Wed, 08 Jan 2014 13:43:39 +0200
- corrected relationships between documents: opening a main file with the same name as another document is to overload it and editing the document is to invalidate its cache so that it gets rendered properly in other documents possibly referencing it.
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013, 2014 Santeri Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef LDFORGE_PROPERTY_H #define LDFORGE_PROPERTY_H #define PROPERTY( ACCESS, TYPE, NAME, OPS, WRITETYPE ) \ private: \ TYPE m_##NAME; \ \ public: \ inline TYPE const& GET_READ_METHOD( NAME, OPS ) const \ { \ return m_##NAME; \ } \ \ ACCESS: \ DEFINE_WRITE_METHOD_##WRITETYPE( TYPE, NAME ) \ DEFINE_PROPERTY_##OPS( TYPE, NAME ) #define GET_READ_METHOD( NAME, OPS ) \ GET_READ_METHOD_##OPS( NAME ) #define GET_READ_METHOD_BOOL_OPS( NAME ) is##NAME() #define GET_READ_METHOD_NO_OPS( NAME ) get##NAME() #define GET_READ_METHOD_STR_OPS( NAME ) get##NAME() #define GET_READ_METHOD_NUM_OPS( NAME ) get##NAME() #define GET_READ_METHOD_LIST_OPS( NAME ) get##NAME() #define DEFINE_WRITE_METHOD_STOCK_WRITE( TYPE, NAME ) \ inline void set##NAME( TYPE const& NAME##_ ) \ { \ m_##NAME = NAME##_; \ } #define DEFINE_WRITE_METHOD_CUSTOM_WRITE( TYPE, NAME ) \ void set##NAME( TYPE const& NAME##_ ); \ #define DEFINE_WITH_CB( NAME ) void NAME##Changed(); #define DEFINE_NO_CB( NAME ) #define DEFINE_PROPERTY_NO_OPS( TYPE, NAME ) #define DEFINE_PROPERTY_STR_OPS( TYPE, NAME ) \ void appendTo##NAME( TYPE a ) \ { \ TYPE tmp( m_##NAME ); \ tmp.append( a ); \ set##NAME( tmp ); \ } \ \ void prependTo##NAME( TYPE a ) \ { \ TYPE tmp( m_##NAME ); \ tmp.prepend( a ); \ set##NAME( tmp ); \ } \ \ void replaceIn##NAME( TYPE a, TYPE b ) \ { \ TYPE tmp( m_##NAME ); \ tmp.replace( a, b ); \ set##NAME( tmp ); \ } #define DEFINE_PROPERTY_NUM_OPS( TYPE, NAME ) \ inline void increase##NAME( TYPE a = 1 ) \ { \ set##NAME( m_##NAME + a ); \ } \ \ inline void decrease##NAME( TYPE a = 1 ) \ { \ set##NAME( m_##NAME - a ); \ } #define DEFINE_PROPERTY_BOOL_OPS( TYPE, NAME ) \ inline void toggle##NAME() \ { \ set##NAME( !m_##NAME ); \ } #define DEFINE_PROPERTY_LIST_OPS( TYPE, NAME ) \ void pushTo##NAME( const TYPE::value_type& a ) \ { \ TYPE tmp( m_##NAME ); \ tmp.push_back( a ); \ set##NAME( tmp ); \ } \ \ void removeFrom##NAME( const TYPE::value_type& a ) \ { \ TYPE tmp( m_##NAME ); \ tmp.removeOne( a ); \ set##NAME( tmp ); \ } \ \ inline void clear##NAME() \ { \ set##NAME( TYPE() ); \ } \ \ public: \ inline int count##NAME() \ { \ return get##NAME().size(); \ } #endif // LDFORGE_PROPERTY_H