLASS(SELF, SUPER) \ public: \ using Self = SELF; \ using Super = SUPER; #ifdef WIN32 # define DIRSLASH "\\" # define DIRSLASH_CHAR '\\' #else // WIN32 # define DIRSLASH "/" # define DIRSLASH_CHAR '/' #endif // WIN32 #define dvalof(A) dprint ("value of '%1' = %2\n", #A, A) #define for_axes(AX) for (const Axis AX : std::initializer_list<const Axis> ({X, Y, Z})) #define MAKE_ITERABLE_ENUM(T, FIRST, LAST) \ template<> \ struct EnumLimits<T> \ {\ enum { First = FIRST, Last = LAST, End = LAST + 1, Count = End - FIRST };\ }; \ inline T operator++ (T& a) { a = (T) ((int) a + 1); return a; } \ inline T operator-- (T& a) { a = (T) ((int) a - 1); return a; } \ inline T operator++ (T& a, int) { T result = a; a = (T) ((int) a + 1); return result; } \ inline T operator-- (T& a, int) { T result = a; a = (T) ((int) a - 1); return result; } template<typename T> struct EnumLimits {}; #define ConfigOption(...) #define DEFINE_FLAG_ACCESS_METHODS \ bool checkFlag(Flag flag) const { return !!(m_flags & flag); } \ void setFlag(Flag flag) { m_flags |= flag; } \ void unsetFlag(Flag flag) { m_flags &= ~flag; } // once-statement struct OnceGuard { bool triggered; OnceGuard() : triggered (false) {} bool pass() { if (triggered) { return false; } else { triggered = true; return true; } } }; #define TEE_2(A,B) A ## B #define TEE(A,B) TEE_2(A,B) #define once static OnceGuard TEE(_once_, __LINE__); if (TEE(_once_, __LINE__).pass())