Tue, 16 Jul 2013 02:47:11 +0300
change camera to top if switching to draw mode in free camera
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 Santeri Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef CONFIGDIALOG_H #define CONFIGDIALOG_H #include "gui.h" #include <QDialog> class Ui_ConfigUI; class QLabel; class QDoubleSpinBox; // ============================================================================= class ShortcutListItem : public QListWidgetItem { PROPERTY (keyseqconfig*, keyConfig, setKeyConfig) PROPERTY (QAction*, action, setAction) public: explicit ShortcutListItem( QListWidget* view = null, int type = Type ) : QListWidgetItem( view, type ) {} }; // ============================================================================= class ConfigDialog : public QDialog { Q_OBJECT public: ConfigDialog (ForgeWindow* parent); virtual ~ConfigDialog(); static void staticDialog(); const Ui_ConfigUI* getUI() const; float getGridValue (int i, int j) const; vector<quickColor> quickColorMeta; QDoubleSpinBox* dsb_gridData[3][4]; private: Ui_ConfigUI* ui; QLabel* lb_gridLabels[3]; QLabel* lb_gridIcons[3]; vector<QListWidgetItem*> quickColorItems; void initMainTab(); void initShortcutsTab(); void initQuickColorTab(); void initGridTab(); void initExtProgTab(); void addShortcut (keyseqconfig& cfg, QAction* act, ulong& i); void setButtonBackground( QPushButton* button, str value ); void pickColor( strconfig& cfg, QPushButton* button ); void updateQuickColorList( quickColor* sel = null ); void setShortcutText (ShortcutListItem* item); int getItemRow( QListWidgetItem* item, vector<QListWidgetItem*>& haystack ); str makeColorToolBarString(); QListWidgetItem* getSelectedQuickColor(); QList<ShortcutListItem*> getShortcutSelection(); private slots: void slot_setGLBackground(); void slot_setGLForeground(); void slot_setShortcut(); void slot_resetShortcut(); void slot_clearShortcut(); void slot_setColor(); void slot_delColor(); void slot_addColorSeparator(); void slot_moveColor(); void slot_clearColors(); void slot_setExtProgPath(); }; // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= class KeySequenceDialog : public QDialog { Q_OBJECT public: explicit KeySequenceDialog( QKeySequence seq, QWidget* parent = null, Qt::WindowFlags f = 0 ); static bool staticDialog( keyseqconfig* cfg, QWidget* parent = null ); QLabel* lb_output; QDialogButtonBox* bbx_buttons; QKeySequence seq; private: void updateOutput(); private slots: virtual void keyPressEvent( QKeyEvent* ev ) override; }; #endif // CONFIGDIALOG_H