Mon, 18 Mar 2013 18:29:02 +0200
Added LDraw path setting dialog
#include "common.h" #include "ldtypes.h" #include "file.h" #include "misc.h" char const* g_saObjTypeNames[] = { "unidentified", "unknown", "empty", "comment", "subfile", "line", "triangle", "quadrilateral", "condline", "vector", "vertex", }; // ============================================================================= // LDObject constructors LDObject::LDObject () { commonInit (); } void LDObject::commonInit () { qObjListEntry = nullptr; } LDGibberish::LDGibberish () { commonInit (); } LDGibberish::LDGibberish (str _zContent, str _zReason) { zContents = _zContent; zReason = _zReason; commonInit (); } LDEmpty::LDEmpty () { commonInit (); } LDComment::LDComment () { commonInit (); } LDSubfile::LDSubfile () { commonInit (); } LDLine::LDLine () { commonInit (); } LDTriangle::LDTriangle () { commonInit (); } LDQuad::LDQuad () { commonInit (); } LDCondLine::LDCondLine () { commonInit (); } LDVector::LDVector () { commonInit (); } LDVertex::LDVertex () { commonInit (); } ulong LDObject::getIndex () { if (!g_CurrentFile) return -1u; // TODO: shouldn't rely on g_CurrentFile for (ulong i = 0; i < g_CurrentFile->objects.size(); ++i) { if (g_CurrentFile->objects[i] == this) return i; } return -1u; } // ============================================================================= str LDComment::getContents () { return str::mkfmt ("0 %s", zText.chars ()); } str LDSubfile::getContents () { str val = str::mkfmt ("1 %d %s ", dColor, vPosition.getStringRep (false).chars ()); for (short i = 0; i < 9; ++i) val.appendformat ("%s ", ftoa (faMatrix[i]).chars()); val += zFileName; return val; } str LDLine::getContents () { str val = str::mkfmt ("2 %d", dColor); for (ushort i = 0; i < 2; ++i) val.appendformat (" %s", vaCoords[i].getStringRep (false).chars ()); return val; } str LDTriangle::getContents () { str val = str::mkfmt ("3 %d", dColor); for (ushort i = 0; i < 3; ++i) val.appendformat (" %s", vaCoords[i].getStringRep (false).chars ()); return val; } str LDQuad::getContents () { str val = str::mkfmt ("4 %d", dColor); for (ushort i = 0; i < 4; ++i) val.appendformat (" %s", vaCoords[i].getStringRep (false).chars ()); return val; } str LDCondLine::getContents () { str val = str::mkfmt ("5 %d", dColor); // Add the coordinates of end points for (ushort i = 0; i < 2; ++i) val.appendformat (" %s", vaCoords[i].getStringRep (false).chars ()); // Add the control points for (ushort i = 0; i < 2; ++i) val.appendformat (" %s", vaControl[i].getStringRep (false).chars ()); return val; } str LDGibberish::getContents () { return zContents; } str LDVector::getContents () { return str::mkfmt ("0 !LDFORGE VECTOR"); // TODO } str LDVertex::getContents () { return str::mkfmt ("0 !LDFORGE VERTEX %d %s", dColor, vPosition.getStringRep (false).chars()); } str LDEmpty::getContents () { return str (); } void LDQuad::splitToTriangles () { // Find the index of this quad ulong ulIndex; for (ulIndex = 0; ulIndex < g_CurrentFile->objects.size(); ++ulIndex) if (g_CurrentFile->objects[ulIndex] == this) break; if (ulIndex >= g_CurrentFile->objects.size()) { // couldn't find it? logf (LOG_Error, "LDQuad::splitToTriangles: Couldn't find quad %p in " "current object list!!\n", this); return; } // Create the two triangles based on this quadrilateral: // 0---3 0---3 3 // | | | / /| // | | = | / / | // | | |/ / | // 1---2 1 1---2 LDTriangle* tri1 = new LDTriangle; tri1->vaCoords[0] = vaCoords[0]; tri1->vaCoords[1] = vaCoords[1]; tri1->vaCoords[2] = vaCoords[3]; LDTriangle* tri2 = new LDTriangle; tri2->vaCoords[0] = vaCoords[1]; tri2->vaCoords[1] = vaCoords[2]; tri2->vaCoords[2] = vaCoords[3]; printf ("triangles: %p %p\n", tri1, tri2); // The triangles also inherit the quad's color tri1->dColor = tri2->dColor = dColor; // Replace the quad with the first triangle and add the second triangle // after the first one. g_CurrentFile->objects[ulIndex] = tri1; g_CurrentFile->objects.insert (g_CurrentFile->objects.begin() + ulIndex + 1, tri2); // Delete this quad now, it has been split. delete this; } void LDObject::replace (LDObject* replacement) { // Replace all instances of the old object with the new object for (ulong i = 0; i < g_CurrentFile->objects.size(); ++i) { if (g_CurrentFile->objects[i] == this) g_CurrentFile->objects[i] = replacement; } // Remove the old object delete this; } LDObject::~LDObject () {} LDComment::~LDComment () {} LDCondLine::~LDCondLine () {} LDEmpty::~LDEmpty () {} LDGibberish::~LDGibberish () {} LDLine::~LDLine () {} LDQuad::~LDQuad () {} LDSubfile::~LDSubfile () {} LDTriangle::~LDTriangle () {} LDVector::~LDVector () {} LDVertex::~LDVertex () {}