Thu, 08 Mar 2018 11:36:55 +0200
moved LDObject indices from a global array into Model
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2017 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "model.h" #include "linetypes/modelobject.h" #include "documentmanager.h" #include "generics/migrate.h" #include "linetypes/comment.h" #include "linetypes/conditionaledge.h" #include "linetypes/edgeline.h" #include "linetypes/empty.h" #include "linetypes/quadrilateral.h" #include "linetypes/triangle.h" #include "editHistory.h" Model::Model(DocumentManager* manager) : QAbstractListModel {manager}, _manager {manager} {} Model::~Model() { for (int i = 0; i < countof(_objects); ++i) delete _objects[i]; } void Model::installObject(int row, LDObject* object) { connect(object, SIGNAL(codeChanged(LDObjectState, LDObjectState)), this, SLOT(recountTriangles())); beginInsertRows({}, row, row); _objects.insert(row, object); if (this->pickingColorCursor <= 0xffffff) { this->pickingColors[object] = this->pickingColorCursor; this->pickingColorCursor += 1; } recountTriangles(); emit objectAdded(index(row)); endInsertRows(); } /* * Returns the amount of objects in this model. */ int Model::size() const { return _objects.size(); } /* * Returns the vector of objects in this model. */ const QVector<LDObject*>& Model::objects() const { return _objects; } /* * Takes an existing object and copies it to this model, at the specified position. */ void Model::insertCopy(int position, LDObject* object) { installObject(position, Serializer::clone(object)); } void Model::insertFromArchive(int row, Serializer::Archive& archive) { LDObject* object = Serializer::restore(archive); if (object) installObject(row, object); } bool Model::moveRows( const QModelIndex&, int sourceRow, int count, const QModelIndex&, int destinationRow ) { int sourceRowLast = sourceRow + count - 1; if (range(0, 1, size() - count).contains(sourceRow) and range(0, 1, size()).contains(destinationRow) ) { beginMoveRows({}, sourceRow, sourceRowLast, {}, destinationRow); migrate(_objects, sourceRow, sourceRowLast, destinationRow); endMoveRows(); return true; } else { return false; } } /* * Assigns a new object to the specified position in the model. The object that already is in the position is deleted in the process. */ bool Model::setObjectAt(int row, Serializer::Archive& archive) { LDObject* object = Serializer::restore(archive); if (object and row >= 0 and row < countof(_objects)) { removeAt(row); insertCopy(row, object); return true; } else { return false; } } /* * Returns the object at the specified position, or null if not found. */ LDObject* Model::getObject(int position) const { if (position >= 0 and position < countof(_objects)) return _objects[position]; else return nullptr; } /* * Removes the given object from the model. */ void Model::remove(LDObject* object) { int position = indexOf(object).row(); if (_objects[position] == object) removeAt(position); } /* * Removes the object at the provided position. */ void Model::removeAt(int position) { beginRemoveRows({}, position, position); LDObject* object = _objects[position]; emit aboutToRemoveObject(this->index(position)); _objects.removeAt(position); _needsTriangleRecount = true; endRemoveRows(); delete object; } void Model::removeAt(const QModelIndex& index) { removeAt(index.row()); } /* * Replaces the given object with the contents of a model. */ void Model::replace(LDObject* object, Model& model) { QModelIndex index = this->indexOf(object); if (index.isValid()) { removeAt(index.row()); for (signed int i = countof(model.objects()) - 1; i >= 0; i -= 1) insertCopy(index.row() + i, model.objects()[i]); } } /* * Signals the model to recount its triangles. */ void Model::recountTriangles() { _needsTriangleRecount = true; } /* * Returns the triangle count in the model. */ int Model::triangleCount() const { if (_needsTriangleRecount) { _triangleCount = 0; for (LDObject* object : objects()) _triangleCount += object->triangleCount(documentManager()); _needsTriangleRecount = false; } return _triangleCount; } /* * Merges the given model into this model, starting at the given position. The other model is emptied in the process. */ void Model::merge(Model& other, int position) { if (position < 0) position = countof(_objects); // Copy the vector of objects to copy, so that we don't change the vector while iterating over it. QVector<LDObject*> objectsCopy = other._objects; // Inform the contents of their new owner for (LDObject* object : objectsCopy) { insertCopy(position, object); position += 1; } other.clear(); } /* * Returns the begin-iterator into this model, so that models can be used in foreach-loops. */ QVector<LDObject*>::iterator Model::begin() { return _objects.begin(); } /* * Returns the end-iterator into this mode, so that models can be used in foreach-loops. */ QVector<LDObject*>::iterator Model::end() { return _objects.end(); } /* * Removes all objects in this model. */ void Model::clear() { for (int i = _objects.size() - 1; i >= 0; i -= 1) removeAt(i); _triangleCount = 0; _needsTriangleRecount = false; } /* * Returns whether or not this model is empty. */ bool Model::isEmpty() const { return _objects.isEmpty(); } /* * Returns an index that corresponds to the given object */ QModelIndex Model::indexOf(LDObject* object) const { for (int i = 0; i < this->size(); ++i) { if (this->getObject(i) == object) return index(i); } return {}; } /* * Returns the model's associated document manager. This pointer is used to resolve subfile references. */ DocumentManager* Model::documentManager() const { return _manager; } // ============================================================================= // static void CheckTokenCount (const QStringList& tokens, int num) { if (countof(tokens) != num) throw QString (format ("Bad amount of tokens, expected %1, got %2", num, countof(tokens))); } // ============================================================================= // static void CheckTokenNumbers (const QStringList& tokens, int min, int max) { bool ok; QRegExp scientificRegex ("\\-?[0-9]+\\.[0-9]+e\\-[0-9]+"); for (int i = min; i <= max; ++i) { // Check for floating point tokens[i].toDouble (&ok); if (ok) return; // Check hex if (tokens[i].startsWith ("0x")) { tokens[i].mid (2).toInt (&ok, 16); if (ok) return; } // Check scientific notation, e.g. 7.99361e-15 if (scientificRegex.exactMatch (tokens[i])) return; throw QString (format ("Token #%1 was `%2`, expected a number (matched length: %3)", (i + 1), tokens[i], scientificRegex.matchedLength())); } } // ============================================================================= // static Vertex ParseVertex (QStringList& s, const int n) { Vertex v; v.apply ([&] (Axis ax, double& a) { a = s[n + ax].toDouble(); }); return v; } static qint32 StringToNumber (QString a, bool* ok = nullptr) { int base = 10; if (a.startsWith ("0x")) { a.remove (0, 2); base = 16; } return a.toLong (ok, base); } // ============================================================================= // This is the LDraw code parser function. It takes in a string containing LDraw // code and returns the object parsed from it. parseLine never returns null, // the object will be LDError if it could not be parsed properly. // ============================================================================= LDObject* Model::insertFromString(int position, QString line) { try { QStringList tokens = line.split(" ", QString::SkipEmptyParts); if (countof(tokens) <= 0) { // Line was empty, or only consisted of whitespace return emplaceAt<LDEmpty>(position); } if (countof(tokens[0]) != 1 or not tokens[0][0].isDigit()) throw QString ("Illogical line code"); int num = tokens[0][0].digitValue(); switch (num) { case 0: { // Comment QString commentText = line.mid (line.indexOf ("0") + 2); QString commentTextSimplified = commentText.simplified(); // Handle BFC statements if (countof(tokens) > 2 and tokens[1] == "BFC") { for (BfcStatement statement : iterateEnum<BfcStatement>()) { if (commentTextSimplified == format("BFC %1", LDBfc::statementToString (statement))) return emplaceAt<LDBfc>(position, statement); } // MLCAD is notorious for stuffing these statements in parts it // creates. The above block only handles valid statements, so we // need to handle MLCAD-style invertnext, clip and noclip separately. if (commentTextSimplified == "BFC CERTIFY INVERTNEXT") return emplaceAt<LDBfc>(position, BfcStatement::InvertNext); else if (commentTextSimplified == "BFC CERTIFY CLIP") return emplaceAt<LDBfc>(position, BfcStatement::Clip); else if (commentTextSimplified == "BFC CERTIFY NOCLIP") return emplaceAt<LDBfc>(position, BfcStatement::NoClip); } if (countof(tokens) > 2 and tokens[1] == "!LDFORGE") { // Handle LDForge-specific types, they're embedded into comments too if (tokens[2] == "BEZIER_CURVE") { CheckTokenCount (tokens, 16); CheckTokenNumbers (tokens, 3, 15); LDBezierCurve* obj = emplaceAt<LDBezierCurve>(position); obj->setColor (StringToNumber (tokens[3])); for (int i = 0; i < 4; ++i) obj->setVertex (i, ParseVertex (tokens, 4 + (i * 3))); return obj; } } // Just a regular comment: return emplaceAt<LDComment>(position, commentText); } case 1: { // Subfile CheckTokenCount (tokens, 15); CheckTokenNumbers (tokens, 1, 13); Vertex referncePosition = ParseVertex (tokens, 2); // 2 - 4 Matrix transform; for (int i = 0; i < 9; ++i) transform.value(i) = tokens[i + 5].toDouble(); // 5 - 13 LDSubfileReference* obj = emplaceAt<LDSubfileReference>(position, tokens[14], transform, referncePosition); obj->setColor (StringToNumber (tokens[1])); return obj; } case 2: { CheckTokenCount (tokens, 8); CheckTokenNumbers (tokens, 1, 7); // Line LDEdgeLine* obj = emplaceAt<LDEdgeLine>(position); obj->setColor (StringToNumber (tokens[1])); for (int i = 0; i < 2; ++i) obj->setVertex (i, ParseVertex (tokens, 2 + (i * 3))); // 2 - 7 return obj; } case 3: { CheckTokenCount (tokens, 11); CheckTokenNumbers (tokens, 1, 10); // Triangle LDTriangle* obj = emplaceAt<LDTriangle>(position); obj->setColor (StringToNumber (tokens[1])); for (int i = 0; i < 3; ++i) obj->setVertex (i, ParseVertex (tokens, 2 + (i * 3))); // 2 - 10 return obj; } case 4: case 5: { CheckTokenCount (tokens, 14); CheckTokenNumbers (tokens, 1, 13); // Quadrilateral / Conditional line LDObject* obj; if (num == 4) obj = emplaceAt<LDQuadrilateral>(position); else obj = emplaceAt<LDConditionalEdge>(position); obj->setColor (StringToNumber (tokens[1])); for (int i = 0; i < 4; ++i) obj->setVertex (i, ParseVertex (tokens, 2 + (i * 3))); // 2 - 13 return obj; } default: throw QString {"Unknown line code number"}; } } catch (QString& errorMessage) { // Strange line we couldn't parse return emplaceAt<LDError>(position, line, errorMessage); } } /* * Given an LDraw object string, parses it and inserts it into the model. */ LDObject* Model::addFromString(QString line) { return insertFromString(size(), line); } /* * Replaces the given object with a new one that is parsed from the given LDraw object string. * If the parsing fails, the object is replaced with an error object. */ LDObject* Model::replaceWithFromString(LDObject* object, QString line) { QModelIndex index = this->indexOf(object); if (index.isValid()) { removeAt(index.row()); return insertFromString(index.row(), line); } else return nullptr; } IndexGenerator Model::indices() const { return {this}; } int Model::rowCount(const QModelIndex&) const { return this->objects().size(); } QVariant Model::data(const QModelIndex& index, int role) const { if (index.row() < 0 or index.row() >= size()) return {}; LDObject* object = this->objects()[index.row()]; switch (role) { case Qt::DisplayRole: { QString result = object->objectListText(); if (object->isInverted()) result.prepend("↺ "); return result; } case Qt::DecorationRole: return MainWindow::getIcon(object->typeName()); case Qt::BackgroundColorRole: if (object->type() == LDObjectType::Error) return QColor {"#AA0000"}; else return {}; case Qt::ForegroundRole: if (object->type() == LDObjectType::Error) { return QColor {"#FFAA00"}; } else if ( object->isColored() and object->color().isValid() and object->color() != MainColor and object->color() != EdgeColor ) { // If the object isn't in the main or edge color, draw this list // entry in that color. return object->color().faceColor(); } else { return {}; } case Qt::FontRole: if (object->isHidden()) { QFont font; font.setItalic(true); return font; } else { return {}; } default: return {}; } } /* bool Model::removeRows(int row, int count, const QModelIndex& parent) { if (row >= 0 and row < size() and count <= size() - row) { beginRemoveRows(parent, row, row + count - 1); for (signed int i = row + count - 1; i >= row; i -= 1) this->removeAt(i); endRemoveRows(); return true; } else { return false; } } */ /* * Looks up an object by the given index. */ LDObject* Model::lookup(const QModelIndex &index) const { if (index.row() >= 0 and index.row() < size()) return this->objects()[index.row()]; else return nullptr; } QColor Model::pickingColorForObject(const QModelIndex& objectIndex) const { return QColor::fromRgba(this->pickingColors.value(this->lookup(objectIndex)) | 0xff000000); } QModelIndex Model::objectByPickingColor(const QColor& color) const { if (color != qRgb(0, 0, 0)) { for (int row = 0; row < this->size(); row += 1) { if (this->pickingColorForObject(this->index(row)) == color) return this->index(row); } return {}; } else { return {}; } } int countof(Model& model) { return model.size(); }