Sat, 04 May 2013 04:19:03 +0300
Compile the icon resources to a QRC file, so that they are embedded in the application
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 Santeri Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include <qgridlayout.h> #include <qmessagebox.h> #include <qevent.h> #include <qmenubar.h> #include <qstatusbar.h> #include <qsplitter.h> #include <qlistwidget.h> #include <qcoreapplication.h> #include "common.h" #include "gldraw.h" #include "gui.h" #include "file.h" #include "config.h" #include "misc.h" #include "colors.h" #include "history.h" #include "config.h" EXTERN_ACTION (newFile) EXTERN_ACTION (open) EXTERN_ACTION (save) EXTERN_ACTION (saveAs) EXTERN_ACTION (settings) EXTERN_ACTION (exit) EXTERN_ACTION (cut) EXTERN_ACTION (copy) EXTERN_ACTION (paste) EXTERN_ACTION (del) EXTERN_ACTION (setColor) EXTERN_ACTION (inlineContents) EXTERN_ACTION (deepInline) EXTERN_ACTION (splitQuads) EXTERN_ACTION (setContents) EXTERN_ACTION (makeBorders) EXTERN_ACTION (makeCornerVerts) EXTERN_ACTION (moveUp) EXTERN_ACTION (moveDown) EXTERN_ACTION (newSubfile) EXTERN_ACTION (newLine) EXTERN_ACTION (newCondLine) EXTERN_ACTION (newTriangle) EXTERN_ACTION (newQuad) EXTERN_ACTION (newComment) EXTERN_ACTION (newBFC) EXTERN_ACTION (newVertex) EXTERN_ACTION (newRadial) EXTERN_ACTION (help) EXTERN_ACTION (about) EXTERN_ACTION (aboutQt) EXTERN_ACTION (undo) EXTERN_ACTION (redo) EXTERN_ACTION (showHistory) EXTERN_ACTION (selectAll) EXTERN_ACTION (selectByColor) EXTERN_ACTION (selectByType) EXTERN_ACTION (moveXNeg) EXTERN_ACTION (moveYNeg) EXTERN_ACTION (moveZNeg) EXTERN_ACTION (moveXPos) EXTERN_ACTION (moveYPos) EXTERN_ACTION (moveZPos) EXTERN_ACTION (invert) EXTERN_ACTION (rotateXNeg) EXTERN_ACTION (rotateYNeg) EXTERN_ACTION (rotateZNeg) EXTERN_ACTION (rotateXPos) EXTERN_ACTION (rotateYPos) EXTERN_ACTION (rotateZPos) EXTERN_ACTION (roundCoords) EXTERN_ACTION (gridCoarse) EXTERN_ACTION (gridMedium) EXTERN_ACTION (gridFine) EXTERN_ACTION (resetView) EXTERN_ACTION (insertFrom) EXTERN_ACTION (insertRaw) EXTERN_ACTION (screencap) EXTERN_ACTION (editObject) EXTERN_ACTION (uncolorize) EXTERN_ACTION (axes) #ifndef RELEASE EXTERN_ACTION (addTestQuad) EXTERN_ACTION (addTestRadial) #endif // RELEASE vector<actionmeta> g_ActionMeta; static bool g_bSelectionLocked = false; cfg (bool, lv_colorize, true); cfg (int, gui_toolbar_iconsize, 24); cfg (str, gui_colortoolbar, "16:24:|:0:1:2:3:4:5:6:7"); extern_cfg (str, io_recentfiles); extern_cfg (bool, gl_axes); // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= ForgeWindow::ForgeWindow () { g_ForgeWindow = this; R = new GLRenderer; objList = new ObjectList; objList->setSelectionMode (QListWidget::ExtendedSelection); objList->setAlternatingRowColors (true); connect (objList, SIGNAL (itemSelectionChanged ()), this, SLOT (slot_selectionChanged ())); qMessageLog = new QTextEdit; qMessageLog->setReadOnly (true); qMessageLog->setMaximumHeight (96); hsplit = new QSplitter; hsplit->addWidget (R); hsplit->addWidget (objList); vsplit = new QSplitter (Qt::Vertical); vsplit->addWidget (hsplit); vsplit->addWidget (qMessageLog); setCentralWidget (vsplit); quickColorMeta = parseQuickColorMeta (); createMenuActions (); createMenus (); createToolbars (); slot_selectionChanged (); setStatusBar (new QStatusBar); setWindowIcon (getIcon ("ldforge")); setTitle (); setMinimumSize (320, 200); resize (800, 600); connect (QCoreApplication::instance (), SIGNAL (aboutToQuit ()), this, SLOT (slot_lastSecondCleanup ())); } // ============================================================================= void ForgeWindow::slot_lastSecondCleanup () { R->setParent (null); delete R; } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= void