Sun, 29 Jan 2017 15:25:26 +0200
Removed the AddObjectDialog. Garbage code that absolutely needs to be reimplemented.
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2017 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include <type_traits> #ifndef __GNUC__ # define __attribute__(X) #endif #define DEFINE_CLASS(SELF, SUPER) \ public: \ using Self = SELF; \ using Super = SUPER; #ifdef WIN32 # define DIRSLASH "\\" # define DIRSLASH_CHAR '\\' #else // WIN32 # define DIRSLASH "/" # define DIRSLASH_CHAR '/' #endif // WIN32 #define printValueOf(A) dprint ("value of '%1' = %2\n", #A, A) #define for_axes(AX) for (const Axis AX : std::initializer_list<const Axis> ({X, Y, Z})) #define MAKE_ITERABLE_ENUM(T, FIRST, LAST) \ template<> \ struct EnumLimits<T> \ {\ enum { First = FIRST, Last = LAST, End = LAST + 1, Count = End - FIRST };\ }; \ inline T operator++ (T& a) { a = (T) ((int) a + 1); return a; } \ inline T operator-- (T& a) { a = (T) ((int) a - 1); return a; } \ inline T operator++ (T& a, int) { T result = a; a = (T) ((int) a + 1); return result; } \ inline T operator-- (T& a, int) { T result = a; a = (T) ((int) a - 1); return result; } template<typename T> struct EnumLimits {}; #define ConfigOption(...) #define DEFINE_FLAG_ACCESS_METHODS(FLAGS) \ bool checkFlag(decltype(FLAGS) flag) const { return !!(FLAGS & flag); } \ void setFlag(decltype(FLAGS) flag) { FLAGS |= flag; } \ void unsetFlag(decltype(FLAGS) flag) { FLAGS &= ~flag; }