Tue, 21 May 2013 14:06:06 +0300
update project file to only use no overpainting under Windows and -lGLU under *nix
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 Santeri Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "common.h" #include "ldtypes.h" #include "file.h" #include "misc.h" #include "gui.h" #include "history.h" #include "gldraw.h" char const* g_saObjTypeNames[] = { "subfile", "radial", "quadrilateral", "triangle", "line", "condline", "vertex", "bfc", "comment", "unknown", "empty", "unidentified", }; // Should probably get rid of this array sometime char const* g_saObjTypeIcons[] = { "subfile", "radial", "quad", "triangle", "line", "condline", "vertex", "bfc", "comment", "error", "empty", "error", }; // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= // LDObject constructors LDObject::LDObject () { qObjListEntry = null; parent = null; m_hidden = false; m_selected = false; m_glinit = false; } LDGibberish::LDGibberish (str _zContent, str _zReason) { contents = _zContent; reason = _zReason; } // ============================================================================= str LDComment::getContents () { return fmt ("0 %s", text.chars ()); } str LDSubfile::getContents () { str val = fmt ("1 %d %s ", color, pos.stringRep (false).chars ()); val += transform.stringRep (); val += ' '; val += fileName; return val; } str LDLine::getContents () { str val = fmt ("2 %d", color); for (ushort i = 0; i < 2; ++i) val += fmt (" %s", coords[i].stringRep (false).chars ()); return val; } str LDTriangle::getContents () { str val = fmt ("3 %d", color); for (ushort i = 0; i < 3; ++i) val += fmt (" %s", coords[i].stringRep (false).chars ()); return val; } str LDQuad::getContents () { str val = fmt ("4 %d", color); for (ushort i = 0; i < 4; ++i) val += fmt (" %s", coords[i].stringRep (false).chars ()); return val; } str LDCondLine::getContents () { str val = fmt ("5 %d", color); // Add the coordinates for (ushort i = 0; i < 4; ++i) val += fmt (" %s", coords[i].stringRep (false).chars ()); return val; } str LDGibberish::getContents () { return contents; } str LDVertex::getContents () { return fmt ("0 !LDFORGE VERTEX %d %s", color, pos.stringRep (false).chars()); } str LDEmpty::getContents () { return str (); } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= const char* LDBFC::statements[] = { "CERTIFY CCW", "CCW", "CERTIFY CW", "CW", "NOCERTIFY", "INVERTNEXT", }; str LDBFC::getContents () { return fmt ("0 BFC %s", LDBFC::statements[type]); } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= vector<LDTriangle*> LDQuad::splitToTriangles () { // Create the two triangles based on this quadrilateral: // 0---3 0---3 3 // | | | / /| // | | = | / / | // | | |/ / | // 1---2 1 1---2 LDTriangle* tri1 = new LDTriangle; tri1->coords[0] = coords[0]; tri1->coords[1] = coords[1]; tri1->coords[2] = coords[3]; LDTriangle* tri2 = new LDTriangle; tri2->coords[0] = coords[1]; tri2->coords[1] = coords[2]; tri2->coords[2] = coords[3]; // The triangles also inherit the quad's color tri1->color = tri2->color = color; vector<LDTriangle*> triangles; triangles.push_back (tri1); triangles.push_back (tri2); return triangles; } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= void LDObject::replace (LDObject* replacement) { // Replace the instance of the old object with the new object for (LDObject*& obj : g_curfile->m_objs) { if (obj == this) { obj = replacement; break; } } // Remove the old object delete this; } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= void LDObject::swap (LDObject* other) { for (LDObject*& obj : g_curfile->m_objs) { if (obj == this) obj = other; else if (obj == other) obj = this; } } LDLine::LDLine (vertex v1, vertex v2) { coords[0] = v1; coords[1] = v2; } LDObject::~LDObject () { // Remove this object from the selection array if it is there. for (ulong i = 0; i < g_win->sel ().size(); ++i) if (g_win->sel ()[i] == this) g_win->sel ().erase (g_win->sel ().begin() + i); // Delete the GL lists GL::deleteLists (this); } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= static void transformObject (LDObject* obj, matrix transform, vertex pos, short parentcolor) { switch (obj->getType()) { case LDObject::Line: case LDObject::CondLine: