Tue, 19 Jun 2018 21:57:39 +0300
fixed chord triangle count formula
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2018 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include <QGraphicsScene> #include <QGraphicsItem> #include <QMouseEvent> #include <QScrollBar> #include <QColorDialog> #include "../colors.h" #include "../guiutilities.h" #include "../main.h" #include "../mainwindow.h" #include "colorselector.h" #include "ui_colorselector.h" /* * Constructs a color selection dialog. */ ColorSelector::ColorSelector(QWidget* parent, LDColor defaultColor) : QDialog {parent}, ui {*new Ui_ColorSelUi}, m_selectedColor {LDColor::nullColor} { ui.setupUi(this); QGridLayout* gridLayout = new QGridLayout; // Spawn color selector buttons for (LDColor color; color.isLDConfigColor(); ++color) { QPushButton* button = new QPushButton {this}; button->setMinimumSize({32, 32}); button->setMaximumSize(button->minimumSize()); if (color.isValid()) { QColor faceColor = color.faceColor(); if (color == MainColor) { faceColor = config::mainColor(); faceColor.setAlphaF(config::mainColorAlpha()); } QString edgeColor = luma(faceColor) < 80 ? "white" : "black"; button->setAutoFillBackground(true); button->setStyleSheet(format( "background-color: %1; color: %2; border:none;", faceColor.name(QColor::HexArgb), edgeColor )); button->setCheckable(true); button->setText(QString::number(color.index())); button->setToolTip(format("%1: %2", color.index(), color.name())); m_buttons[color] = button; m_buttonsReversed[button] = color; connect(button, SIGNAL(clicked(bool)), this, SLOT(colorButtonClicked())); } else { button->setEnabled(false); } gridLayout->addWidget(button, color.index() / columnCount, color.index() % columnCount); } QWidget* gridContainerWidget = new QWidget; gridContainerWidget->setLayout(gridLayout); ui.definedColors->setWidget(gridContainerWidget); connect(ui.directColor, SIGNAL(clicked(bool)), this, SLOT(chooseDirectColor())); ui.definedColors->setMinimumWidth(ui.definedColors->widget()->width() + 16); #ifdef TRANSPARENT_DIRECT_COLORS connect(ui.transparentDirectColor, SIGNAL(clicked(bool)), this, SLOT(transparentCheckboxClicked())); #else ui.transparentDirectColor->hide(); #endif setSelectedColor(defaultColor); } /* * Destructs the color selection dialog. */ ColorSelector::~ColorSelector() { delete &ui; } /* * Handles the press of a color button. */ void ColorSelector::colorButtonClicked() { QPushButton* button = qobject_cast<QPushButton*>(sender()); LDColor color = m_buttonsReversed.value(button, LDColor::nullColor); if (color.isValid()) setSelectedColor(color); } /* * Asks the user for a direct color. */ void ColorSelector::chooseDirectColor() { QColor defaultColor = selectedColor().isValid() ? selectedColor().faceColor() : Qt::white; QColor newColor = QColorDialog::getColor(defaultColor); if (newColor.isValid()) setSelectedColor(LDColor::directColor(newColor, ui.transparentDirectColor->isChecked())); } /* * Handles the click of the transparent direct color option (only available of transparent direct colors are enabled). */ void ColorSelector::transparentCheckboxClicked() { if (selectedColor().isDirect()) setSelectedColor(LDColor::directColor(selectedColor().faceColor(), ui.transparentDirectColor->isChecked())); } /* * Convenience function for invoking the color selection dialog. */ bool ColorSelector::selectColor(QWidget* parent, LDColor& color, LDColor defaultColor) { ColorSelector dialog {parent, defaultColor}; if (dialog.exec() and dialog.selectedColor().isValid()) { color = dialog.selectedColor(); return true; } return false; } /* * Returns the currently selected color. */ LDColor ColorSelector::selectedColor() const { return m_selectedColor; } /* * Changes the selected color to the one provided, and updates all relevant widgets. */ void ColorSelector::setSelectedColor(LDColor newColor) { // Uncheck the button we previously had pressed. QPushButton* button = m_buttons.value(m_selectedColor); if (button) button->setChecked(false); // Select the new color. m_selectedColor = newColor; button = m_buttons.value(newColor); if (button) button->setChecked(true); if (m_selectedColor.isValid()) { ui.colorLabel->setText(format("%1 - %2", newColor.indexString(), newColor.isDirect() ? newColor.faceColor().name() : newColor.name())); ui.iconLabel->setPixmap(makeColorIcon(newColor, 16).pixmap(16, 16)); ui.transparentDirectColor->setEnabled(newColor.isDirect()); ui.transparentDirectColor->setChecked(newColor.isDirect() and newColor.faceColor().alphaF() < 1.0); } else { ui.colorLabel->setText("---"); ui.iconLabel->setPixmap({}); ui.transparentDirectColor->setChecked(false); } }