Mon, 02 Apr 2018 10:33:17 +0300
added cull depth support
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2018 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "../linetypes/modelobject.h" #include "generateprimitivedialog.h" #include "ui_generateprimitivedialog.h" GeneratePrimitiveDialog::GeneratePrimitiveDialog (QWidget* parent, Qt::WindowFlags f) : QDialog (parent, f), ui(*new Ui_GeneratePrimitiveDialog) { ui.setupUi (this); this->previousDivisions = ui.divisions->currentText().toInt(); connect( ui.divisions, &QComboBox::currentTextChanged, [&]() { int divisions = ui.divisions->currentText().toInt(); // Scale the segments value to fit. int newSegments = static_cast<int>(round( ui.segments->value() * double(divisions) / this->previousDivisions )); ui.segments->setMaximum(divisions); ui.segments->setValue(newSegments); this->previousDivisions = divisions; } ); } GeneratePrimitiveDialog::~GeneratePrimitiveDialog() { delete &ui; } PrimitiveModel GeneratePrimitiveDialog::primitiveModel() const { PrimitiveModel result; result.type = ui.typeCircle->isChecked() ? PrimitiveModel::Circle : ui.typeCylinder->isChecked() ? PrimitiveModel::Cylinder : ui.typeDisc->isChecked() ? PrimitiveModel::Disc : ui.typeDiscNegative->isChecked() ? PrimitiveModel::DiscNegative : ui.typeRing->isChecked() ? PrimitiveModel::Ring : PrimitiveModel::Cone; result.divisions = ui.divisions->currentText().toInt(); result.segments = ui.segments->value(); result.ringNumber = ui.ringNumber->value(); return result; }