Sat, 16 Mar 2013 17:50:13 +0200
So much for that pointer class, caused more problems than it solved. For instance splitting a second quad after a first one had been split would trigger a peculiar crash...
###################################################################### # Automatically generated by qmake (2.01a) Sat Sep 22 17:29:49 2012 ###################################################################### TEMPLATE = app TARGET = DEPENDPATH += . INCLUDEPATH += . # Input HEADERS += bbox.h \ common.h \ draw.h \ gui.h \ io.h \ ldtypes.h \ misc.h \ model.h \ scanner.h \ str.h \ config.h \ cfgdef.h \ zz_setContentsDialog.h SOURCES += bbox.cpp \ draw.cpp \ gui.cpp \ io.cpp \ ldtypes.cpp \ main.cpp \ misc.cpp \ model.cpp \ scanner.cpp \ str.cpp \ config.cpp \ zz_setContentsDialog.cpp QMAKE_CXXFLAGS += -std=c++0x QT += opengl