Sun, 29 Jan 2017 21:02:11 +0200
More rework on model stuff, removals of LDSpawn calls. Most importantly, the LDraw code parsing function was moved to Model.
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2017 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include <QDialog> #include <QLineEdit> #include <QSpinBox> #include <QDialogButtonBox> #include <QFileDialog> #include <QLabel> #include <QPushButton> #include <QBoxLayout> #include <QGridLayout> #include <QProgressBar> #include <QCheckBox> #include <QDesktopServices> #include <QMessageBox> #include <QUrl> #include "dialogs.h" #include "radioGroup.h" #include "mainwindow.h" #include "glRenderer.h" #include "documentation.h" #include "ldDocument.h" #include "dialogs.h" #include "ui_overlay.h" #include "ui_extprogpath.h" extern const char* g_extProgPathFilter; // ============================================================================= // ============================================================================= OverlayDialog::OverlayDialog (QWidget* parent, Qt::WindowFlags f) : QDialog (parent, f) { ui = new Ui_OverlayUI; ui->setupUi (this); m_cameraArgs = { { ui->top, TopCamera }, { ui->bottom, BottomCamera }, { ui->front, FrontCamera }, { ui->back, BackCamera }, { ui->left, LeftCamera }, { ui->right, RightCamera } }; Camera cam = g_win->renderer()->camera(); if (cam == FreeCamera) cam = TopCamera; connect (ui->width, SIGNAL (valueChanged (double)), this, SLOT (slot_dimensionsChanged())); connect (ui->height, SIGNAL (valueChanged (double)), this, SLOT (slot_dimensionsChanged())); connect (ui->buttonBox, SIGNAL (helpRequested()), this, SLOT (slot_help())); connect (ui->fileSearchButton, SIGNAL (clicked (bool)), this, SLOT (slot_fpath())); slot_dimensionsChanged(); fillDefaults (cam); } // ============================================================================= // ============================================================================= OverlayDialog::~OverlayDialog() { delete ui; } // ============================================================================= // ============================================================================= void OverlayDialog::fillDefaults (int newcam) { LDGLOverlay& info = g_win->renderer()->getOverlay (newcam); RadioDefault<int> (newcam, m_cameraArgs); if (info.image) { ui->filename->setText (info.fileName); ui->originX->setValue (info.offsetX); ui->originY->setValue (info.offsetY); ui->width->setValue (info.width); ui->height->setValue (info.height); } else { ui->filename->setText (""); ui->originX->setValue (0); ui->originY->setValue (0); ui->width->setValue (0.0f); ui->height->setValue (0.0f); } } // ============================================================================= // ============================================================================= QString OverlayDialog::fpath() const { return ui->filename->text(); } int OverlayDialog::ofsx() const { return ui->originX->value(); } int OverlayDialog::ofsy() const { return ui->originY->value(); } double OverlayDialog::lwidth() const { return ui->width->value(); } double OverlayDialog::lheight() const { return ui->height->value(); } int OverlayDialog::camera() const { return RadioSwitch<int> (TopCamera, m_cameraArgs); } void OverlayDialog::slot_fpath() { ui->filename->setText (QFileDialog::getOpenFileName (nullptr, "Overlay image")); } void OverlayDialog::slot_help() { showDocumentation (g_docs_overlays); } void OverlayDialog::slot_dimensionsChanged() { bool enable = (ui->width->value() != 0) or (ui->height->value() != 0); ui->buttonBox->button (QDialogButtonBox::Ok)->setEnabled (enable); } // ============================================================================= // ============================================================================= ExtProgPathPrompt::ExtProgPathPrompt (QString progName, QWidget* parent, Qt::WindowFlags f) : QDialog (parent, f), ui (new Ui_ExtProgPath) { ui->setupUi (this); QString labelText = ui->m_label->text(); labelText.replace ("<PROGRAM>", progName); ui->m_label->setText (labelText); connect (ui->m_findPath, SIGNAL (clicked (bool)), this, SLOT (findPath())); } // ============================================================================= // ============================================================================= ExtProgPathPrompt::~ExtProgPathPrompt() { delete ui; } // ============================================================================= // ============================================================================= void ExtProgPathPrompt::findPath() { QString path = QFileDialog::getOpenFileName (nullptr, "", "", g_extProgPathFilter); if (not path.isEmpty()) ui->m_path->setText (path); } // ============================================================================= // ============================================================================= QString ExtProgPathPrompt::getPath() const { return ui->m_path->text(); }