Sat, 24 Mar 2018 11:57:24 +0200
reorganized headers
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2017 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include <QFile> #include <QMatrix4x4> #include <QMetaType> #include <QObject> #include <QSet> #include <QString> #include <QStringList> #include <QVector> #include <QVector3D> #include "generics/functions.h" #ifndef __GNUC__ # define __attribute__(X) #endif #define DEFINE_CLASS(SELF, SUPER) \ public: \ using Self = SELF; \ using Super = SUPER; // TODO: get rid of this #ifdef WIN32 # define DIRSLASH "\\" # define DIRSLASH_CHAR '\\' #else // WIN32 # define DIRSLASH "/" # define DIRSLASH_CHAR '/' #endif // WIN32 using GLRotationMatrix = QMatrix4x4; enum Axis { X, Y, Z }; enum Winding { NoWinding, CounterClockwise, Clockwise, }; /* * Special operator definition that implements the XOR operator for windings. * However, if either winding is NoWinding, then this function returns NoWinding. */ inline Winding operator^(Winding one, Winding other) { if (one == NoWinding or other == NoWinding) return NoWinding; else return static_cast<Winding>(static_cast<int>(one) ^ static_cast<int>(other)); } inline Winding& operator^=(Winding& one, Winding other) { one = one ^ other; return one; } static const double pi = 3.14159265358979323846; /* * Returns the norm of a vector. */ static inline qreal abs(const QVector3D &vector) { return vector.length(); } using ApplyToMatrixFunction = std::function<void(int, double&)>; using ApplyToMatrixConstFunction = std::function<void(int, double)>; void applyToMatrix(class Matrix& a, ApplyToMatrixFunction func); void applyToMatrix(const class Matrix& a, ApplyToMatrixConstFunction func); QString formatFileSize(qint64 size); int gcd(int a, int b); QString joinStrings(const QList<class StringFormatArg>& values, QString delimeter = " "); void roundToDecimals(double& value, int decimals); void simplify(int& numerator, int& denominator);