Thu, 16 Jun 2016 14:13:04 +0300
Added doxygen.ini
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2016 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include <QMessageBox> #include <QFileDialog> #include <QDir> #include <QTime> #include <QApplication> #include "main.h" #include "ldDocument.h" #include "miscallenous.h" #include "mainwindow.h" #include "editHistory.h" #include "glRenderer.h" #include "glCompiler.h" #include "partdownloader.h" #include "ldpaths.h" #include "documentloader.h" #include "dialogs/openprogressdialog.h" #include "documentmanager.h" LDDocument::LDDocument (DocumentManager* parent) : QObject (parent), HierarchyElement (parent), m_history (new EditHistory (this)), m_flags(IsCache | VerticesOutdated | NeedsVertexMerge | NeedsRecache), m_savePosition(-1), m_tabIndex(-1), m_triangleCount(0), m_gldata (new LDGLData), m_manager (parent) {} LDDocument::~LDDocument() { m_flags |= IsBeingDestroyed; for (int i = 0; i < m_objects.size(); ++i) m_objects[i]->destroy(); delete m_history; delete m_gldata; } QString LDDocument::name() const { return m_name; } void LDDocument::setName (QString value) { m_name = value; } const LDObjectList& LDDocument::objects() const { return m_objects; } EditHistory* LDDocument::history() const { return m_history; } QString LDDocument::fullPath() { return m_fullPath; } void LDDocument::setFullPath (QString value) { m_fullPath = value; } int LDDocument::tabIndex() const { return m_tabIndex; } void LDDocument::setTabIndex (int value) { m_tabIndex = value; } const QList<LDPolygon>& LDDocument::polygonData() const { return m_polygonData; } long LDDocument::savePosition() const { return m_savePosition; } void LDDocument::setSavePosition (long value) { m_savePosition = value; } QString LDDocument::defaultName() const { return m_defaultName; } void LDDocument::setDefaultName (QString value) { m_defaultName = value; } int LDDocument::triangleCount() { if (checkFlag(NeedsTriangleRecount)) { m_triangleCount = 0; for (LDObject* obj : m_objects) m_triangleCount += obj->triangleCount(); unsetFlag(NeedsTriangleRecount); } return m_triangleCount; } void LDDocument::openForEditing() { if (isCache()) { m_flags &= ~IsCache; print ("Opened %1", name()); // Cache files are not compiled by the GL renderer. Now that this file is open for editing, it needs to be // compiled. m_window->renderer()->compiler()->compileDocument (this); m_window->updateDocumentList(); } } bool LDDocument::isCache() const { return !!(m_flags & IsCache); } void LDDocument::addHistoryStep() { history()->addStep(); } void LDDocument::undo() { history()->undo(); } void LDDocument::redo() { history()->redo(); } void LDDocument::clearHistory() { history()->clear(); } void LDDocument::addToHistory (AbstractHistoryEntry* entry) { history()->add (entry); } void LDDocument::close() { if (not isCache()) { m_flags |= IsCache; print ("Closed %1", name()); m_window->updateDocumentList(); // If the current document just became implicit (i.e. user closed it), we need to get a new one to show. if (currentDocument() == this) m_window->currentDocumentClosed(); } } LDGLData* LDDocument::glData() { return m_gldata; } // ============================================================================= // // Performs safety checks. Do this before closing any files! // bool LDDocument::isSafeToClose() { using msgbox = QMessageBox; setlocale (LC_ALL, "C"); // If we have unsaved changes, warn and give the option of saving. if (hasUnsavedChanges()) { QString message = format (tr ("There are unsaved changes to %1. Should it be saved?"), getDisplayName()); int button = msgbox::question (m_window, QObject::tr ("Unsaved Changes"), message, (msgbox::Yes | msgbox::No | msgbox::Cancel), msgbox::Cancel); switch (button) { case msgbox::Yes: { // If we don't have a file path yet, we have to ask the user for one. if (name().length() == 0) { QString newpath = QFileDialog::getSaveFileName (m_window, QObject::tr ("Save