src/primitives.h

Fri, 06 Dec 2013 00:29:44 +0200

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Fri, 06 Dec 2013 00:29:44 +0200
changeset 541
0e38beeb050a
parent 540
0334789cb4d7
child 553
2418d5955421
permissions
-rw-r--r--

- Renamed common.h to main.h, split the PROPERTY macro and supporting macros to property.h

/*
 *  LDForge: LDraw parts authoring CAD
 *  Copyright (C) 2013 Santeri Piippo
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef LDFORGE_PRIMITIVES_H
#define LDFORGE_PRIMITIVES_H

#include "main.h"
#include "types.h"
#include <QRegExp>
#include <QDialog>

class LDFile;
class Ui_MakePrimUI;
class PrimitiveCategory;
struct Primitive
{	str name, title;
	PrimitiveCategory* cat;
};

class PrimitiveCategory
{	PROPERTY (public,	str,	Name,	STR_OPS,	STOCK_WRITE)

	public:
		enum Type
		{	Filename,
			Title
		};

		struct RegexEntry
		{	QRegExp regex;
			Type type;
		};

		QList<RegexEntry> regexes;
		QList<Primitive> prims;
		static QList<Primitive> uncat;
};

// =============================================================================
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
// =============================================================================
// PrimitiveLister
//
// Worker object that scans the primitives folder for primitives and
// builds an index of them.
// =============================================================================
class PrimitiveLister : public QObject
{		Q_OBJECT

	public:
		static void start();

	public slots:
		void work();

	signals:
		void starting (int num);
		void workDone();
		void update (int i);

	private:
		QList<Primitive> m_prims;
};

extern QList<PrimitiveCategory> g_PrimitiveCategories;

void loadPrimitives();
bool isPrimitiveLoaderBusy();

enum PrimitiveType
{	Circle,
	Cylinder,
	Disc,
	DiscNeg,
	Ring,
	Cone,
};

// =============================================================================
class PrimitivePrompt : public QDialog
{	Q_OBJECT

	public:
		explicit PrimitivePrompt (QWidget* parent = null, Qt::WindowFlags f = 0);
		virtual ~PrimitivePrompt();
		Ui_MakePrimUI* ui;

	public slots:
		void hiResToggled (bool on);
};

void makeCircle (int segs, int divs, double radius, QList<QLineF>& lines);
LDFile* generatePrimitive (PrimitiveType type, int segs, int divs, int num);

// Gets a primitive by the given specs. If the primitive cannot be found, it will
// be automatically generated.
LDFile* getPrimitive (PrimitiveType type, int segs, int divs, int num);

str radialFileName (PrimitiveType type, int segs, int divs, int num);

#endif // LDFORGE_PRIMITIVES_H

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