case LDObject::Triangle: case LDObject::Quad: for (short i = 0; i < obj->vertices (); ++i) obj->coords[i].transform (transform, pos); break; case LDObject::Subfile: { LDSubfile* ref = static_cast<LDSubfile*> (obj); matrix newMatrix = transform * ref->transform; ref->pos.transform (transform, pos); ref->transform = newMatrix; } break; default: break; } if (obj->color == maincolor) obj->color = parentcolor; } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= vector<LDObject*> LDSubfile::inlineContents (bool bDeepInline, bool bCache) { vector<LDObject*> objs, cache; // If we have this cached, just clone that if (bDeepInline && fileInfo->m_objCache.size ()) { for (LDObject* obj : fileInfo->m_objCache) objs.push_back (obj->clone ()); } else { if (!bDeepInline) bCache = false; for (LDObject* obj : fileInfo->m_objs) { // Skip those without schemantic meaning switch (obj->getType ()) { case LDObject::Comment: case LDObject::Empty: case LDObject::Gibberish: case LDObject::Unidentified: case LDObject::Vertex: continue; case LDObject::BFC: // Filter non-INVERTNEXT statements if (static_cast<LDBFC*> (obj)->type != LDBFC::InvertNext) continue; break; default: break; } // Got another sub-file reference, inline it if we're deep-inlining. If not, // just add it into the objects normally. Also, we only cache immediate // subfiles and this is not one. Yay, recursion! if (bDeepInline && obj->getType() == LDObject::Subfile) { LDSubfile* ref = static_cast<LDSubfile*> (obj); vector<LDObject*> otherobjs = ref->inlineContents (true, false); for (LDObject* otherobj : otherobjs) { // Cache this object, if desired if (bCache) cache.push_back (otherobj->clone ()); objs.push_back (otherobj); } } else { if (bCache) cache.push_back (obj->clone ()); objs.push_back (obj->clone ()); } } if (bCache) fileInfo->m_objCache = cache; } // Transform the objects for (LDObject* obj : objs) { // Set the parent now so we know what inlined this. obj->parent = this; transformObject (obj, transform, pos, color); } return objs; } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= long LDObject::getIndex (OpenFile* pFile) const { for (ulong i = 0; i < pFile->m_objs.size(); ++i) if (pFile->m_objs[i] == this) return i; return -1; } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= void LDObject::moveObjects (std::vector<LDObject*> objs, const bool bUp) { // If we move down, we need to iterate the array in reverse order. const long start = bUp ? 0 : (objs.size() - 1); const long end = bUp ? objs.size() : -1; const long incr = bUp ? 1 : -1; vector<LDObject*> objsToCompile; for (long i = start; i != end; i += incr) { LDObject* obj = objs[i]; const long idx = obj->getIndex (g_curfile), target = idx + (bUp ? -1 : 1); if ((bUp == true and idx == 0) or (bUp == false and idx == (long)(g_curfile->m_objs.size() - 1))) { // One of the objects hit the extrema. If this happens, this should be the first // object to be iterated on. Thus, nothing has changed yet and it's safe to just // abort the entire operation. assert (i == start); return; } objsToCompile.push_back (obj); objsToCompile.push_back (g_curfile->m_objs[target]); obj->swap (g_curfile->m_objs[target]); } // The objects need to be recompiled, otherwise their pick lists are left with // the wrong index colors which messes up selection. for (LDObject* obj : objsToCompile) g_win->R ()->compileObject (obj); } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= str LDObject::objectListContents (const std::vector<LDObject*>& objs) { bool firstDetails = true; str text = ""; if (objs.size() == 0) return "nothing"; // :) for (long i = 0; i < LDObject::NumTypes; ++i) { LDObject::Type objType = (LDObject::Type) i; ulong objCount = 0; for (LDObject* obj : objs) if (obj->getType() == objType) objCount++; if (objCount == 0) continue; if (!firstDetails) text += ", "; str noun = fmt ("%s%s", g_saObjTypeNames[objType], plural (objCount)); // Plural of "vertex" is "vertices". Stupid English. if (objType == LDObject::Vertex && objCount != 1) noun = "vertices"; text += fmt ("%lu %s", objCount, noun.chars ()); firstDetails = false; } return text; } // ============================================================================= LDObject* LDObject::topLevelParent () { if (!parent) return this; LDObject* it = this; while (it->parent) it = it->parent; return it; } // ============================================================================= LDObject* LDObject::next () const { long idx = getIndex (g_curfile); assert (idx != -1); if (idx == (long) g_curfile->m_objs.size () - 1) return null; return g_curfile->m_objs[idx + 1]; } // ============================================================================= LDObject* LDObject::prev () const { long idx = getIndex (g_curfile); assert (idx != -1); if (idx == 0) return null; return g_curfile->m_objs[idx - 1]; } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= void LDObject::move (vertex vect) { (void) vect; } void LDEmpty::move (vertex vect) { (void) vect; } void LDBFC::move (vertex vect) { (void) vect; } void LDComment::move (vertex vect) { (void) vect; } void LDGibberish::move (vertex vect) { (void) vect; } void LDVertex::move (vertex vect) { pos += vect; } void LDSubfile::move (vertex vect) { pos += vect; } void LDRadial::move (vertex vect) { pos += vect; } void LDLine::move (vertex vect) { for (short i = 0; i < 2; ++i) coords[i] += vect; } void LDTriangle::move (vertex vect) { for (short i = 0; i < 3; ++i) coords[i] += vect; } void LDQuad::move (vertex vect) { for (short i = 0; i < 4; ++i) coords[i] += vect; } void LDCondLine::move (vertex vect) { for (short i = 0; i < 4; ++i) coords[i] += vect; } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= static char const* g_saRadialTypeNames[] = { "Circle", "Cylinder", "Disc", "Disc Negative", "Ring", "Cone", null }; char const* LDRadial::radialTypeName () { return g_saRadialTypeNames[radType]; } char const* LDRadial::radialTypeName (const LDRadial::Type eType) { return g_saRadialTypeNames[eType]; } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= std::vector<LDObject*> LDRadial::decompose (bool applyTransform) { std::vector<LDObject*> paObjects; for (short i = 0; i < segs; ++i) { double x0 = cos ((i * 2 * pi) / divs), x1 = cos (((i + 1) * 2 * pi) / divs), z0 = sin ((i * 2 * pi) / divs), z1 = sin (((i + 1) * 2 * pi) / divs); switch (radType) { case LDRadial::Circle: { vertex v0 (x0, 0.0f, z0), v1 (x1, 0.0f, z1); if (applyTransform) { v0.transform (transform, pos); v1.transform (transform, pos); } LDLine* pLine = new LDLine; pLine->coords[0] = v0; pLine->coords[1] = v1; pLine->color = edgecolor; pLine->parent = this; paObjects.push_back (pLine); } break; case LDRadial::Cylinder: case LDRadial::Ring: case LDRadial::Cone: { double x2, x3, z2, z3; double y0, y1, y2, y3; if (radType == LDRadial::Cylinder) { x2 = x1; x3 = x0; z2 = z1; z3 = z0; y0 = y1 = 0.0f; y2 = y3 = 1.0f; } else { x2 = x1 * (ringNum + 1); x3 = x0 * (ringNum + 1); z2 = z1 * (ringNum + 1); z3 = z0 * (ringNum + 1); x0 *= ringNum; x1 *= ringNum; z0 *= ringNum; z1 *= ringNum; if (radType == LDRadial::Ring) { y0 = y1 = y2 = y3 = 0.0f; } else { y0 = y1 = 1.0f; y2 = y3 = 0.0f; } } vertex v0 (x0, y0, z0), v1 (x1, y1, z1), v2 (x2, y2, z2), v3 (x3, y3, z3); if (applyTransform) { v0.transform (transform, pos); v1.transform (transform, pos); v2.transform (transform, pos); v3.transform (transform, pos); } LDQuad* pQuad = new LDQuad; pQuad->coords[0] = v0; pQuad->coords[1] = v1; pQuad->coords[2] = v2; pQuad->coords[3] = v3; pQuad->color = color; pQuad->parent = this; paObjects.push_back (pQuad); } break; case LDRadial::Disc: case LDRadial::DiscNeg: { double x2, z2; if (radType == LDRadial::Disc) { x2 = z2 = 0.0f; } else { x2 = (x0 >= 0.0f) ? 1.0f : -1.0f; z2 = (z0 >= 0.0f) ? 1.0f : -1.0f; } vertex v0 (x0, 0.0f, z0), v1 (x1, 0.0f, z1), v2 (x2, 0.0f, z2); if (applyTransform) { v0.transform (transform, pos); v1.transform (transform, pos); v2.transform (transform, pos); } LDTriangle* pSeg = new LDTriangle; pSeg->coords[0] = v0; pSeg->coords[1] = v1; pSeg->coords[2] = v2; pSeg->color = color; pSeg->parent = this; paObjects.push_back (pSeg); } break; default: break; } } return paObjects; } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= str LDRadial::getContents () { return fmt ("0 !LDFORGE RADIAL %s %d %d %d %d %s %s", str (radialTypeName()).upper ().strip (' ').c (), color, segs, divs, ringNum, pos.stringRep (false).chars(), transform.stringRep().chars()); } char