Wed, 08 Jan 2014 13:43:39 +0200
- corrected relationships between documents: opening a main file with the same name as another document is to overload it and editing the document is to invalidate its cache so that it gets rendered properly in other documents possibly referencing it.
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013, 2014 Santeri Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef LDFORGE_ADDOBJECTDIALOG_H #define LDFORGE_ADDOBJECTDIALOG_H #include <QDialog> #include "ldtypes.h" class QTreeWidgetItem; class QLineEdit; class RadioGroup; class QCheckBox; class QSpinBox; class QLabel; class QTreeWidget; class QDoubleSpinBox; class AddObjectDialog : public QDialog { Q_OBJECT public: AddObjectDialog (const LDObject::Type type, LDObject* obj, QWidget* parent = null); static void staticDialog (const LDObject::Type type, LDObject* obj); QLabel* lb_typeIcon; // Comment line edit QLineEdit* le_comment; // Coordinate edits for.. anything with coordinates, really. QDoubleSpinBox* dsb_coords[12]; // Color selection dialog button QPushButton* pb_color; // BFC-related widgets RadioGroup* rb_bfcType; // Subfile stuff QTreeWidget* tw_subfileList; QLineEdit* le_subfileName; QLabel* lb_subfileName; QLineEdit* le_matrix; private: void setButtonBackground (QPushButton* button, int color); QString currentSubfileName(); int colnum; private slots: void slot_colorButtonClicked(); void slot_subfileTypeChanged(); }; #endif // LDFORGE_ADDOBJECTDIALOG_H