Thu, 05 Dec 2013 23:42:39 +0200
- Changed the callback parm of PROPERTY to a stock/custom write method argument.
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 Santeri Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ // ============================================================================= // This file is included one way or another in every source file of LDForge. // Stuff defined and included here is universally included. #ifndef LDFORGE_COMMON_H #define LDFORGE_COMMON_H // Hack to make KDevelop parse QString properly. Q_REQUIRED_RESULT expands into // an __attribute__((warn_unused_result)) KDevelop's lexer doesn't seem to // understand, yielding an error and leaving some methods unlexed. // // The following first includes <QChar> to get Q_REQUIRED_RESULT defined first, // then re-defining it as nothing. This causes Q_REQUIRED_RESULT to essentially // "vanish" from QString's methods when KDevelop lexes them. // // Similar reasoning for Q_DECL_HIDDEN, except with Q_OBJECT this time. #ifdef IN_IDE_PARSER # include <QChar> # undef Q_REQUIRED_RESULT # undef Q_DECL_HIDDEN # define Q_REQUIRED_RESULT # define Q_DECL_HIDDEN #endif #include <stdio.h> #include <stdlib.h> #include <stdint.h> #include <stdarg.h> #include <QString> #include <QMutex> #include "config.h" #define APPNAME "LDForge" #define VERSION_MAJOR 0 #define VERSION_MINOR 2 #define VERSION_PATCH 999 #define BUILD_ID BUILD_INTERNAL #define BUILD_INTERNAL 0 #define BUILD_ALPHA 1 #define BUILD_BETA 2 #define BUILD_RC 3 #define BUILD_RELEASE 4 // RC Number for BUILD_RC #define RC_NUMBER 0 // ============================================= #ifdef DEBUG # undef RELEASE #endif // DEBUG #ifdef RELEASE # undef DEBUG #endif // RELEASE // ============================================= #define alias auto& #define elif(A) else if (A) // Null pointer static const std::nullptr_t null = nullptr; #ifdef WIN32 # define DIRSLASH "\\" # define DIRSLASH_CHAR '\\' #else // WIN32 # define DIRSLASH "/" # define DIRSLASH_CHAR '/' #endif // WIN32 #define PROPERTY( ACCESS, TYPE, NAME, OPS, WRITETYPE ) \ private: \ TYPE m_##NAME; \ \ public: \ inline TYPE const& GET_READ_METHOD( NAME, OPS ) const \ { return m_##NAME; \ } \ \ ACCESS: \ DEFINE_WRITE_METHOD_##WRITETYPE( TYPE, NAME ) \ DEFINE_PROPERTY_##OPS( TYPE, NAME ) #define GET_READ_METHOD( NAME, OPS ) \ GET_READ_METHOD_##OPS( NAME ) #define GET_READ_METHOD_BOOL_OPS( NAME ) is##NAME() #define GET_READ_METHOD_NO_OPS( NAME ) get##NAME() #define GET_READ_METHOD_STR_OPS( NAME ) get##NAME() #define GET_READ_METHOD_NUM_OPS( NAME ) get##NAME() #define DEFINE_WRITE_METHOD_STOCK_WRITE( TYPE, NAME ) \ inline void set##NAME( TYPE const& NAME##_ ) \ { m_##NAME = NAME##_; \ } #define DEFINE_WRITE_METHOD_CUSTOM_WRITE( TYPE, NAME ) \ void set##NAME( TYPE const& NAME##_ ); \ #define DEFINE_WITH_CB( NAME ) void NAME##Changed(); #define DEFINE_NO_CB( NAME ) #define DEFINE_PROPERTY_NO_OPS( TYPE, NAME ) #define DEFINE_PROPERTY_STR_OPS( TYPE, NAME ) \ void append##NAME( TYPE a ) \ { TYPE tmp( m_##NAME ); \ tmp.append( a ); \ set##NAME( tmp ); \ } \ \ void prepend##NAME( TYPE a ) \ { TYPE tmp( m_##NAME ); \ tmp.prepend( a ); \ set##NAME( tmp ); \ } \ \ void replaceIn##NAME( TYPE a, TYPE b ) \ { TYPE tmp( m_##NAME ); \ tmp.replace( a, b ); \ set##NAME( tmp ); \ } #define DEFINE_PROPERTY_NUM_OPS( TYPE, NAME ) \ inline void increase##NAME( TYPE a = 1 ) \ { set##NAME( m_##NAME + a ); \ } \ \ inline void decrease##NAME( TYPE a = 1 ) \ { set##NAME( m_##NAME - a ); \ } #define DEFINE_PROPERTY_BOOL_OPS( TYPE, NAME ) \ inline void toggle##NAME() \ { set##NAME( !m_##NAME ); \ } #ifdef null #undef null #endif // null #ifdef __GNUC__ #define FUNCNAME __PRETTY_FUNCTION__ #else #define FUNCNAME __func__ #endif // __GNUC__ // Replace assert with a version that shows a GUI dialog if possible. // On Windows I just can't get the actual error messages otherwise. void assertionFailure (const char* file, int line, const char* funcname, const char* expr); #ifdef assert # undef assert #endif // assert #ifdef DEBUG # define assert(N) { ((N) ? (void) 0 : assertionFailure (__FILE__, __LINE__, FUNCNAME, #N)); } #else # define assert(N) {} #endif // DEBUG // Version string identifier QString versionString(); QString versionMoniker(); QString fullVersionString(); // ----------------------------------------------------------------------------- #ifdef IN_IDE_PARSER // KDevelop workarounds: # error IN_IDE_PARSER is defined (this code is only for KDevelop workarounds) # ifndef va_start # define va_start(va, arg) # endif // va_start # ifndef va_end # define va_end(va) # endif // va_end static const char* __func__ = ""; // Current function name typedef void FILE; // :| #endif // IN_IDE_PARSER #endif // LDFORGE_COMMON_H