Sun, 06 Sep 2015 16:08:22 +0300
Refactor PartDownloadRequest
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2015 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include <QMessageBox> #include <QFileDialog> #include <QDir> #include <QTime> #include <QApplication> #include "main.h" #include "ldDocument.h" #include "miscallenous.h" #include "mainwindow.h" #include "editHistory.h" #include "glRenderer.h" #include "glCompiler.h" #include "partDownloader.h" #include "ldpaths.h" #include "documentloader.h" #include "dialogs/openprogressdialog.h" ConfigOption (QStringList RecentFiles) ConfigOption (bool TryDownloadMissingFiles = false) static bool g_loadingMainFile = false; enum { MAX_RECENT_FILES = 10 }; static LDDocument* g_logoedStud; static LDDocument* g_logoedStud2; static bool g_loadingLogoedStuds = false; const QStringList g_specialSubdirectories ({ "s", "48", "8" }); LDDocument::LDDocument (QObject* parent) : QObject (parent), HierarchyElement (parent), m_history (new EditHistory (this)), m_isCache (true), m_verticesOutdated (true), m_needVertexMerge (true), m_beingDestroyed (false), m_gldata (new LDGLData) { setSavePosition (-1); setTabIndex (-1); m_needsReCache = true; } LDDocument::~LDDocument() { m_beingDestroyed = true; delete m_history; delete m_gldata; } QString LDDocument::name() const { return m_name; } void LDDocument::setName (QString value) { m_name = value; } const LDObjectList& LDDocument::objects() const { return m_objects; } EditHistory* LDDocument::history() const { return m_history; } QString LDDocument::fullPath() { return m_fullPath; } void LDDocument::setFullPath (QString value) { m_fullPath = value; } int LDDocument::tabIndex() const { return m_tabIndex; } void LDDocument::setTabIndex (int value) { m_tabIndex = value; } const QList<LDPolygon>& LDDocument::polygonData() const { return m_polygonData; } long LDDocument::savePosition() const { return m_savePosition; } void LDDocument::setSavePosition (long value) { m_savePosition = value; } QString LDDocument::defaultName() const { return m_defaultName; } void LDDocument::setDefaultName (QString value) { m_defaultName = value; } void LDDocument::openForEditing() { if (m_isCache) { m_isCache = false; print ("Opened %1", name()); // Cache files are not compiled by the GL renderer. Now that this file is open for editing, it needs to be // compiled. m_window->renderer()->compiler()->compileDocument (this); m_window->updateDocumentList(); } } bool LDDocument::isCache() const { return m_isCache; } void LDDocument::addHistoryStep() { history()->addStep(); } void LDDocument::undo() { history()->undo(); } void LDDocument::redo() { history()->redo(); } void LDDocument::clearHistory() { history()->clear(); } void LDDocument::addToHistory (AbstractHistoryEntry* entry) { history()->add (entry); } void LDDocument::close() { if (not isCache()) { m_isCache = true; print ("Closed %1", name()); m_window->updateDocumentList(); // If the current document just became implicit (i.e. user closed it), we need to get a new one to show. if (currentDocument() == this) m_window->currentDocumentClosed(); } } LDGLData* LDDocument::glData() { return m_gldata; } // ============================================================================= // LDDocument* FindDocument (QString name) { for (LDDocument* document : g_win->allDocuments()) { if (isOneOf (name, document->name(), document->defaultName())) return document; } return nullptr; } // ============================================================================= // QString Dirname (QString path) { long lastpos = path.lastIndexOf (DIRSLASH); if (lastpos > 0) return path.left (lastpos); #ifndef _WIN32 if (path[0] == DIRSLASH_CHAR) return DIRSLASH; #endif // _WIN32 return ""; } // ============================================================================= // QString Basename (QString path) { long lastpos = path.lastIndexOf (DIRSLASH); if (lastpos != -1) return path.mid (lastpos + 1); return path; } // ============================================================================= // static QString FindDocumentPath (QString relpath, bool subdirs) { QString fullPath; // LDraw models use backslashes as path separators. Replace those into forward slashes for Qt. relpath.replace ("\\", "/"); // Try find it relative to other currently open documents. We want a file in the immediate vicinity of a current // part model to override stock LDraw stuff. QString reltop = Basename (Dirname (relpath)); for (LDDocument* doc : g_win->allDocuments()) { QString partpath = format ("%1/%2", Dirname (doc->fullPath()), relpath); QFile f (partpath); if (f.exists()) { // ensure we don't mix subfiles and 48-primitives with non-subfiles and non-48 QString proptop = Basename (Dirname (partpath)); bool bogus = false; for (QString s : g_specialSubdirectories) { if ((proptop == s and reltop != s) or (reltop == s and proptop != s)) { bogus = true; break; } } if (not bogus) return partpath; } } if (QFile::exists (relpath)) return relpath; // Try with just the LDraw path first fullPath = format ("%1" DIRSLASH "%2", g_win->configBag()->lDrawPath(), relpath); if (QFile::exists (fullPath)) return fullPath; if (subdirs) { // Look in sub-directories: parts and p. Also look in the download path, since that's where we download parts // from the PT to. QStringList dirs = { g_win->configBag()->lDrawPath(), g_win->configBag()->downloadFilePath() }; for (const QString& topdir : dirs) { for (const QString& subdir : QStringList ({ "parts", "p" })) { fullPath = format ("%1" DIRSLASH "%2" DIRSLASH "%3", topdir, subdir, relpath); if (QFile::exists (fullPath)) return fullPath; } } } // Did not find the file. return ""; } // ============================================================================= // QFile* OpenLDrawFile (QString relpath, bool subdirs, QString* pathpointer) { print ("Opening %1...\n", relpath); QString path = FindDocumentPath (relpath, subdirs); if (pathpointer) *pathpointer = path; if (path.isEmpty()) return nullptr; QFile* fp = new QFile (path); if (fp->open (QIODevice::ReadOnly)) return fp; fp->deleteLater(); return nullptr; } // ============================================================================= // LDObjectList LoadFileContents (QFile* fp, int* numWarnings, bool* ok) { LDObjectList objs; if (numWarnings) *numWarnings = 0; DocumentLoader* loader = new DocumentLoader (g_loadingMainFile); loader->read (fp); loader->start(); // After start() returns, if the loader isn't done yet, it's delaying // its next iteration through the event loop. We need to catch this here // by telling the event loop to tick, which will tick the file loader again. // We keep doing this until the file loader is ready. while (not loader->isDone()) qApp->processEvents(); // If we wanted the success value, supply that now if (ok) *ok = not loader->hasAborted(); objs = loader->objects(); delete loader; return objs; } // ============================================================================= // LDDocument* OpenDocument (QString path, bool search, bool implicit, LDDocument* fileToOverride, bool* aborted) { // Convert the file name to lowercase when searching because some parts contain subfile // subfile references with uppercase file names. I'll assume here that the library will always // use lowercase file names for the part files. QFile* fp; QString fullpath; if (search) { fp = OpenLDrawFile (path.toLower(), true, &fullpath); } else { fp = new QFile (path); fullpath = path; if (not fp->open (QIODevice::ReadOnly)) { delete fp; return nullptr; } } if (not fp) return nullptr; LDDocument* load = (fileToOverride ? fileToOverride : g_win->newDocument (implicit)); load->setFullPath (fullpath); load->setName (LDDocument::shortenName (load->fullPath())); // Loading the file shouldn't count as actual edits to the document. load->history()->setIgnoring (true); int numWarnings; bool ok; LDObjectList objs = LoadFileContents (fp, &numWarnings, &ok); fp->close(); fp->deleteLater(); if (aborted) *aborted = ok == false; if (not ok) { load->close(); return nullptr; } load->addObjects (objs); if (g_loadingMainFile) { g_win->changeDocument (load); g_win->renderer()->setDocument (load); print (QObject::tr ("File %1 parsed successfully (%2 errors)."), path, numWarnings); } load->history()->setIgnoring (false); return load; } // ============================================================================= // // Performs safety checks. Do this before closing any files! // bool LDDocument::isSafeToClose() { using msgbox = QMessageBox; setlocale (LC_ALL, "C"); // If we have unsaved changes, warn and give the option of saving. if (hasUnsavedChanges()) { QString message = format (tr ("There are unsaved changes to %1. Should it be saved?"), getDisplayName()); int button = msgbox::question (m_window, QObject::tr ("Unsaved Changes"), message, (msgbox::Yes | msgbox::No | msgbox::Cancel), msgbox::Cancel); switch (button) { case msgbox::Yes: { // If we don't have a file path yet, we have to ask the user for one. if (name().length() == 0) { QString newpath = QFileDialog::getSaveFileName (m_window, QObject::tr ("Save As"), name(), QObject::tr ("LDraw files (*.dat *.ldr)")); if (newpath.length() == 0) return false; setName (newpath); } if (not save()) { message = format (QObject::tr ("Failed to save %1 (%2)\nDo you still want to close?"), name(), strerror (errno)); if (msgbox::critical (m_window, QObject::tr ("Save Failure"), message, (msgbox::Yes | msgbox::No), msgbox::No) == msgbox::No) { return false; } } break; } case msgbox::Cancel: return false; default: break; } } return true; } // ============================================================================= // void CloseAllDocuments() { for (LDDocument* file : g_win->allDocuments()) file->close(); } // ============================================================================= // void AddRecentFile (QString path) { QStringList recentFiles = g_win->configBag()->recentFiles(); int idx = recentFiles.indexOf (path); // If this file already is in the list, pop it out. if (idx != -1) { if (idx == recentFiles.size() - 1) return; // first recent file - abort and do nothing recentFiles.removeAt (idx); } // If there's too many recent files, drop one out. while (recentFiles.size() > (MAX_RECENT_FILES - 1)) recentFiles.removeAt (0); // Add the file recentFiles << path; g_win->configBag()->setRecentFiles (recentFiles); g_win->syncSettings(); g_win->updateRecentFilesMenu(); } // ============================================================================= // Open an LDraw file and set it as the main model // ============================================================================= void OpenMainModel (QString path) { // If there's already a file with the same name, this file must replace it. LDDocument* documentToReplace = nullptr; LDDocument* file = nullptr; QString shortName = LDDocument::shortenName (path); for (LDDocument* doc : g_win->allDocuments()) { if (doc->name() == shortName) { documentToReplace = doc; break; } } // We cannot open this file if the document this would replace is not // safe to close. if (documentToReplace and not documentToReplace->isSafeToClose()) return; g_loadingMainFile = true; // If we're replacing an existing document, clear the document and // make it ready for being loaded to. if (documentToReplace) { file = documentToReplace; file->clear(); } bool aborted; file = OpenDocument (path, false, false, file, &aborted); if (file == nullptr) { if (not aborted) { // Tell the user loading failed. setlocale (LC_ALL, "C"); Critical (format (QObject::tr ("Failed to open %1: %2"), path, strerror (errno))); } g_loadingMainFile = false; return; } file->openForEditing(); g_win->closeInitialDocument(); g_win->changeDocument (file); g_win->doFullRefresh(); AddRecentFile (path); g_loadingMainFile = false; // If there were problems loading subfile references, try see if we can find these // files on the parts tracker. QStringList unknowns; for (LDObject* obj : file->objects()) { if (obj->type() != OBJ_Error or static_cast<LDError*> (obj)->fileReferenced().isEmpty()) continue; unknowns << static_cast<LDError*> (obj)->fileReferenced(); } if (g_win->configBag()->tryDownloadMissingFiles() and not unknowns.isEmpty()) { PartDownloader dl; if (dl.checkValidPath()) { dl.setSource (PartDownloader::PartsTracker); dl.setPrimaryFile (file); for (QString const& unknown : unknowns) dl.downloadFromPartsTracker (unknown); dl.exec(); dl.checkIfFinished(); file->reloadAllSubfiles(); } } } // ============================================================================= // bool LDDocument::save (QString path, int64* sizeptr) { if (isCache()) return false; if (not path.length()) path = fullPath(); // If the second object in the list holds the file name, update that now. LDObject* nameObject = getObject (1); if (nameObject and nameObject->type() == OBJ_Comment) { LDComment* nameComment = static_cast<LDComment*> (nameObject); if (nameComment->text().left (6) == "Name: ") { QString newname = shortenName (path); nameComment->setText (format ("Name: %1", newname)); m_window->buildObjectList(); } } QByteArray data; if (sizeptr) *sizeptr = 0; // File is open, now save the model to it. Note that LDraw requires files to have DOS line endings. for (LDObject* obj : objects()) { QByteArray subdata ((obj->asText() + "\r\n").toUtf8()); data.append (subdata); if (sizeptr) *sizeptr += subdata.size(); } QFile f (path); if (not f.open (QIODevice::WriteOnly)) return false; f.write (data); f.close(); // We have successfully saved, update the save position now. setSavePosition (history()->position()); setFullPath (path); setName (shortenName (path)); m_window->updateDocumentListItem (this); m_window->updateTitle(); return true; } // ============================================================================= // void LDDocument::clear() { for (LDObject* obj : objects()) forgetObject (obj); } // ============================================================================= // static void CheckTokenCount (const QStringList& tokens, int num) { if (tokens.size() != num) throw QString (format ("Bad amount of tokens, expected %1, got %2", num, tokens.size())); } // ============================================================================= // static void CheckTokenNumbers (const QStringList& tokens, int min, int max) { bool ok; QRegExp scient ("\\-?[0-9]+\\.[0-9]+e\\-[0-9]+"); for (int i = min; i <= max; ++i) { // Check for floating point tokens[i].toDouble (&ok); if (ok) return; // Check hex if (tokens[i].startsWith ("0x")) { tokens[i].mid (2).toInt (&ok, 16); if (ok) return; } // Check scientific notation, e.g. 7.99361e-15 if (scient.exactMatch (tokens[i])) return; throw QString (format ("Token #%1 was `%2`, expected a number (matched length: %3)", (i + 1), tokens[i], scient.matchedLength())); } } // ============================================================================= // static Vertex ParseVertex (QStringList& s, const int n) { Vertex v; v.apply ([&] (Axis ax, double& a) { a = s[n + ax].toDouble(); }); return v; } static int32 StringToNumber (QString a, bool* ok = nullptr) { int base = 10; if (a.startsWith ("0x")) { a.remove (0, 2); base = 16; } return a.toLong (ok, base); } // ============================================================================= // This is the LDraw code parser function. It takes in a string containing LDraw // code and returns the object parsed from it. parseLine never returns null, // the object will be LDError if it could not be parsed properly. // ============================================================================= LDObject* ParseLine (QString line) { try { QStringList tokens = line.split (" ", QString::SkipEmptyParts); if (tokens.size() <= 0) { // Line was empty, or only consisted of whitespace return LDSpawn<LDEmpty>(); } if (tokens[0].length() != 1 or not tokens[0][0].isDigit()) throw QString ("Illogical line code"); int num = tokens[0][0].digitValue(); switch (num) { case 0: { // Comment QString commentText (line.mid (line.indexOf ("0") + 2)); QString commentTextSimplified (commentText.simplified()); // Handle BFC statements if (tokens.size() > 2 and tokens[1] == "BFC") { for_enum (BfcStatement, i) { if (commentTextSimplified == format ("BFC %1", LDBfc::statementToString (i))) return LDSpawn<LDBfc> (i); } // MLCAD is notorious for stuffing these