Wed, 08 Mar 2017 20:16:06 +0200
Split the configuration main interface to a new class, BaseInterface, so that moc can properly deal with it.
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2017 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "../model.h" #include "conditionaledge.h" LDConditionalEdge::LDConditionalEdge(Model* model) : LDEdgeLine {model} {} LDConditionalEdge::LDConditionalEdge (const Vertex& v0, const Vertex& v1, const Vertex& v2, const Vertex& v3, Model* model) : LDEdgeLine {model} { setVertex (0, v0); setVertex (1, v1); setVertex (2, v2); setVertex (3, v3); } QString LDConditionalEdge::asText() const { QString result = format("5 %1", color()); // Add the coordinates for (int i = 0; i < 4; ++i) result += format(" %1", vertex(i)); return result; } void LDConditionalEdge::invert() { // I don't think that a conditional line's control points need to be swapped, do they? Vertex temp = vertex(0); setVertex(0, vertex(1)); setVertex(1, temp); } LDEdgeLine* LDConditionalEdge::becomeEdgeLine() { LDEdgeLine* replacement = model()->replace<LDEdgeLine>(this); if (replacement) { for (int i = 0; i < replacement->numVertices(); ++i) replacement->setVertex (i, vertex (i)); replacement->setColor (color()); } return replacement; }