As"), name(), QObject::tr ("LDraw files (*.dat *.ldr)")); if (newpath.length() == 0) return false; setName (newpath); } if (not save()) { message = format (QObject::tr ("Failed to save %1 (%2)\nDo you still want to close?"), name(), strerror (errno)); if (msgbox::critical (m_window, QObject::tr ("Save Failure"), message, (msgbox::Yes | msgbox::No), msgbox::No) == msgbox::No) { return false; } } break; } case msgbox::Cancel: return false; default: break; } } return true; } // ============================================================================= // bool LDDocument::save (QString path, int64* sizeptr) { if (isCache()) return false; if (not path.length()) path = fullPath(); // If the second object in the list holds the file name, update that now. LDObject* nameObject = getObject (1); if (nameObject and nameObject->type() == OBJ_Comment) { LDComment* nameComment = static_cast<LDComment*> (nameObject); if (nameComment->text().left (6) == "Name: ") { QString newname = shortenName (path); nameComment->setText (format ("Name: %1", newname)); m_window->buildObjectList(); } } QByteArray data; if (sizeptr) *sizeptr = 0; // File is open, now save the model to it. Note that LDraw requires files to have DOS line endings. for (LDObject* obj : objects()) { QByteArray subdata ((obj->asText() + "\r\n").toUtf8()); data.append (subdata); if (sizeptr) *sizeptr += subdata.size(); } QFile f (path); if (not f.open (QIODevice::WriteOnly)) return false; f.write (data); f.close(); // We have successfully saved, update the save position now. setSavePosition (history()->position()); setFullPath (path); setName (shortenName (path)); m_window->updateDocumentListItem (this); m_window->updateTitle(); return true; } // ============================================================================= // void LDDocument::clear() { for (LDObject* obj : objects()) forgetObject (obj); } // ============================================================================= // static void CheckTokenCount (const QStringList& tokens, int num) { if (tokens.size() != num) throw QString (format ("Bad amount of tokens, expected %1, got %2", num, tokens.size())); } // ============================================================================= // static void CheckTokenNumbers (const QStringList& tokens, int min, int max) { bool ok; QRegExp scientificRegex ("\\-?[0-9]+\\.[0-9]+e\\-[0-9]+"); for (int i = min; i <= max; ++i) { // Check for floating point tokens[i].toDouble (&ok); if (ok) return; // Check hex if (tokens[i].startsWith ("0x")) { tokens[i].mid (2).toInt (&ok, 16); if (ok) return; } // Check scientific notation, e.g. 7.99361e-15 if (scientificRegex.exactMatch (tokens[i])) return; throw QString (format ("Token #%1 was `%2`, expected a number (matched length: %3)", (i + 1), tokens[i], scientificRegex.matchedLength())); } } // ============================================================================= // static Vertex ParseVertex (QStringList& s, const int n) { Vertex v; v.apply ([&] (Axis ax, double& a) { a = s[n + ax].toDouble(); }); return v; } static int32 StringToNumber (QString a, bool* ok = nullptr) { int base = 10; if (a.startsWith ("0x")) { a.remove (0, 2); base = 16; } return a.toLong (ok, base); } // ============================================================================= // This is the LDraw code parser function. It takes in a string containing LDraw // code and returns the object parsed from it. parseLine never returns null, // the object will be LDError if it could not be parsed properly. // ============================================================================= LDObject* ParseLine (QString line) { try { QStringList tokens = line.split (" ", QString::SkipEmptyParts); if (tokens.size() <= 0) { // Line was empty, or only consisted of whitespace return LDSpawn<LDEmpty>(); } if (tokens[0].length() != 1 or not tokens[0][0].isDigit()) throw QString ("Illogical line code"); int num = tokens[0][0].digitValue(); switch (num) { case 0: { // Comment QString commentText (line.mid (line.indexOf ("0") + 2)); QString commentTextSimplified (commentText.simplified()); // Handle BFC statements if (tokens.size() > 2 and tokens[1] == "BFC") { for (BfcStatement statement : iterateEnum<BfcStatement>()) { if (commentTextSimplified == format("BFC %1", LDBfc::statementToString (statement))) return LDSpawn<LDBfc>(statement); } // MLCAD is notorious for stuffing these statements in parts it // creates. The above block only handles valid statements, so we // need to handle MLCAD-style invertnext, clip and noclip separately. if (commentTextSimplified == "BFC CERTIFY INVERTNEXT") return LDSpawn<LDBfc> (BfcStatement::InvertNext); else if (commentTextSimplified == "BFC CERTIFY CLIP") return LDSpawn<LDBfc> (BfcStatement::Clip); else if (commentTextSimplified == "BFC CERTIFY NOCLIP") return LDSpawn<LDBfc> (BfcStatement::NoClip); } if (tokens.size() > 2 and tokens[1] == "!LDFORGE") { // Handle LDForge-specific types, they're embedded into comments too if (tokens[2] == "OVERLAY") { CheckTokenCount (tokens, 9); CheckTokenNumbers (tokens, 5, 8); LDOverlay* obj = LDSpawn<LDOverlay>(); obj->setFileName (tokens[3]); obj->setCamera (tokens[4].toLong()); obj->setX (tokens[5].toLong()); obj->setY (tokens[6].toLong()); obj->setWidth (tokens[7].toLong()); obj->setHeight (tokens[8].toLong()); return obj; } else if (tokens[2] == "BEZIER_CURVE") { CheckTokenCount (tokens, 16); CheckTokenNumbers (tokens, 3, 15); LDBezierCurve* obj = LDSpawn<LDBezierCurve>(); obj->setColor (StringToNumber (tokens[3])); for (int i = 0; i < 4; ++i) obj->setVertex (i, ParseVertex (tokens, 4 + (i * 3))); return obj; } } // Just a regular comment: LDComment* obj = LDSpawn<LDComment>(); obj->setText (commentText); return obj; } case 1: { // Subfile CheckTokenCount (tokens, 15); CheckTokenNumbers (tokens, 1, 13); LDDocument* document = g_win->documents()->getDocumentByName (tokens[14]); // If we cannot open the file, mark it an error. Note we cannot use LDParseError // here because the error object needs the document reference. if (not document) { LDError* obj = LDSpawn<LDError> (line, format ("Could not open %1", tokens[14])); obj->setFileReferenced (tokens[14]); return obj; } LDSubfileReference* obj = LDSpawn<LDSubfileReference>(); obj->setColor (StringToNumber (tokens[1])); obj->setPosition (ParseVertex (tokens, 2)); // 2 - 4 Matrix transform; for (int i = 0; i < 9; ++i) transform[i] = tokens[i + 5].toDouble(); // 5 - 13 obj->setTransform (transform); obj->setFileInfo (document); return obj; } case 2: { CheckTokenCount (tokens, 8); CheckTokenNumbers (tokens, 1, 7); // Line LDLine* obj (LDSpawn<LDLine>()); obj->setColor (StringToNumber (tokens[1])); for (int i = 0; i < 2; ++i) obj->setVertex (i, ParseVertex (tokens, 2 + (i * 3))); // 2 - 7 return obj; } case 3: { CheckTokenCount (tokens, 11); CheckTokenNumbers (tokens, 1, 10); // Triangle LDTriangle* obj (LDSpawn<LDTriangle>()); obj->setColor (StringToNumber (tokens[1])); for (int i = 0; i < 3; ++i) obj->setVertex (i, ParseVertex (tokens, 2 + (i * 3))); // 2 - 10 return obj; } case 4: case 5: { CheckTokenCount (tokens, 14); CheckTokenNumbers (tokens, 1, 13); // Quadrilateral / Conditional line LDObject* obj; if (num == 4) obj = LDSpawn<LDQuad>(); else obj = LDSpawn<LDCondLine>(); obj->setColor (StringToNumber (tokens[1])); for (int i = 0; i < 4; ++i) obj->setVertex (i, ParseVertex (tokens, 2 + (i * 3))); // 2 - 13 return obj; } default: throw QString ("Unknown line code number"); } } catch (QString& e) { // Strange line we couldn't parse return LDSpawn<LDError> (line, e); } } // ============================================================================= // void LDDocument::reloadAllSubfiles() { print ("Reloading subfiles of %1", getDisplayName()); // Go through all objects in the current file and reload the subfiles for (LDObject* obj : objects()) { if (obj->type() == OBJ_SubfileReference) { LDSubfileReference* ref = static_cast<LDSubfileReference*> (obj); LDDocument* fileInfo = m_documents->getDocumentByName (ref->fileInfo()->name()); if (fileInfo) { ref->setFileInfo (fileInfo); } else { ref->replace (LDSpawn<LDError> (ref->asText(), format ("Could not open %1", ref->fileInfo()->name()))); } } // Reparse gibberish files. It could be that they are invalid because // of loading errors. Circumstances may be different now. if (obj->type() == OBJ_Error) obj->replace (ParseLine (static_cast<LDError*> (obj)->contents())); } m_flags |= NeedsRecache; if (this == m_window->currentDocument()) m_window->buildObjectList(); } // ============================================================================= // int LDDocument::addObject (LDObject* obj) { history()->add (new AddHistoryEntry (objects().size(), obj)); m_objects << obj; addKnownVertices (obj); obj->setDocument (this); setFlag(NeedsTriangleRecount); m_window->renderer()->compileObject (obj); return getObjectCount() - 1; } // ============================================================================= // void LDDocument::addObjects (const LDObjectList& objs) { for (LDObject* obj : objs) { if (obj) addObject (obj); } } // ============================================================================= // void LDDocument::insertObject (int pos, LDObject* obj) { history()->add (new AddHistoryEntry (pos, obj)); m_objects.insert (pos, obj); obj->setDocument (this); setFlag(NeedsTriangleRecount); m_window->renderer()->compileObject (obj); #ifdef DEBUG if (not isCache()) dprint ("Inserted object #%1 (%2) at %3\n", obj->id(), obj->typeName(), pos); #endif } // ============================================================================= // void LDDocument::addKnownVertices (LDObject* obj) { auto it = m_objectVertices.find (obj); if (it == m_objectVertices.end()) it = m_objectVertices.insert (obj, QSet<Vertex>()); else it->clear(); obj->getVertices (*it); needVertexMerge(); } // ============================================================================= // void LDDocument::forgetObject (LDObject* obj) { int idx = obj->lineNumber(); if (m_objects[idx] == obj) { obj->deselect(); if (not isCache() and not checkFlag(IsBeingDestroyed)) { history()->add (new DelHistoryEntry (idx, obj)); m_objectVertices.remove (obj); } m_objects.removeAt (idx); setFlag(NeedsTriangleRecount); obj->setDocument (nullptr); } } // ============================================================================= // void LDDocument::setObjectAt (int idx, LDObject* obj) { if (idx < 0 or idx >= m_objects.size()) return; // Mark this change to history if (not m_history->isIgnoring()) { QString oldcode = getObject (idx)->asText(); QString newcode = obj->asText(); m_history->add (new EditHistoryEntry (idx, oldcode, newcode)); } m_objectVertices.remove (m_objects[idx]); m_objects[idx]->deselect(); m_objects[idx]->setDocument (nullptr); obj->setDocument (this); addKnownVertices (obj); m_window->renderer()->compileObject (obj); m_objects[idx] = obj; needVertexMerge(); } // ============================================================================= // LDObject* LDDocument::getObject (int pos) const { if (pos < m_objects.size()) return m_objects[pos]; else return nullptr; } // ============================================================================= // int LDDocument::getObjectCount() const { return objects().size(); } // ============================================================================= // bool LDDocument::hasUnsavedChanges() const { return not isCache() and history()->position() != savePosition(); } // ============================================================================= // QString LDDocument::getDisplayName() { if (not name().isEmpty()) return name(); if (not defaultName().isEmpty()) return "[" + defaultName() + "]"; return QObject::tr ("untitled"); } // ============================================================================= // void