statements in parts it // creates. The above block only handles valid statements, so we // need to handle MLCAD-style invertnext, clip and noclip separately. if (commentTextSimplified == "BFC CERTIFY INVERTNEXT") return LDSpawn<LDBfc> (BfcStatement::InvertNext); else if (commentTextSimplified == "BFC CERTIFY CLIP") return LDSpawn<LDBfc> (BfcStatement::Clip); else if (commentTextSimplified == "BFC CERTIFY NOCLIP") return LDSpawn<LDBfc> (BfcStatement::NoClip); } if (tokens.size() > 2 and tokens[1] == "!LDFORGE") { // Handle LDForge-specific types, they're embedded into comments too if (tokens[2] == "OVERLAY") { CheckTokenCount (tokens, 9); CheckTokenNumbers (tokens, 5, 8); LDOverlay* obj = LDSpawn<LDOverlay>(); obj->setFileName (tokens[3]); obj->setCamera (tokens[4].toLong()); obj->setX (tokens[5].toLong()); obj->setY (tokens[6].toLong()); obj->setWidth (tokens[7].toLong()); obj->setHeight (tokens[8].toLong()); return obj; } } // Just a regular comment: LDComment* obj = LDSpawn<LDComment>(); obj->setText (commentText); return obj; } case 1: { // Subfile CheckTokenCount (tokens, 15); CheckTokenNumbers (tokens, 1, 13); // Try open the file. Disable g_loadingMainFile temporarily since we're // not loading the main file now, but the subfile in question. bool tmp = g_loadingMainFile; g_loadingMainFile = false; LDDocument* load = GetDocument (tokens[14]); g_loadingMainFile = tmp; // If we cannot open the file, mark it an error. Note we cannot use LDParseError // here because the error object needs the document reference. if (not load) { LDError* obj = LDSpawn<LDError> (line, format ("Could not open %1", tokens[14])); obj->setFileReferenced (tokens[14]); return obj; } LDSubfile* obj = LDSpawn<LDSubfile>(); obj->setColor (StringToNumber (tokens[1])); obj->setPosition (ParseVertex (tokens, 2)); // 2 - 4 Matrix transform; for (int i = 0; i < 9; ++i) transform[i] = tokens[i + 5].toDouble(); // 5 - 13 obj->setTransform (transform); obj->setFileInfo (load); return obj; } case 2: { CheckTokenCount (tokens, 8); CheckTokenNumbers (tokens, 1, 7); // Line LDLine* obj (LDSpawn<LDLine>()); obj->setColor (StringToNumber (tokens[1])); for (int i = 0; i < 2; ++i) obj->setVertex (i, ParseVertex (tokens, 2 + (i * 3))); // 2 - 7 return obj; } case 3: { CheckTokenCount (tokens, 11); CheckTokenNumbers (tokens, 1, 10); // Triangle LDTriangle* obj (LDSpawn<LDTriangle>()); obj->setColor (StringToNumber (tokens[1])); for (int i = 0; i < 3; ++i) obj->setVertex (i, ParseVertex (tokens, 2 + (i * 3))); // 2 - 10 return obj; } case 4: case 5: { CheckTokenCount (tokens, 14); CheckTokenNumbers (tokens, 1, 13); // Quadrilateral / Conditional line LDObject* obj; if (num == 4) obj = LDSpawn<LDQuad>(); else obj = LDSpawn<LDCondLine>(); obj->setColor (StringToNumber (tokens[1])); for (int i = 0; i < 4; ++i) obj->setVertex (i, ParseVertex (tokens, 2 + (i * 3))); // 2 - 13 return obj; } default: throw QString ("Unknown line code number"); } } catch (QString& e) { // Strange line we couldn't parse return LDSpawn<LDError> (line, e); } } // ============================================================================= // LDDocument* GetDocument (QString filename) { // Try find the file in the list of loaded files LDDocument* doc = FindDocument (filename); // If it's not loaded, try open it if (not doc) doc = OpenDocument (filename, true, true); return doc; } // ============================================================================= // void LDDocument::reloadAllSubfiles() { print ("Reloading subfiles of %1", getDisplayName()); // Go through all objects in the current file and reload the subfiles for (LDObject* obj : objects()) { if (obj->type() == OBJ_Subfile) { LDSubfile* ref = static_cast<LDSubfile*> (obj); LDDocument* fileInfo = GetDocument (ref->fileInfo()->name()); if (fileInfo) { ref->setFileInfo (fileInfo); } else { ref->replace (LDSpawn<LDError> (ref->asText(), format ("Could not open %1", ref->fileInfo()->name()))); } } // Reparse gibberish files. It could be that they are invalid because // of loading errors. Circumstances may be different now. if (obj->type() == OBJ_Error) obj->replace (ParseLine (static_cast<LDError*> (obj)->contents())); } m_needsReCache = true; if (this == m_window->currentDocument()) m_window->buildObjectList(); } // ============================================================================= // int LDDocument::addObject (LDObject* obj) { history()->add (new AddHistoryEntry (objects().size(), obj)); m_objects << obj; addKnownVertices (obj); obj->setDocument (this); m_window->renderer()->compileObject (obj); return getObjectCount() - 1; } // ============================================================================= // void LDDocument::addObjects (const LDObjectList& objs) { for (LDObject* obj : objs) { if (obj) addObject (obj); } } // ============================================================================= // void LDDocument::insertObj (int pos, LDObject* obj) { history()->add (new AddHistoryEntry (pos, obj)); m_objects.insert (pos, obj); obj->setDocument (this); m_window->renderer()->compileObject (obj); #ifdef DEBUG if (not isCache()) dprint ("Inserted object #%1 (%2) at %3\n", obj->id(), obj->typeName(), pos); #endif } // ============================================================================= // void LDDocument::addKnownVertices (LDObject* obj) { auto it = m_objectVertices.find (obj); if (it == m_objectVertices.end()) it = m_objectVertices.insert (obj, QVector<Vertex>()); else it->clear(); obj->getVertices (*it); needVertexMerge(); } // ============================================================================= // void LDDocument::forgetObject (LDObject* obj) { int idx = obj->lineNumber(); if (m_objects[idx] == obj) { obj->deselect(); if (not isCache() and not m_beingDestroyed) { history()->add (new DelHistoryEntry (idx, obj)); m_objectVertices.remove (obj); } m_objects.removeAt (idx); obj->setDocument (nullptr); } } // ============================================================================= // bool IsSafeToCloseAll() { for (LDDocument* f : g_win->allDocuments()) { if (not f->isSafeToClose()) return false; } return true; } // ============================================================================= // void LDDocument::setObject (int idx, LDObject* obj) { if (idx < 0 or idx >= m_objects.size()) return; // Mark this change to history if (not m_history->isIgnoring()) { QString oldcode = getObject (idx)->asText(); QString newcode = obj->asText(); m_history->add (new EditHistoryEntry (idx, oldcode, newcode)); } m_objectVertices.remove (m_objects[idx]); m_objects[idx]->deselect(); m_objects[idx]->setDocument (nullptr); obj->setDocument (this); addKnownVertices (obj); m_window->renderer()->compileObject (obj); m_objects[idx] = obj; needVertexMerge(); } // ============================================================================= // LDObject* LDDocument::getObject (int pos) const { if (pos < m_objects.size()) return m_objects[pos]; else return nullptr; } // ============================================================================= // int LDDocument::getObjectCount() const { return objects().size(); } // ============================================================================= // bool LDDocument::hasUnsavedChanges() const { return not isCache() and history()->position() != savePosition(); } // ============================================================================= // QString LDDocument::getDisplayName() { if (not name().isEmpty()) return name(); if (not defaultName().isEmpty()) return "[" + defaultName() + "]"; return QObject::tr ("untitled"); } // ============================================================================= // void LDDocument::initializeCachedData() { if (m_needsReCache) { m_vertices.clear(); for (LDObject* obj : inlineContents (true, true)) { if (obj->type() == OBJ_Subfile) { print ("Warning: unable to inline %1 into %2", static_cast<LDSubfile*> (obj)->fileInfo()->getDisplayName(), getDisplayName()); continue; } LDPolygon* data = obj->getPolygon(); if (data) { m_polygonData << *data; delete data; } } m_needsReCache = false; } if (m_verticesOutdated) { m_objectVertices.clear(); for (LDObject* obj : inlineContents (true, false)) addKnownVertices (obj); mergeVertices(); m_verticesOutdated = false; } if (m_needVertexMerge) mergeVertices(); } // ============================================================================= // void LDDocument::mergeVertices() { m_vertices.clear(); for (QVector<Vertex> const& verts : m_objectVertices) m_vertices << verts; removeDuplicates (m_vertices); m_needVertexMerge = false; } // ============================================================================= // QList<LDPolygon> LDDocument::inlinePolygons() { initializeCachedData(); return polygonData(); } // ============================================================================= // ----------------------------------------------------------------------------- LDObjectList LDDocument::inlineContents (bool deep, bool renderinline) { // Possibly substitute with logoed studs: // stud.dat -> stud-logo.dat // stud2.dat -> stud-logo2.dat if (m_config->useLogoStuds() and renderinline) { // Ensure logoed studs are loaded first LoadLogoStuds(); if (name() == "stud.dat" and g_logoedStud) return g_logoedStud->inlineContents (deep, renderinline); else if (name() == "stud2.dat" and g_logoedStud2) return g_logoedStud2->inlineContents (deep, renderinline); } LDObjectList objs, objcache; for (LDObject* obj : objects()) { // Skip those without scemantic meaning if (not obj->isScemantic()) continue; // Got another sub-file reference, inline it if we're deep-inlining. If not, // just add it into the objects normally. Yay, recursion! if (deep == true and obj->type() == OBJ_Subfile) { for (LDObject* otherobj : static_cast<LDSubfile*> (obj)->inlineContents (deep, renderinline)) objs << otherobj; } else objs << obj->createCopy(); } return objs; } // ============================================================================= // void LoadLogoStuds() { if (g_loadingLogoedStuds or (g_logoedStud and g_logoedStud2)) return; g_loadingLogoedStuds = true; g_logoedStud = OpenDocument ("stud-logo.dat", true, true); g_logoedStud2 = OpenDocument ("stud2-logo.dat", true, true); print (QObject::tr ("Logoed studs loaded.\n")); g_loadingLogoedStuds = false; } // ============================================================================= // void LDDocument::addToSelection (LDObject* obj) // [protected] { if (obj->isSelected() and obj->document() == this) { m_sel << obj; m_window->renderer()->compileObject (obj); } } // ============================================================================= // void LDDocument::removeFromSelection (LDObject* obj) // [protected] { if (not obj->isSelected() and obj->document() == this) { m_sel.removeOne (obj); m_window->renderer()->compileObject (obj); } } // ============================================================================= // void LDDocument::clearSelection() { for (LDObject* obj : m_sel) { obj->deselect(); m_window->renderer()->compileObject (obj); } m_sel.clear(); } // ============================================================================= // const LDObjectList& LDDocument::getSelection() const { return m_sel; } // ============================================================================= // void LDDocument::swapObjects (LDObject* one, LDObject* other) { int a = m_objects.indexOf (one); int b = m_objects.indexOf (other); if (a != b and a != -1 and b != -1) { m_objects[b] = one; m_objects[a] = other; addToHistory (new SwapHistoryEntry (one->id(), other->id())); } } // ============================================================================= // QString LDDocument::shortenName (QString a) // [static] { QString shortname = Basename (a); QString topdirname = Basename (Dirname (a)); if (g_specialSubdirectories.contains (topdirname)) shortname.prepend (topdirname + "\\"); return shortname; } // ============================================================================= // QVector<Vertex> const& LDDocument::inlineVertices() { initializeCachedData(); return m_vertices; } void LDDocument::redoVertices() { m_verticesOutdated = true; } void LDDocument::needVertexMerge() { m_needVertexMerge = true; }