Sun, 10 Jun 2018 23:07:24 +0300
fixed bugs regarding circular primitives
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2018 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include "../basics.h" #include "../types/vertex.h" #include "linesegment.h" /* * Models a plane in 3D space. */ struct Plane { struct IntersectionResult { bool intersected = false; Vertex vertex; }; QVector3D normal; Vertex point; IntersectionResult intersection(const Line& line) const; bool isValid() const; static Plane fromPoints(const Vertex& v1, const Vertex& v2, const Vertex& v3); };