Thu, 04 Jan 2018 19:44:26 +0200
fix paren style
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2015 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include <QTimer> #include <QDate> #include "messageLog.h" #include "glRenderer.h" #include "mainwindow.h" enum { MaxMessages = 5, ExpireTime = 5000, FadeTime = 500 }; // ------------------------------------------------------------------------------------------------- // MessageManager::MessageManager(QObject* parent) : QObject(parent) { m_ticker = new QTimer; m_ticker->start(100); connect(m_ticker, SIGNAL(timeout()), this, SLOT(tick())); } // ------------------------------------------------------------------------------------------------- // MessageManager::Line::Line(QString text) : text(text), alpha(1.0f), expiry(QDateTime::currentDateTime().addMSecs(ExpireTime)) {} // ------------------------------------------------------------------------------------------------- // bool MessageManager::Line::update(bool& changed) { changed = false; QDateTime now = QDateTime::currentDateTime(); int msec = now.msecsTo(expiry); if (now >= expiry) { // Message line has expired changed = true; return false; } if (msec <= FadeTime) { // Message line has not expired but is fading out alpha = ((float) msec) / FadeTime; changed = true; } return true; } // ------------------------------------------------------------------------------------------------- // // Add a line to the message manager. // void MessageManager::addLine(QString line) { // If there's too many entries, pop the excess out while (m_lines.size() >= MaxMessages) m_lines.removeFirst(); m_lines << Line(line); // Update the renderer view if (renderer()) renderer()->update(); } // ------------------------------------------------------------------------------------------------- // // Ticks the message manager. All lines are ticked and the renderer scene is redrawn if something // changed. // void MessageManager::tick() { if (m_lines.isEmpty()) return; bool changed = false; for (int i = 0; i < m_lines.size(); ++i) { bool lineChanged; if (not m_lines[i].update(lineChanged)) m_lines.removeAt(i--); changed |= lineChanged; } if (changed and renderer()) renderer()->update(); } // ============================================================================= // const QList<MessageManager::Line>& MessageManager::getLines() const { return m_lines; } GLRenderer* MessageManager::renderer() const { return m_renderer; } void MessageManager::setRenderer(GLRenderer* renderer) { m_renderer = renderer; } // ============================================================================= // void printToLog(const QString& msg) { for (QString& a : msg.split("\n", QString::SkipEmptyParts)) { if (g_win) g_win->addMessage(a); // Also print it to stdout fprint(stdout, "%1\n", a); } }