Tue, 22 Oct 2013 19:28:45 +0300
more minor changes
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 Santeri Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "history.h" #include "ldtypes.h" #include "file.h" #include "misc.h" #include "gui.h" #include "gldraw.h" bool g_fullRefresh = false; // ============================================================================= // ----------------------------------------------------------------------------- History::History() : m_pos (-1), m_opened (false) {} // ============================================================================= // ----------------------------------------------------------------------------- void History::undo() { if (m_changesets.isEmpty() || pos() == -1) return; const Changeset& set = changeset (pos()); g_fullRefresh = false; // Iterate the list in reverse and undo all actions for (auto it = set.end() - 1; it != set.begin(); --it) (*it)->undo(); setPos (pos() - 1); if (!g_fullRefresh) g_win->refresh(); else g_win->fullRefresh(); updateActions(); } // ============================================================================= // ----------------------------------------------------------------------------- void History::redo() { if (pos() == (long) m_changesets.size()) return; const Changeset& set = changeset (pos() + 1); g_fullRefresh = false; // Redo things - in the order as they were done in the first place for (const AbstractHistoryEntry* change : set) change->redo(); setPos (pos() + 1); if (!g_fullRefresh) g_win->refresh(); else g_win->fullRefresh(); updateActions(); } // ============================================================================= // ----------------------------------------------------------------------------- void History::clear() { for (Changeset set : m_changesets) for (auto change : set) delete change; m_changesets.clear(); } // ============================================================================= // ----------------------------------------------------------------------------- void History::updateActions() const { ACTION (Undo)->setEnabled (pos() != -1); ACTION (Redo)->setEnabled (pos() < (long) m_changesets.size() - 1); } // ============================================================================= // ----------------------------------------------------------------------------- void History::open() { if (opened()) return; setOpened (true); } // ============================================================================= // ----------------------------------------------------------------------------- void History::close() { if (!opened()) return; setOpened (false); if (m_currentArchive.isEmpty()) return; while (pos() < size() - 1) m_changesets.removeLast(); m_changesets << m_currentArchive; m_currentArchive.clear(); setPos (pos() + 1); updateActions(); } // ============================================================================= // ----------------------------------------------------------------------------- void History::add (AbstractHistoryEntry* entry) { if (!opened()) { delete entry; return; } entry->setParent (this); m_currentArchive << entry; } // ============================================================================= // ----------------------------------------------------------------------------- void AddHistory::undo() const { LDFile* f = parent()->file(); LDObject* obj = f->object (index()); f->forgetObject (obj); delete obj; g_fullRefresh = true; } // ============================================================================= // ----------------------------------------------------------------------------- void AddHistory::redo() const { LDFile* f = parent()->file(); LDObject* obj = parseLine (code()); f->insertObj (index(), obj); g_win->R()->compileObject (obj); } AddHistory::~AddHistory() {} // ============================================================================= // heh // ----------------------------------------------------------------------------- void DelHistory::undo() const { LDFile* f = parent()->file(); LDObject* obj = parseLine (code()); f->insertObj (index(), obj); g_win->R()->compileObject (obj); } // ============================================================================= // ----------------------------------------------------------------------------- void DelHistory::redo() const { LDFile* f = parent()->file(); LDObject* obj = f->object (index()); f->forgetObject (obj); delete obj; g_fullRefresh = true; } DelHistory::~DelHistory() {} // ============================================================================= // ----------------------------------------------------------------------------- void EditHistory::undo() const { LDObject* obj = LDFile::current()->object (index()); LDObject* newobj = parseLine (oldCode()); obj->replace (newobj); g_win->R()->compileObject (newobj); } // ============================================================================= // ----------------------------------------------------------------------------- void EditHistory::redo() const { LDObject* obj = LDFile::current()->object (index()); LDObject* newobj = parseLine (newCode()); obj->replace (newobj); g_win->R()->compileObject (newobj); } EditHistory::~EditHistory() {} // ============================================================================= // ----------------------------------------------------------------------------- void SwapHistory::undo() const { LDObject::fromID (a)->swap (LDObject::fromID (b)); } void SwapHistory::redo() const { undo(); // :v } SwapHistory::~SwapHistory() {}