Wed, 20 Mar 2013 13:27:43 +0200
Finally got the renderer to actually draw something! Still needs a lot of work but at least it doesn't show garbage or blank anymore.
###################################################################### # Automatically generated by qmake (2.01a) Sat Sep 22 17:29:49 2012 ###################################################################### TEMPLATE = app TARGET = DEPENDPATH += . INCLUDEPATH += . OBJECTS_DIR = build/ RC_FILE = ldforge.rc # Input HEADERS += bbox.h \ common.h \ gldraw.h \ gui.h \ file.h \ ldtypes.h \ misc.h \ str.h \ config.h \ cfgdef.h \ zz_setContentsDialog.h \ zz_configDialog.h \ zz_addObjectDialog.h SOURCES += bbox.cpp \ gldraw.cpp \ gui.cpp \ file.cpp \ ldtypes.cpp \ main.cpp \ misc.cpp \ str.cpp \ config.cpp \ zz_setContentsDialog.cpp \ zz_configDialog.cpp \ zz_addObjectDialog.cpp QMAKE_CXXFLAGS += -std=c++0x QT += opengl LIBS += -lGLU