Thu, 09 May 2013 02:28:39 +0300
Speed up picking - no need to rebuild the object list as its contents do not change while picking. Fixed transparent stuff always being opaque (although it still appears messed up for some reason)
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 Santeri Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef MISC_H #define MISC_H #include "common.h" #include "str.h" #include "config.h" #define NUM_PRIMES 500 class QColor; class QAction; // Prime numbers extern const ushort g_primes[NUM_PRIMES]; // Returns whether a given string represents a floating point number. bool isNumber (str& zToken); // Converts a float value to a string value. str ftoa (double fCoord); // Simplifies the given fraction. void simplify (short& dNum, short& dDenom); // Grid stuff typedef struct { const char* const name; floatconfig* const confs[4]; QAction** const actionptr; } gridinfo; extern_cfg (int, grid); static const short g_NumGrids = 3; extern const gridinfo g_GridInfo[3]; inline const gridinfo& currentGrid () { return g_GridInfo[grid]; } namespace Grid { enum Type { Coarse, Medium, Fine }; enum Config { X, Y, Z, Angle }; double snap (double value, const Grid::Config axis); }; // ============================================================================= template<class T> void dataswap (T& a, T& b) { T c = a; a = b; b = c; } // ============================================================================= // StringParser // // String parsing utility // ============================================================================= class StringParser { public: StringParser (str inText, char sep); bool atEnd (); bool atBeginning (); bool next (str& val); bool peekNext (str& val); bool getToken (str& val, const ushort pos); bool findToken (short& result, char const* needle, short args); size_t size (); void rewind (); void seek (short amount, bool rel); bool tokenCompare (short inPos, const char* sOther); str operator[] (const size_t uIndex) { return m_tokens[uIndex]; } private: std::vector<str> m_tokens; short m_pos; }; #endif // MISC_H