Fri, 13 Dec 2013 20:01:49 +0200
- changed source file extension from .cpp to .cc
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 Santeri Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. * ===================================================================== * * config.cpp: Configuration management. I don't like how unsafe QSettings * is so this implements a type-safer and identifer-safer wrapping system of * configuration variables. QSettings is used underlyingly, this is a matter * of interface. */ #include <errno.h> #include <QDir> #include <QTextStream> #include <QSettings> #include "main.h" #include "config.h" #include "misc.h" #include "gui.h" #include "document.h" #ifdef _WIN32 # define EXTENSION ".ini" #else # define EXTENSION ".cfg" #endif // _WIN32 Config* g_configPointers[MAX_CONFIG]; static int g_cfgPointerCursor = 0; // ============================================================================= // Get the QSettings object. A portable build refers to a file in the current // directory, a non-portable build to ~/.config/LDForge or to registry. // ----------------------------------------------------------------------------- static QSettings* getSettingsObject() { #ifdef PORTABLE return new QSettings (str (APPNAME).toLower() + EXTENSION, QSettings::IniFormat); #else return new QSettings; #endif // PORTABLE } Config::Config (const char* name, const char* defstring) : name (name), m_defstring (defstring) {} // ============================================================================= // Load the configuration from file // ----------------------------------------------------------------------------- bool Config::load() { QSettings* settings = getSettingsObject(); log ("config::load: Loading configuration file from %1\n", settings->fileName()); for (Config* cfg : g_configPointers) { if (!cfg) break; QVariant val = settings->value (cfg->name, cfg->defaultVariant()); cfg->loadFromVariant (val); } settings->deleteLater(); return true; } // ============================================================================= // Save the configuration to disk // ----------------------------------------------------------------------------- bool Config::save() { QSettings* settings = getSettingsObject(); log ("Saving configuration to %1...\n", settings->fileName()); for (Config* cfg : g_configPointers) { if (!cfg) break; if (cfg->isDefault()) continue; settings->setValue (cfg->name, cfg->toVariant()); } settings->sync(); settings->deleteLater(); return true; } // ============================================================================= // Reset configuration defaults. // ----------------------------------------------------------------------------- void Config::reset() { for (Config * cfg : g_configPointers) { if (!cfg) break; cfg->resetValue(); } } // ============================================================================= // Where is the configuration file located at? Note that the Windows build uses // the registry so only use this with PORTABLE code. // ----------------------------------------------------------------------------- str Config::filepath (str file) { return Config::dirpath() + DIRSLASH + file; } // ============================================================================= // Directory of the configuration file. PORTABLE code here as well. // ----------------------------------------------------------------------------- str Config::dirpath() { QSettings* cfg = getSettingsObject(); return dirname (cfg->fileName()); } // ============================================================================= // We cannot just add config objects to a list or vector because that would rely // on the vector's c-tor being called before the configs' c-tors. With global // variables we cannot assume that!! Therefore we need to use a C-style array here. // ----------------------------------------------------------------------------- void Config::addToArray (Config* ptr) { if (g_cfgPointerCursor == 0) memset (g_configPointers, 0, sizeof g_configPointers); assert (g_cfgPointerCursor < MAX_CONFIG); g_configPointers[g_cfgPointerCursor++] = ptr; }