Sun, 05 Mar 2017 16:57:49 +0200
Also removed the copy constructor and copy assignment because those only are bad news for a resource managing vector...
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2017 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include "linetypes/modelobject.h" #include "lddocument.h" template<typename T> class LDObjectIterator { public: LDObjectIterator (Model* model) : m_list (model->objects()), m_i (-1) { seekTillValid(); } LDObjectIterator (const ResourceVector<LDObject>& objs) : m_list (objs), m_i (-1) { seekTillValid(); } bool outOfBounds() const { return m_i < 0 or m_i >= countof(m_list); } T* get() const { return static_cast<T*> (m_list[m_i]); } bool isValid() const { return not outOfBounds() and get()->type() == T::SubclassType; } void seek (int i) { m_i = i; } void seekTillValid() { do ++m_i; while (not outOfBounds() and not isValid()); } void rewindTillValid() { do --m_i; while (m_i >= 0 and not isValid()); } int tell() const { return m_i; } T* operator*() const { return get(); } T* operator->() const { return get(); } void operator++() { seekTillValid(); } void operator++ (int) { seekTillValid(); } void operator--() { rewindTillValid(); } void operator-- (int) { rewindTillValid(); } operator T*() { return get(); } private: const ResourceVector<LDObject>& m_list; int m_i; }; template<typename T, typename R> QVector<T*> filterByType (const R& stuff) { QVector<T*> result; for (LDObject* object : stuff) { T* casted = dynamic_cast<T*>(object); if (casted != nullptr) result << casted; } return result; }