ForgeWindow::createMenuActions () { // Create the actions based on stored meta. for (actionmeta meta : g_ActionMeta) { QAction*& qAct = *meta.qAct; qAct = new QAction (getIcon (meta.sIconName), meta.sDisplayName, this); qAct->setStatusTip (meta.sDescription); qAct->setShortcut (*meta.conf); connect (qAct, SIGNAL (triggered ()), this, SLOT (slot_action ())); } // Grid actions and axes are checkable ACTION (gridCoarse)->setCheckable (true); ACTION (gridMedium)->setCheckable (true); ACTION (gridFine)->setCheckable (true); ACTION (axes)->setCheckable (true); ACTION (axes)->setChecked (gl_axes); // things not implemented yet QAction* const qaDisabledActions[] = { ACTION (help), }; for (QAction* act : qaDisabledActions) act->setEnabled (false); History::updateActions (); } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= void ForgeWindow::createMenus () { qRecentFilesMenu = new QMenu (tr ("Open &Recent")); qRecentFilesMenu->setIcon (getIcon ("open-recent")); updateRecentFilesMenu (); // File menu qFileMenu = menuBar ()->addMenu (tr ("&File")); qFileMenu->addAction (ACTION (newFile)); // New qFileMenu->addAction (ACTION (open)); // Open qFileMenu->addMenu (qRecentFilesMenu); // Open Recent qFileMenu->addAction (ACTION (save)); // Save qFileMenu->addAction (ACTION (saveAs)); // Save As qFileMenu->addSeparator (); // ------- qFileMenu->addAction (ACTION (settings)); // Settings qFileMenu->addSeparator (); // ------- qFileMenu->addAction (ACTION (exit)); // Exit // View menu qViewMenu = menuBar ()->addMenu (tr ("&View")); qViewMenu->addAction (ACTION (resetView)); // Reset View qViewMenu->addAction (ACTION (axes)); // Draw Axes qViewMenu->addSeparator (); // ----- qViewMenu->addAction (ACTION (screencap)); // Screencap Part qViewMenu->addAction (ACTION (showHistory)); // Edit History // Insert menu qInsertMenu = menuBar ()->addMenu (tr ("&Insert")); qInsertMenu->addAction (ACTION (insertFrom)); // Insert from File qInsertMenu->addAction (ACTION (insertRaw)); // Insert Raw qInsertMenu->addSeparator (); // ------- qInsertMenu->addAction (ACTION (newSubfile)); // New Subfile qInsertMenu->addAction (ACTION (newLine)); // New Line qInsertMenu->addAction (ACTION (newTriangle)); // New Triangle qInsertMenu->addAction (ACTION (newQuad)); // New Quad qInsertMenu->addAction (ACTION (newCondLine)); // New Conditional Line qInsertMenu->addAction (ACTION (newComment)); // New Comment qInsertMenu->addAction (ACTION (newBFC)); // New BFC Statment qInsertMenu->addAction (ACTION (newVertex)); // New Vertex qInsertMenu->addAction (ACTION (newRadial)); // New Radial // Edit menu qEditMenu = menuBar ()->addMenu (tr ("&Edit")); qEditMenu->addAction (ACTION (undo)); // Undo qEditMenu->addAction (ACTION (redo)); // Redo qEditMenu->addSeparator (); // ----- qEditMenu->addAction (ACTION (cut)); // Cut qEditMenu->addAction (ACTION (copy)); // Copy qEditMenu->addAction (ACTION (paste)); // Paste qEditMenu->addAction (ACTION (del)); // Delete qEditMenu->addSeparator (); // ----- qEditMenu->addAction (ACTION (selectAll)); // Select All qEditMenu->addAction (ACTION (selectByColor)); // Select by Color qEditMenu->addAction (ACTION (selectByType)); // Select by Type qEditMenu->addSeparator (); // ----- QMenu* toolsMenu = menuBar ()->addMenu (tr ("&Tools")); toolsMenu->addAction (ACTION (setColor)); // Set Color toolsMenu->addAction (ACTION (invert)); // Invert toolsMenu->addAction (ACTION (inlineContents)); // Inline toolsMenu->addAction (ACTION (deepInline)); // Deep Inline toolsMenu->addAction (ACTION (splitQuads)); // Split Quads toolsMenu->addAction (ACTION (setContents)); // Set Contents toolsMenu->addAction (ACTION (makeBorders)); // Make Borders toolsMenu->addAction (ACTION (makeCornerVerts)); // Make