LDDocument::initializeCachedData() { if (checkFlag(NeedsRecache)) { m_vertices.clear(); for (LDObject* obj : inlineContents (true, true)) { if (obj->type() == OBJ_SubfileReference) { print ("Warning: unable to inline %1 into %2", static_cast<LDSubfileReference*> (obj)->fileInfo()->getDisplayName(), getDisplayName()); continue; } LDPolygon* data = obj->getPolygon(); if (data) { m_polygonData << *data; delete data; } } unsetFlag(NeedsRecache); } if (checkFlag(VerticesOutdated)) { m_objectVertices.clear(); for (LDObject* obj : inlineContents (true, false)) addKnownVertices (obj); mergeVertices(); unsetFlag(VerticesOutdated); } if (checkFlag(NeedsVertexMerge)) mergeVertices(); } // ============================================================================= // void LDDocument::mergeVertices() { m_vertices.clear(); for (const QSet<Vertex>& vertices : m_objectVertices) m_vertices.unite(vertices); unsetFlag(NeedsVertexMerge); } // ============================================================================= // QList<LDPolygon> LDDocument::inlinePolygons() { initializeCachedData(); return polygonData(); } // ============================================================================= // ----------------------------------------------------------------------------- LDObjectList LDDocument::inlineContents (bool deep, bool renderinline) { LDObjectList objs; if (m_manager->preInline (this, objs, deep, renderinline)) return objs; // Manager dealt with this inline for (LDObject* obj : objects()) { // Skip those without scemantic meaning if (not obj->isScemantic()) continue; // Got another sub-file reference, inline it if we're deep-inlining. If not, // just add it into the objects normally. Yay, recursion! if (deep == true and obj->type() == OBJ_SubfileReference) { for (LDObject* otherobj : static_cast<LDSubfileReference*> (obj)->inlineContents (deep, renderinline)) objs << otherobj; } else objs << obj->createCopy(); } return objs; } // ============================================================================= // void LDDocument::addToSelection (LDObject* obj) // [protected] { if (obj->isSelected() and obj->document() == this) { m_sel << obj; m_window->renderer()->compileObject (obj); } } // ============================================================================= // void LDDocument::removeFromSelection (LDObject* obj) // [protected] { if (not obj->isSelected() and obj->document() == this) { m_sel.removeOne (obj); m_window->renderer()->compileObject (obj); } } // ============================================================================= // void LDDocument::clearSelection() { for (LDObject* obj : m_sel) { obj->deselect(); m_window->renderer()->compileObject (obj); } m_sel.clear(); } // ============================================================================= // const LDObjectList& LDDocument::getSelection() const { return m_sel; } // ============================================================================= // void LDDocument::swapObjects (LDObject* one, LDObject* other) { int a = m_objects.indexOf (one); int b = m_objects.indexOf (other); if (a != b and a != -1 and b != -1) { m_objects[b] = one; m_objects[a] = other; addToHistory (new SwapHistoryEntry (one->id(), other->id())); } } // ============================================================================= // QString LDDocument::shortenName (QString a) // [static] { QString shortname = Basename (a); QString topdirname = Basename (Dirname (a)); if (g_specialSubdirectories.contains (topdirname)) shortname.prepend (topdirname + "\\"); return shortname; } // ============================================================================= // const QSet<Vertex>& LDDocument::inlineVertices() { initializeCachedData(); return m_vertices; } void LDDocument::redoVertices() { setFlag(VerticesOutdated); } void LDDocument::needVertexMerge() { setFlag(NeedsVertexMerge); } void LDDocument::recountTriangles() { setFlag(NeedsTriangleRecount); }