Wed, 10 Apr 2013 19:26:14 +0300
Added history dialog, cannot display all types yet
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 Santeri `arezey` Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "history.h" #include "ldtypes.h" #include "file.h" #include "misc.h" #include "gui.h" EXTERN_ACTION (undo) EXTERN_ACTION (redo) // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= namespace History { std::vector<HistoryEntry*> entries; static long lPos = -1; // ========================================================================= void addEntry (HistoryEntry* entry) { // If there's any entries after our current position, we need to remove them now for (ulong i = lPos + 1; i < entries.size(); ++i) { delete entries[i]; entries.erase (entries.begin() + i); } entries.push_back (entry); lPos++; updateActions (); } // ========================================================================= void undo () { if (lPos == -1) return; // nothing to undo entries[lPos--]->undo (); updateActions (); } // ========================================================================= void redo () { if (lPos == (long) entries.size () - 1) return; // nothing to redo; entries[++lPos]->redo (); updateActions (); } // ========================================================================= void clear () { for (HistoryEntry* entry : entries) delete entry; entries.clear (); lPos = -1; updateActions (); } // ========================================================================= void updateActions () { ACTION_NAME (undo)->setEnabled (lPos > -1); ACTION_NAME (redo)->setEnabled (lPos < (long) entries.size () - 1); } } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= void DeleteHistory::undo () { for (ulong i = 0; i < cache.size(); ++i) { ulong idx = cache.size() - i - 1; LDObject* obj = cache[idx]->clone (); g_CurrentFile->objects.insert (g_CurrentFile->objects.begin() + indices[idx], obj); } g_ForgeWindow->refresh (); } // ============================================================================= void DeleteHistory::redo () { for (ulong i = 0; i < cache.size(); ++i) { LDObject* obj = g_CurrentFile->objects[indices[i]]; g_CurrentFile->forgetObject (obj); delete obj; } g_ForgeWindow->refresh (); } // ============================================================================= DeleteHistory::~DeleteHistory () { for (LDObject* obj : cache) delete obj; } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= void SetColorHistory::undo () { // Restore colors for (ulong i = 0; i < ulaIndices.size (); ++i) g_CurrentFile->objects[ulaIndices[i]]->dColor = daColors[i]; g_ForgeWindow->refresh (); } void SetColorHistory::redo () { // Re-set post color for (ulong i = 0; i < ulaIndices.size (); ++i) g_CurrentFile->objects[ulaIndices[i]]->dColor = dNewColor; g_ForgeWindow->refresh (); } SetColorHistory::~SetColorHistory () {} // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= void SetContentsHistory::undo () { LDObject* obj = g_CurrentFile->objects[ulIndex]; obj->replace (oldObj->clone ()); g_ForgeWindow->refresh (); } void SetContentsHistory::redo () { LDObject* obj = g_CurrentFile->objects[ulIndex]; obj->replace (newObj->clone ()); g_ForgeWindow->refresh (); } SetContentsHistory::~SetContentsHistory () { delete oldObj; delete newObj; } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= std::vector<LDObject*> ListMoveHistory::getObjects (short ofs) { std::vector<LDObject*> objs; for (ulong idx : ulaIndices) objs.push_back (g_CurrentFile->objects[idx + ofs]); return objs; } void ListMoveHistory::undo () { std::vector<LDObject*> objs = getObjects (bUp ? -1 : 1); LDObject::moveObjects (objs, !bUp); g_ForgeWindow->buildObjList (); } void ListMoveHistory::redo () { std::vector<LDObject*> objs = getObjects (0); LDObject::moveObjects (objs, bUp); g_ForgeWindow->buildObjList (); } ListMoveHistory::~ListMoveHistory() {} // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= AdditionHistory::~AdditionHistory () { for (LDObject* pObj : paObjs) delete pObj; } void AdditionHistory::undo () { for (ulong i = 0; i < paObjs.size(); ++i) { ulong idx = ulaIndices[ulaIndices.size() - i - 1]; LDObject* obj = g_CurrentFile->objects[idx]; g_CurrentFile->forgetObject (obj); delete obj; } g_ForgeWindow->refresh (); } void AdditionHistory::redo () { for (ulong i = 0; i < paObjs.size(); ++i) { ulong idx = ulaIndices[i]; LDObject* obj = paObjs[i]->clone (); g_CurrentFile->objects.insert (g_CurrentFile->objects.begin() + idx, obj); } g_ForgeWindow->refresh (); } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= QuadSplitHistory::~QuadSplitHistory () { for (LDQuad* pQuad : paQuads) delete pQuad; } void QuadSplitHistory::undo () { for (ulong i = 0; i < paQuads.size(); ++i) { // The quad was replaced by the first triangle and a second one was // added after it. Thus, we remove the second one here and replace // the first with a copy of the quad. ulong idx = ulaIndices[i]; printf ("%lu (%lu)\n", i, idx); LDTriangle* tri1 = static_cast<LDTriangle*> (g_CurrentFile->objects[idx]), *tri2 = static_cast<LDTriangle*> (g_CurrentFile->objects[idx + 1]); LDQuad* pCopy = paQuads[i]->clone (); tri1->replace (pCopy); g_CurrentFile->forgetObject (tri2); delete tri2; } g_ForgeWindow->refresh (); } void QuadSplitHistory::redo () { for (long i = paQuads.size() - 1; i >= 0; --i) { ulong idx = ulaIndices[i]; printf ("redo: %ld (%lu)\n", i, idx); LDQuad* pQuad = static_cast<LDQuad*> (g_CurrentFile->objects[idx]); std::vector<LDTriangle*> paTriangles = pQuad->splitToTriangles (); g_CurrentFile->objects[idx] = paTriangles[0]; g_CurrentFile->objects.insert (g_CurrentFile->objects.begin() + idx + 1, paTriangles[1]); delete pQuad; } g_ForgeWindow->refresh (); }