src/types/boundingbox.h

Sat, 24 Mar 2018 12:54:28 +0200

author
Teemu Piippo <teemu@hecknology.net>
date
Sat, 24 Mar 2018 12:54:28 +0200
changeset 1326
69a90bd2dba2
parent 1315
23d48a709ffc
child 1370
c6d5ba08c62c
permissions
-rw-r--r--

Happy new year 2018

/*
 *  LDForge: LDraw parts authoring CAD
 *  Copyright (C) 2013 - 2018 Teemu Piippo
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once
#include "vertex.h"

//
// Defines a bounding box that encompasses a given set of objects.
// vertex0 is the minimum vertex, vertex1 is the maximum vertex.
//
class BoundingBox
{
public:
	BoundingBox();

	void calcVertex(const Vertex& vertex);
	Vertex center() const;
	bool isEmpty() const;
	double longestMeasurement() const;
	void reset();
	const Vertex& vertex0() const;
	const Vertex& vertex1() const;

	BoundingBox& operator<<(const Vertex& v);

private:
	bool m_isEmpty;
	Vertex m_vertex0;
	Vertex m_vertex1;
};

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