Fri, 15 Mar 2013 22:27:38 +0200
remove leading whitespace from comments when drawing them in the list
#include "common.h" #include "bbox.h" #include "ldtypes.h" #include "io.h" void bbox::calculate () { if (!g_CurrentFile) return; // The bounding box, bbox for short, is the // box that encompasses the model we have open. // v0 is the minimum vertex, v1 is the maximum vertex. for (uint i = 0; i < g_CurrentFile->objects.size(); i++) { LDObject* obj = g_CurrentFile->objects[i]; switch (obj->getType ()) { case OBJ_Line: { LDLine* line = static_cast<LDLine*> (obj); for (short i = 0; i < 2; ++i) checkVertex (line->vaCoords[i]); } break; case OBJ_Triangle: { LDTriangle* tri = static_cast<LDTriangle*> (obj); for (short i = 0; i < 3; ++i) checkVertex (tri->vaCoords[i]); } break; case OBJ_Quad: { LDQuad* quad = static_cast<LDQuad*> (obj); for (short i = 0; i < 4; ++i) checkVertex (quad->vaCoords[i]); } break; case OBJ_CondLine: { LDCondLine* line = static_cast<LDCondLine*> (obj); for (short i = 0; i < 2; ++i) { checkVertex (line->vaCoords[i]); checkVertex (line->vaControl[i]); } } break; default: break; } } } #define CHECK_DIMENSION(V,X) \ if (V.X < v0.X) v0.X = V.X; \ if (V.X > v1.X) v1.X = V.X; void bbox::checkVertex (vertex v) { CHECK_DIMENSION (v, x) CHECK_DIMENSION (v, y) CHECK_DIMENSION (v, z) } #undef CHECK_DIMENSION bbox::bbox () { memset (&v0, 0, sizeof v0); memset (&v1, 0, sizeof v1); }