Tue, 19 Jun 2018 21:57:39 +0300
fixed chord triangle count formula
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2018 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include "vertex.h" // // Defines a bounding box that encompasses a given set of objects. // vertex0 is the minimum vertex, vertex1 is the maximum vertex. // class BoundingBox { public: BoundingBox(); void consider(const Vertex& vertex); Vertex center() const; bool isEmpty() const; double longestMeasure() const; void clear(); const Vertex& minimumVertex() const; const Vertex& maximumVertex() const; double spaceDiagonal() const; BoundingBox& operator<<(const Vertex& v); private: bool storedIsEmpty = true; Vertex minimum {inf, inf, inf}; Vertex maximum {-inf, -inf, -inf}; };