Fri, 06 Dec 2013 00:29:44 +0200
- Renamed common.h to main.h, split the PROPERTY macro and supporting macros to property.h
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 Santeri Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef LDFORGE_PROPERTY_H #define LDFORGE_PROPERTY_H #define PROPERTY( ACCESS, TYPE, NAME, OPS, WRITETYPE ) \ private: \ TYPE m_##NAME; \ \ public: \ inline TYPE const& GET_READ_METHOD( NAME, OPS ) const \ { return m_##NAME; \ } \ \ ACCESS: \ DEFINE_WRITE_METHOD_##WRITETYPE( TYPE, NAME ) \ DEFINE_PROPERTY_##OPS( TYPE, NAME ) #define GET_READ_METHOD( NAME, OPS ) \ GET_READ_METHOD_##OPS( NAME ) #define GET_READ_METHOD_BOOL_OPS( NAME ) is##NAME() #define GET_READ_METHOD_NO_OPS( NAME ) get##NAME() #define GET_READ_METHOD_STR_OPS( NAME ) get##NAME() #define GET_READ_METHOD_NUM_OPS( NAME ) get##NAME() #define DEFINE_WRITE_METHOD_STOCK_WRITE( TYPE, NAME ) \ inline void set##NAME( TYPE const& NAME##_ ) \ { m_##NAME = NAME##_; \ } #define DEFINE_WRITE_METHOD_CUSTOM_WRITE( TYPE, NAME ) \ void set##NAME( TYPE const& NAME##_ ); \ #define DEFINE_WITH_CB( NAME ) void NAME##Changed(); #define DEFINE_NO_CB( NAME ) #define DEFINE_PROPERTY_NO_OPS( TYPE, NAME ) #define DEFINE_PROPERTY_STR_OPS( TYPE, NAME ) \ void append##NAME( TYPE a ) \ { TYPE tmp( m_##NAME ); \ tmp.append( a ); \ set##NAME( tmp ); \ } \ \ void prepend##NAME( TYPE a ) \ { TYPE tmp( m_##NAME ); \ tmp.prepend( a ); \ set##NAME( tmp ); \ } \ \ void replaceIn##NAME( TYPE a, TYPE b ) \ { TYPE tmp( m_##NAME ); \ tmp.replace( a, b ); \ set##NAME( tmp ); \ } #define DEFINE_PROPERTY_NUM_OPS( TYPE, NAME ) \ inline void increase##NAME( TYPE a = 1 ) \ { set##NAME( m_##NAME + a ); \ } \ \ inline void decrease##NAME( TYPE a = 1 ) \ { set##NAME( m_##NAME - a ); \ } #define DEFINE_PROPERTY_BOOL_OPS( TYPE, NAME ) \ inline void toggle##NAME() \ { set##NAME( !m_##NAME ); \ } #endif // LDFORGE_PROPERTY_H