src/history.h

Wed, 08 Jan 2014 13:57:10 +0200

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Wed, 08 Jan 2014 13:57:10 +0200
changeset 608
487db37f0bb3
parent 606
3dd6f343ec06
child 622
622c49e60348
permissions
-rw-r--r--

- if loading another file to replace an explicitly loaded file, this file won't get closed automatically and thus needs to be manually closed. We also need to check that it's safe to close before doing this. Also fixed a rather argh problem with ::save not using the proper path...

/*
 *  LDForge: LDraw parts authoring CAD
 *  Copyright (C) 2013, 2014 Santeri Piippo
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef LDFORGE_HISTORY_H
#define LDFORGE_HISTORY_H

#include "main.h"
#include "ldtypes.h"

#define IMPLEMENT_HISTORY_TYPE(N) \
	virtual ~N##History(){} \
	virtual void undo() const override; \
	virtual void redo() const override; \
	virtual History::Type getType() const override { return History::N; } \
	virtual const char* getTypeName() const { return #N; }

class AbstractHistoryEntry;

// =============================================================================
class History
{
	PROPERTY (private,	int,				Position,	NUM_OPS,		STOCK_WRITE)
	PROPERTY (public,	LDDocument*,	File,		NO_OPS,		STOCK_WRITE)
	PROPERTY (public,	bool,			Ignoring,	BOOL_OPS,	STOCK_WRITE)

	public:
		typedef QList<AbstractHistoryEntry*> Changeset;

		enum Type
		{
			Del,
			Edit,
			Add,
			Move,
			Swap,
		};

		History();
		void undo();
		void redo();
		void clear();

		void addStep();
		void add (AbstractHistoryEntry* entry);

		inline long getSize() const
		{
			return m_changesets.size();
		}

		inline History& operator<< (AbstractHistoryEntry* entry)
		{
			add (entry);
			return *this;
		}

		inline const Changeset& getChangeset (long pos) const
		{
			return m_changesets[pos];
		}

	private:
		Changeset m_currentChangeset;
		QList<Changeset> m_changesets;
};

// =============================================================================
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
// =============================================================================
class AbstractHistoryEntry
{
	PROPERTY (public,	History*,	Parent,	NO_OPS,	STOCK_WRITE)

	public:
		virtual ~AbstractHistoryEntry() {}
		virtual void undo() const {}
		virtual void redo() const {}

		virtual History::Type getType() const
		{
			return (History::Type) 0;
		}

		virtual const char* getTypeName() const
		{
			return "";
		}
};

// =============================================================================
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
// =============================================================================
class DelHistory : public AbstractHistoryEntry
{
	PROPERTY (private,	int,	Index,	NO_OPS,	STOCK_WRITE)
	PROPERTY (private,	QString,	Code,		NO_OPS,	STOCK_WRITE)

	public:
		IMPLEMENT_HISTORY_TYPE (Del)
		DelHistory (int idx, LDObject* obj);
};

// =============================================================================
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
// =============================================================================
class EditHistory : public AbstractHistoryEntry
{
	PROPERTY (private,	int, Index,		NO_OPS,	STOCK_WRITE)
	PROPERTY (private,	QString, OldCode,	NO_OPS,	STOCK_WRITE)
	PROPERTY (private,	QString, NewCode,	NO_OPS,	STOCK_WRITE)

	public:
		IMPLEMENT_HISTORY_TYPE (Edit)

		EditHistory (int idx, QString oldCode, QString newCode) :
				m_Index (idx),
				m_OldCode (oldCode),
				m_NewCode (newCode) {}
};

// =============================================================================
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
// =============================================================================
class AddHistory : public AbstractHistoryEntry
{
	PROPERTY (private,	int,	Index,	NO_OPS,	STOCK_WRITE)
	PROPERTY (private,	QString,	Code,		NO_OPS,	STOCK_WRITE)

	public:
		IMPLEMENT_HISTORY_TYPE (Add)

		AddHistory (int idx, LDObject* obj) :
				m_Index (idx),
				m_Code (obj->raw()) {}
};

// =============================================================================
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
// =============================================================================
class MoveHistory : public AbstractHistoryEntry
{
	public:
		IMPLEMENT_HISTORY_TYPE (Move)

		QList<int> indices;
		Vertex dest;

		MoveHistory (QList<int> indices, Vertex dest) :
				indices (indices),
				dest (dest) {}
};

// =============================================================================
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
// =============================================================================
class SwapHistory : public AbstractHistoryEntry
{
	public:
		IMPLEMENT_HISTORY_TYPE (Swap)

		SwapHistory (int a, int b) :
				a (a),
				b (b) {}

	private:
		int a, b;
};

#endif // LDFORGE_HISTORY_H

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