Mon, 02 Apr 2018 10:33:17 +0300
added cull depth support
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2018 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include <QMetaObject> #include "hierarchyelement.h" #include "mainwindow.h" #include "guiutilities.h" HierarchyElement::HierarchyElement (QObject* parent) : m_window (nullptr) { if (parent) { while (parent->parent()) parent = parent->parent(); m_window = qobject_cast<MainWindow*> (parent); } if (m_window == nullptr) { // The MainWindow relation should have been found. QString error = format("Hierarchy element instance %1 should have a MainWindow parent, but it is %2 (%3).\n", this, parent, parent ? parent->metaObject()->className() : "nullptr"); throw std::runtime_error {error.toUtf8().constData()}; } m_documents = m_window->documents(); } GuiUtilities* HierarchyElement::guiUtilities() const { return m_window->guiUtilities(); } LDDocument* HierarchyElement::currentDocument() const { return m_window->currentDocument(); } QSet<LDObject*> HierarchyElement::selectedObjects() { return m_window->selectedObjects(); } PrimitiveManager* HierarchyElement::primitives() { return m_window->primitives(); } Grid* HierarchyElement::grid() const { return m_window->grid(); } QString HierarchyElement::preferredLicenseText() const { QString caLicenseText = "!LICENSE Redistributable under CCAL version 2.0 : see CAreadme.txt"; return config::useCaLicense() ? caLicenseText : ""; }