Tue, 07 Jan 2014 08:53:27 +0200
- reformatting
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013, 2014 Santeri Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include <QDialog> #include <QTextEdit> #include <QDialogButtonBox> #include <QBoxLayout> #include "main.h" #include "types.h" // ============================================================================= // ----------------------------------------------------------------------------- class DocumentViewer : public QDialog { public: explicit DocumentViewer (QWidget* parent = null, Qt::WindowFlags f = 0) : QDialog (parent, f) { te_text = new QTextEdit (this); te_text->setMinimumSize (QSize (400, 300)); te_text->setReadOnly (true); QDialogButtonBox* bbx_buttons = new QDialogButtonBox (QDialogButtonBox::Close); QVBoxLayout* layout = new QVBoxLayout (this); layout->addWidget (te_text); layout->addWidget (bbx_buttons); connect (bbx_buttons, SIGNAL (rejected()), this, SLOT (reject())); } void setText (const char* text) { te_text->setText (text); } private: QTextEdit* te_text; }; const char* g_docs_overlays = "<h1>Overlay images</h1><br />" "<p>" APPNAME " supports drawing transparent images over the part model. This " "can be used to have, for instance, a photo of the part overlaid on top of the " "model and use it for drawing curves somewhat accurately.</p>" "<p>For this purpose, a specific photo has to be taken of the part; it should " "represent the part as true as possible to the actual camera used for editing. " "The image should be taken from straight above the part, at as an orthogonal " "angle as possible. It is recommended to take a lot of pictures this way and " "select the best candidate.</p>" "<p>The image should then be cropped with the knowledge of the image's LDU " "dimensions in mind. The offset should then be identified in the image in pixels.</p>" "<p>Finally, use the \"Set Overlay Image\" dialog and fill in the details. The " "overlay image should then be ready for use."; // ============================================================================= // ----------------------------------------------------------------------------- void showDocumentation (const char* text) { DocumentViewer dlg; dlg.setText (text); dlg.exec(); }