src/editmodes/circleMode.h

Sun, 08 May 2016 15:26:58 +0300

author
Teemu Piippo <teemu@compsta2.com>
date
Sun, 08 May 2016 15:26:58 +0300
changeset 1033
32153a1dbb15
parent 1030
d931a7547578
child 1072
9ce9496427f2
permissions
-rw-r--r--

- Refactoring...
- Camera icons don't have to be heap allocated anymore

/*
 *  LDForge: LDraw parts authoring CAD
 *  Copyright (C) 2013 - 2016 Teemu Piippo
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once
#include "abstractEditMode.h"

class CircleMode : public AbstractDrawMode
{
	DEFINE_CLASS (CircleMode, AbstractDrawMode)

public:
	CircleMode (GLRenderer* renderer);

	void endDraw() override;
	double getCircleDrawDist (int pos) const;
	Matrix getCircleDrawMatrix (double scale);
	int maxVertices() const override;
	bool preAddVertex (Vertex const&) override;
	void render (QPainter& painter) const override;
	EditModeType type() const override;

private:
	double m_angleOffset;

	void buildCircle();
	double getAngleOffset() const;
};

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