Corner Vertices toolsMenu->addAction (ACTION (roundCoords)); // Round Coordinates toolsMenu->addAction (ACTION (uncolorize)); // Uncolorize // Move menu qMoveMenu = menuBar ()->addMenu (tr ("&Move")); qMoveMenu->addAction (ACTION (moveUp)); // Move Up qMoveMenu->addAction (ACTION (moveDown)); // Move Down qMoveMenu->addSeparator (); // ----- qMoveMenu->addAction (ACTION (gridCoarse)); // Coarse Grid qMoveMenu->addAction (ACTION (gridMedium)); // Medium Grid qMoveMenu->addAction (ACTION (gridFine)); // Fine Grid qMoveMenu->addSeparator (); // ----- qMoveMenu->addAction (ACTION (moveXPos)); // Move +X qMoveMenu->addAction (ACTION (moveXNeg)); // Move -X qMoveMenu->addAction (ACTION (moveYPos)); // Move +Y qMoveMenu->addAction (ACTION (moveYNeg)); // Move -Y qMoveMenu->addAction (ACTION (moveZPos)); // Move +Z qMoveMenu->addAction (ACTION (moveZNeg)); // Move -Z qMoveMenu->addSeparator (); // ----- qMoveMenu->addAction (ACTION (rotateXPos)); // Rotate +X qMoveMenu->addAction (ACTION (rotateXNeg)); // Rotate -X qMoveMenu->addAction (ACTION (rotateYPos)); // Rotate +Y qMoveMenu->addAction (ACTION (rotateYNeg)); // Rotate -Y qMoveMenu->addAction (ACTION (rotateZPos)); // Rotate +Z qMoveMenu->addAction (ACTION (rotateZNeg)); // Rotate -Z #ifndef RELEASE // Debug menu qDebugMenu = menuBar ()->addMenu (tr ("&Debug")); qDebugMenu->addAction (ACTION (addTestQuad)); // Add Test Quad qDebugMenu->addAction (ACTION (addTestRadial)); // Add Test Radial #endif // RELEASE // Help menu qHelpMenu = menuBar ()->addMenu (tr ("&Help")); qHelpMenu->addAction (ACTION (help)); // Help qHelpMenu->addSeparator (); // ----- qHelpMenu->addAction (ACTION (about)); // About qHelpMenu->addAction (ACTION (aboutQt)); // About Qt } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= void ForgeWindow::updateRecentFilesMenu () { // First, clear any items in the recent files menu for (QAction* qRecent : qaRecentFiles) delete qRecent; qaRecentFiles.clear (); std::vector<str> zaFiles = io_recentfiles.value / "@"; for (long i = zaFiles.size() - 1; i >= 0; --i) { str zFile = zaFiles[i]; QAction* qRecent = new QAction (getIcon ("open-recent"), zFile, this); connect (qRecent, SIGNAL (triggered ()), this, SLOT (slot_recentFile ())); qRecentFilesMenu->addAction (qRecent); qaRecentFiles.push_back (qRecent); } } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= static QToolBar* g_CurrentToolBar; static Qt::ToolBarArea g_ToolBarArea = Qt::TopToolBarArea; void ForgeWindow::initSingleToolBar (const char* sName) { QToolBar* toolbar = new QToolBar (sName); addToolBar (g_ToolBarArea, toolbar); qaToolBars.push_back (toolbar); g_CurrentToolBar = toolbar; } void ForgeWindow::createToolbars () { initSingleToolBar ("File"); g_CurrentToolBar->addAction (ACTION (newFile)); g_CurrentToolBar->addAction (ACTION (open)); g_CurrentToolBar->addAction (ACTION (save)); g_CurrentToolBar->addAction (ACTION (saveAs)); // ========================================== initSingleToolBar ("Insert"); g_CurrentToolBar->addAction (ACTION (newSubfile)); g_CurrentToolBar->addAction (ACTION (newLine)); g_CurrentToolBar->addAction (ACTION (newTriangle)); g_CurrentToolBar->addAction (ACTION (newQuad)); g_CurrentToolBar->addAction (ACTION (newCondLine)); g_CurrentToolBar->addAction (ACTION (newComment)); g_CurrentToolBar->addAction (ACTION (newBFC)); g_CurrentToolBar->addAction (ACTION (newVertex)); g_CurrentToolBar->addAction (ACTION (newRadial)); // ========================================== initSingleToolBar ("Edit"); g_CurrentToolBar->addAction (ACTION (undo)); g_CurrentToolBar->addAction (ACTION (redo)); g_CurrentToolBar->addAction (ACTION (cut)); g_CurrentToolBar->addAction (ACTION (copy)); g_CurrentToolBar->addAction (ACTION (paste)); g_CurrentToolBar->addAction (ACTION (del)); // ========================================== initSingleToolBar ("Select"); g_CurrentToolBar->addAction (ACTION (selectAll)); g_CurrentToolBar->addAction (ACTION (selectByColor)); g_CurrentToolBar->addAction (ACTION (selectByType)); addToolBarBreak (Qt::TopToolBarArea); // ========================================== initSingleToolBar ("Move"); g_CurrentToolBar->addAction (ACTION (moveUp)); g_CurrentToolBar->addAction (ACTION (moveDown)); g_CurrentToolBar->addAction (ACTION (moveXPos)); g_CurrentToolBar->addAction (ACTION (moveXNeg)); g_CurrentToolBar->addAction (ACTION (moveYPos)); g_CurrentToolBar->addAction (ACTION (moveYNeg)); g_CurrentToolBar->addAction (ACTION (moveZPos)); g_CurrentToolBar->addAction (ACTION (moveZNeg)); // ========================================== initSingleToolBar ("Rotate"); g_CurrentToolBar->addAction (ACTION (rotateXPos)); g_CurrentToolBar->addAction (ACTION (rotateXNeg)); g_CurrentToolBar->addAction (ACTION (rotateYPos)); g_CurrentToolBar->addAction (ACTION (rotateYNeg)); g_CurrentToolBar->addAction (ACTION (rotateZPos)); g_CurrentToolBar->addAction (ACTION (rotateZNeg)); // ========================================== // Grid toolbar initSingleToolBar ("Grids"); g_CurrentToolBar->addAction (ACTION (gridCoarse)); g_CurrentToolBar->addAction (ACTION (gridMedium)); g_CurrentToolBar->addAction (ACTION (gridFine)); addToolBarBreak (Qt::TopToolBarArea); // ========================================== initSingleToolBar ("View"); g_CurrentToolBar->addAction (ACTION (axes)); // ========================================== // Color toolbar qColorToolBar = new QToolBar ("Quick Colors"); addToolBar (Qt::RightToolBarArea, qColorToolBar); // ========================================== // Left area toolbars //g_ToolBarArea = Qt::LeftToolBarArea; initSingleToolBar ("Tools"); g_CurrentToolBar->addAction (ACTION (setColor)); g_CurrentToolBar->addAction (ACTION (invert)); g_CurrentToolBar->addAction (ACTION (inlineContents)); g_CurrentToolBar->addAction (ACTION (deepInline)); g_CurrentToolBar->addAction (ACTION (splitQuads)); g_CurrentToolBar->addAction (ACTION (setContents)); g_CurrentToolBar->addAction (ACTION (makeBorders)); g_CurrentToolBar->addAction (ACTION (makeCornerVerts)); g_CurrentToolBar->addAction (ACTION (roundCoords)); g_CurrentToolBar->addAction (ACTION (screencap)); g_CurrentToolBar->addAction (ACTION (uncolorize)); updateToolBars (); } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= std::vector<quickColorMetaEntry> parseQuickColorMeta () { std::vector<quickColorMetaEntry> meta; for (str zColor : gui_colortoolbar.value / ":") { if (zColor == "|") { meta.push_back ({null, null, true}); } else { color* col = getColor (atoi (zColor)); meta.push_back ({col, null, false}); } } return meta; } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= void ForgeWindow::updateToolBars () { for (QToolBar* qBar : qaToolBars) qBar->setIconSize (QSize (gui_toolbar_iconsize, gui_toolbar_iconsize)); // Update the quick color toolbar. for (QPushButton* qButton : qaColorButtons) delete qButton; qaColorButtons.clear (); // Clear the toolbar to remove separators qColorToolBar->clear (); for (quickColorMetaEntry& entry : quickColorMeta) { if (entry.bSeparator) qColorToolBar->addSeparator (); else { QPushButton* qColorButton = new QPushButton; qColorButton->setAutoFillBackground (true); qColorButton->setStyleSheet (format ("background-color: %s", entry.col->zColorString.chars())); qColorButton->setToolTip (entry.col->zName); connect (qColorButton, SIGNAL (clicked ()), this, SLOT (slot_quickColor ())); qColorToolBar->addWidget (qColorButton); qaColorButtons.push_back (qColorButton); entry.btn = qColorButton; } } updateGridToolBar (); } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= void ForgeWindow::updateGridToolBar () { // Ensure that the current grid - and only the current grid - is selected. ACTION (gridCoarse)->setChecked (grid == Grid::Coarse); ACTION (gridMedium)->setChecked (grid == Grid::Medium); ACTION (gridFine)->setChecked (grid == Grid::Fine); } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= void ForgeWindow::setTitle () { str title = APPNAME_DISPLAY " v"; title += versionString; // Append our current file if we have one if (g_CurrentFile) { title += format (": %s", basename (g_CurrentFile->zFileName.chars())); if (g_CurrentFile->objects.size() > 0 && g_CurrentFile->objects[0]->getType() == OBJ_Comment) { // Append title LDComment* comm = static_cast<LDComment*> (g_CurrentFile->objects[0]); title += format (": %s", comm->zText.chars()); } if (History::pos () != g_CurrentFile->savePos) title += '*'; } setWindowTitle (title); } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= void ForgeWindow::slot_action () { // Get the action that triggered this slot. QAction* qAct = static_cast<QAction*> (sender ()); // Find the meta for the action. actionmeta* pMeta = null; for (actionmeta meta : g_ActionMeta) { if (*meta.qAct == qAct) { pMeta = &meta; break; } } if (!pMeta) { logf (LOG_Warning, "unknown signal sender %p!\n", qAct); return; } // We have the meta, now call the handler. (*pMeta->handler) (); } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= void ForgeWindow::deleteSelection (vector<ulong>* ulapIndices, std::vector<LDObject*>* papObjects) { if (sel.size () == 0) return; std::vector<LDObject*> selCopy = sel; // Delete the objects that were being selected for (LDObject* obj : selCopy) { if (papObjects && ulapIndices) { papObjects->push_back (obj->clone ()); ulapIndices->push_back (obj->getIndex (g_CurrentFile)); } g_CurrentFile->forgetObject (obj); delete obj; } refresh (); } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= void ForgeWindow::buildObjList () { if (!g_CurrentFile) return; // Lock the selection while we do this so that refreshing the object list // doesn't trigger selection updating so that the selection doesn't get lost // while this is done. g_bSelectionLocked = true; objList->clear (); for (LDObject* obj : g_CurrentFile->objects) { str zText; switch (obj->getType ()) { case OBJ_Comment: zText = static_cast<LDComment*> (obj)->zText.chars(); // Remove leading whitespace while (~zText && zText[0] == ' ') zText -= -1; break; case OBJ_Empty: break; // leave it empty case OBJ_Line: { LDLine* line = static_cast<LDLine*> (obj); zText.format ("%s, %s", line->vaCoords[0].stringRep (true).chars(), line->vaCoords[1].stringRep (true).chars()); } break; case OBJ_Triangle: { LDTriangle* triangle = static_cast<LDTriangle*> (obj); zText.format ("%s, %s, %s", triangle->vaCoords[0].stringRep (true).chars(), triangle->vaCoords[1].stringRep (true).chars(), triangle->vaCoords[2].stringRep (true).chars()); } break; case OBJ_Quad: { LDQuad* quad = static_cast<LDQuad*> (obj); zText.format ("%s, %s, %s, %s", quad->vaCoords[0].stringRep (true).chars(), quad->vaCoords[1].stringRep (true).chars(), quad->vaCoords[2].stringRep (true).chars(), quad->vaCoords[3].stringRep (true).chars()); } break; case OBJ_CondLine: { LDCondLine* line = static_cast<LDCondLine*> (obj); zText.format ("%s, %s, %s, %s", line->vaCoords[0].stringRep (true).chars(), line->vaCoords[1].stringRep (true).chars(), line->vaCoords[2].stringRep (true).chars(), line->vaCoords[3].stringRep (true).chars()); } break; case OBJ_Gibberish: zText.format ("ERROR: %s", static_cast<LDGibberish*> (obj)->zContents.chars()); break; case OBJ_Vertex: zText.format ("%s", static_cast<LDVertex*> (obj)->vPosition.stringRep (true).chars()); break; case OBJ_Subfile: { LDSubfile* ref = static_cast<LDSubfile*> (obj); zText.format ("%s %s, (", ref->zFileName.chars(), ref->vPosition.stringRep (true).chars()); for (short i = 0; i < 9; ++i) zText.appendformat ("%s%s", ftoa (ref->mMatrix[i]).chars(), (i != 8) ? " " : ""); zText += ')'; } break; case OBJ_BFC: { LDBFC* bfc = static_cast<LDBFC*> (obj); zText = LDBFC::saStatements[bfc->eStatement]; } break; case OBJ_Radial: { LDRadial* pRad = static_cast<LDRadial*> (obj); zText.format ("%d / %d %s", pRad->dSegments, pRad->dDivisions, pRad->radialTypeName()); if (pRad->eRadialType == LDRadial::Ring || pRad->eRadialType == LDRadial::Cone) zText.appendformat (" %d", pRad->dRingNum); zText.appendformat (" %s", pRad->vPosition.stringRep (true).chars ()); } break; default: zText = g_saObjTypeNames[obj->getType ()]; break; } QListWidgetItem* item = new QListWidgetItem (zText.chars()); item->setIcon (getIcon (g_saObjTypeIcons[obj->getType ()])); // Color gibberish orange on red so it stands out. if (obj->getType() == OBJ_Gibberish) { item->setBackground (QColor ("#AA0000")); item->setForeground (QColor ("#FFAA00")); } else if (lv_colorize && obj->dColor != -1 && obj->dColor != maincolor && obj->dColor != edgecolor) { // If the object isn't in the main or edge color, draw this // list entry in said color. color* col = getColor (obj->dColor); if (col) item->setForeground (col->qColor); } obj->qObjListEntry = item; objList->insertItem (objList->count (), item); } g_bSelectionLocked = false; updateSelection (); } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= void ForgeWindow::scrollToSelection () { if (sel.size() == 0) return; LDObject* obj = sel[sel.size () - 1]; objList->scrollToItem (obj->qObjListEntry); } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= void ForgeWindow::slot_selectionChanged () { if (g_bSelectionLocked == true) return; /* // If the selection isn't 1 exact, disable setting contents ACTION (setContents)->setEnabled (qObjList->selectedItems().size() == 1); // If we have no selection, disable splitting quads ACTION (splitQuads)->setEnabled (qObjList->selectedItems().size() > 0); */ // Update the shared selection array, unless this was called during GL picking, // in which case the GL renderer takes care of the selection. if (R->picking == false) { std::vector<LDObject*> paPriorSelection = sel; sel = getSelectedObjects (); // Update the GL renderer for (LDObject* obj : sel) R->recompileObject (obj); for (LDObject* obj : paPriorSelection) R->recompileObject (obj); R->updateSelFlash (); R->refresh (); } } // ============================================================================= void ForgeWindow::slot_recentFile () { QAction* qAct = static_cast<QAction*> (sender ()); openMainFile (qAct->text ()); } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= void ForgeWindow::slot_quickColor () { QPushButton* button = static_cast<QPushButton*> (sender ()); color* col = null; for (quickColorMetaEntry entry : quickColorMeta) { if (entry.btn == button) { col = entry.col; break; } } if (col == null) return; std::vector<ulong> indices; std::vector<short> colors; short newColor = col->index (); for (LDObject* obj : sel) { if (obj->dColor == -1) continue; // uncolored object indices.push_back (obj->getIndex (g_CurrentFile)); colors.push_back (obj->dColor); obj->dColor = newColor; } History::addEntry (new SetColorHistory (indices, colors, newColor)); refresh (); } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= ulong ForgeWindow::getInsertionPoint () { if (sel.size () > 0) { // If we have a selection, put the item after it. return (sel[sel.size() - 1]->getIndex (g_CurrentFile)) + 