const* g_radialNameRoots[] = { "edge", "cyli", "disc", "ndis", "ring", "con", null }; // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= str LDRadial::makeFileName () { short numer = segs, denom = divs; // Simplify the fractional part, but the denominator must be at least 4. simplify (numer, denom); if (denom < 4) { const short factor = (4 / denom); numer *= factor; denom *= factor; } // Compose some general information: prefix, fraction, root, ring number str prefix = (divs == 16) ? "" : fmt ("%d/", divs); str frac = fmt ("%d-%d", numer, denom); str root = g_radialNameRoots[radType]; str num = (radType == Ring || radType == Cone) ? fmt ("%d", ringNum) : ""; // Truncate the root if necessary (7-16rin4.dat for instance). // However, always keep the root at least 2 characters. short extra = (~frac + ~num + ~root) - 8; root -= min<short> (max<short> (extra, 0), 2); // Stick them all together and return the result. return fmt ("%s%s%s%s.dat", prefix.chars(), frac.chars (), root.chars (), num.chars ()); } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= #define CHECK_FOR_OBJ(N) \ if (type == LDObject::N) \ return new LD##N; LDObject* LDObject::getDefault (const LDObject::Type type) { CHECK_FOR_OBJ (Comment) CHECK_FOR_OBJ (BFC) CHECK_FOR_OBJ (Line) CHECK_FOR_OBJ (CondLine) CHECK_FOR_OBJ (Radial) CHECK_FOR_OBJ (Subfile) CHECK_FOR_OBJ (Triangle) CHECK_FOR_OBJ (Quad) CHECK_FOR_OBJ (Empty) CHECK_FOR_OBJ (BFC) CHECK_FOR_OBJ (Gibberish) CHECK_FOR_OBJ (Vertex) return null; } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= HistoryEntry* LDObject::invert () { return null; } HistoryEntry* LDBFC::invert () { return null; } HistoryEntry* LDEmpty::invert () { return null; } HistoryEntry* LDComment::invert () { return null; } HistoryEntry* LDGibberish::invert () { return null; } HistoryEntry* LDTriangle::invert () { // Triangle goes 0 -> 1 -> 2, reversed: 0 -> 2 -> 1. // Thus, we swap 1 and 2. vertex tmp = coords[1]; LDObject* oldCopy = clone (); coords[1] = coords[2]; coords[2] = tmp; return new EditHistory ({(ulong) getIndex (g_curfile)}, {oldCopy}, {clone ()}); } HistoryEntry* LDQuad::invert () { // Quad: 0 -> 1 -> 2 -> 3 // rev: 0 -> 3 -> 2 -> 1 // Thus, we swap 1 and 3. vertex tmp = coords[1]; LDObject* oldCopy = clone (); coords[1] = coords[3]; coords[3] = tmp; return new EditHistory ({(ulong) getIndex (g_curfile)}, {oldCopy}, {clone ()}); } static HistoryEntry* invertSubfile (LDObject* obj) { // Subfiles and radials are inverted when they're prefixed with // a BFC INVERTNEXT statement. Thus we need to toggle this status. // For flat primitives it's sufficient that the determinant is // flipped but I don't have a method for checking flatness yet. // Food for thought... ulong idx = obj->getIndex (g_curfile); if (idx > 0) { LDBFC* bfc = dynamic_cast<LDBFC*> (obj->prev ()); if (bfc && bfc->type == LDBFC::InvertNext) { // Object is prefixed with an invertnext, thus remove it. HistoryEntry* history = new DelHistory ({idx - 1}, {bfc->clone ()}); g_curfile->forgetObject (bfc); delete bfc; return history; } } // Not inverted, thus prefix it with a new invertnext. LDBFC* bfc = new LDBFC (LDBFC::InvertNext); g_curfile->insertObj (idx, bfc); return new AddHistory ({idx}, {bfc->clone ()}); } HistoryEntry* LDSubfile::invert () { return invertSubfile (this); } HistoryEntry* LDRadial::invert () { return invertSubfile (this); } static HistoryEntry* invertLine (LDObject* line) { // For lines, we swap the vertices. I don't think that a // cond-line's control points need to be swapped, do they? LDObject* oldCopy = line->clone (); vertex tmp = line->coords[0]; oldCopy = line->clone (); line->coords[0] = line->coords[1]; line->coords[1] = tmp; return new EditHistory ({(ulong) line->getIndex (g_curfile)}, {oldCopy}, {line->clone ()}); } HistoryEntry* LDLine::invert () { return invertLine (this); } HistoryEntry* LDCondLine::invert () { return invertLine (this); } HistoryEntry* LDVertex::invert () { return null; } // ============================================================================= LDLine* LDCondLine::demote () { LDLine* repl = new LDLine; memcpy (repl->coords, coords, sizeof coords); repl->color = color; replace (repl); return repl; }