1; } // Otherwise place the object at the end. return g_CurrentFile->objects.size(); } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= void ForgeWindow::refresh () { buildObjList (); R->hardRefresh (); } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= std::vector<LDObject*> ForgeWindow::getSelectedObjects () { std::vector<LDObject*> objs; if (g_CurrentFile == nullptr) return objs; QList<QListWidgetItem*> const qaItems = objList->selectedItems (); for (LDObject* obj : g_CurrentFile->objects) for (QListWidgetItem* qItem : qaItems) { if (qItem == obj->qObjListEntry) { objs.push_back (obj); break; } } return objs; } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= void ForgeWindow::updateSelection () { g_bSelectionLocked = true; objList->clearSelection (); for (LDObject* obj : sel) obj->qObjListEntry->setSelected (true); g_bSelectionLocked = false; slot_selectionChanged (); } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= bool ForgeWindow::isSelected (LDObject* obj) { LDObject* pNeedle = obj->topLevelParent (); if (pNeedle == null) pNeedle = obj; for (LDObject* pHay : sel) if (pHay == pNeedle) return true; return false; } short ForgeWindow::getSelectedColor() { short result = -1; for (LDObject* obj : sel) { if (obj->dColor == -1) continue; // doesn't use color if (result != -1 && obj->dColor != result) return -1; // No consensus in object color if (result == -1) result = obj->dColor; } return result; } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= LDObjectType_e ForgeWindow::uniformSelectedType () { LDObjectType_e eResult = OBJ_Unidentified; for (LDObject* obj : sel) { if (eResult != OBJ_Unidentified && obj->dColor != eResult) return OBJ_Unidentified; if (eResult == OBJ_Unidentified) eResult = obj->getType (); } return eResult; } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= void ForgeWindow::closeEvent (QCloseEvent* ev) { // Check whether it's safe to close all files. for (OpenFile* f : g_LoadedFiles) { if (!f->safeToClose ()) { ev->ignore (); return; } } // Save the configuration before leaving so that, for instance, grid choice // is preserved across instances. config::save (); ev->accept (); } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= void ForgeWindow::spawnContextMenu (const QPoint pos) { const bool single = (g_ForgeWindow->sel.size () == 1); QMenu* contextMenu = new QMenu; if (single) { contextMenu->addAction (ACTION (editObject)); contextMenu->addSeparator (); } contextMenu->addAction (ACTION (cut)); contextMenu->addAction (ACTION (copy)); contextMenu->addAction (ACTION (paste)); contextMenu->addAction (ACTION (del)); contextMenu->addSeparator (); contextMenu->addAction (ACTION (setColor)); if (single) contextMenu->addAction (ACTION (setContents)); contextMenu->addAction (ACTION (makeBorders)); contextMenu->exec (pos); } // ============================================================================= void ObjectList::contextMenuEvent (QContextMenuEvent* ev) { g_ForgeWindow->spawnContextMenu (ev->globalPos ()); } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= QPixmap getIcon (const char* sIconName) { return (QPixmap (format (":/icons/%s.png", sIconName))); } // ============================================================================= bool confirm (str msg) { return confirm ("Confirm", msg); } bool confirm (str title, str msg) { return QMessageBox::question (g_ForgeWindow, title, msg, (QMessageBox::Yes | QMessageBox::No), QMessageBox::No) == QMessageBox::Yes; } // ============================================================================= void critical (str msg) { QMessageBox::critical (g_ForgeWindow, APPNAME_DISPLAY ": Critical Error", msg, (QMessageBox::Close), QMessageBox::Close); }