--- a/src/miscallenous.cc Sat Aug 29 16:29:11 2015 +0300 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,306 +0,0 @@ -/* - * LDForge: LDraw parts authoring CAD - * Copyright (C) 2013, 2014 Teemu Piippo - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include <math.h> -#include <locale.h> -#include <QColor> -#include "main.h" -#include "miscallenous.h" -#include "mainWindow.h" -#include "dialogs.h" -#include "ldDocument.h" -#include "ui_rotpoint.h" - -// Prime number table. -static const int PrimeNumbers[] = -{ - 2, 3, 5, 7, 11, 13, 17, 19, 23, 29, - 31, 37, 41, 43, 47, 53, 59, 61, 67, 71, - 73, 79, 83, 89, 97, 101, 103, 107, 109, 113, - 127, 131, 137, 139, 149, 151, 157, 163, 167, 173, - 179, 181, 191, 193, 197, 199, 211, 223, 227, 229, - 233, 239, 241, 251, 257, 263, 269, 271, 277, 281, - 283, 293, 307, 311, 313, 317, 331, 337, 347, 349, - 353, 359, 367, 373, 379, 383, 389, 397, 401, 409, - 419, 421, 431, 433, 439, 443, 449, 457, 461, 463, - 467, 479, 487, 491, 499, 503, 509, 521, 523, 541, - 547, 557, 563, 569, 571, 577, 587, 593, 599, 601, - 607, 613, 617, 619, 631, 641, 643, 647, 653, 659, - 661, 673, 677, 683, 691, 701, 709, 719, 727, 733, - 739, 743, 751, 757, 761, 769, 773, 787, 797, 809, - 811, 821, 823, 827, 829, 839, 853, 857, 859, 863, - 877, 881, 883, 887, 907, 911, 919, 929, 937, 941, - 947, 953, 967, 971, 977, 983, 991, 997, 1009, 1013, - 1019, 1021, 1031, 1033, 1039, 1049, 1051, 1061, 1063, 1069, - 1087, 1091, 1093, 1097, 1103, 1109, 1117, 1123, 1129, 1151, - 1153, 1163, 1171, 1181, 1187, 1193, 1201, 1213, 1217, 1223, - 1229, 1231, 1237, 1249, 1259, 1277, 1279, 1283, 1289, 1291, - 1297, 1301, 1303, 1307, 1319, 1321, 1327, 1361, 1367, 1373, - 1381, 1399, 1409, 1423, 1427, 1429, 1433, 1439, 1447, 1451, - 1453, 1459, 1471, 1481, 1483, 1487, 1489, 1493, 1499, 1511, - 1523, 1531, 1543, 1549, 1553, 1559, 1567, 1571, 1579, 1583, - 1597, 1601, 1607, 1609, 1613, 1619, 1621, 1627, 1637, 1657, - 1663, 1667, 1669, 1693, 1697, 1699, 1709, 1721, 1723, 1733, - 1741, 1747, 1753, 1759, 1777, 1783, 1787, 1789, 1801, 1811, - 1823, 1831, 1847, 1861, 1867, 1871, 1873, 1877, 1879, 1889, - 1901, 1907, 1913, 1931, 1933, 1949, 1951, 1973, 1979, 1987, - 1993, 1997, 1999, 2003, 2011, 2017, 2027, 2029, 2039, 2053, - 2063, 2069, 2081, 2083, 2087, 2089, 2099, 2111, 2113, 2129, - 2131, 2137, 2141, 2143, 2153, 2161, 2179, 2203, 2207, 2213, - 2221, 2237, 2239, 2243, 2251, 2267, 2269, 2273, 2281, 2287, - 2293, 2297, 2309, 2311, 2333, 2339, 2341, 2347, 2351, 2357, - 2371, 2377, 2381, 2383, 2389, 2393, 2399, 2411, 2417, 2423, - 2437, 2441, 2447, 2459, 2467, 2473, 2477, 2503, 2521, 2531, - 2539, 2543, 2549, 2551, 2557, 2579, 2591, 2593, 2609, 2617, - 2621, 2633, 2647, 2657, 2659, 2663, 2671, 2677, 2683, 2687, - 2689, 2693, 2699, 2707, 2711, 2713, 2719, 2729, 2731, 2741, - 2749, 2753, 2767, 2777, 2789, 2791, 2797, 2801, 2803, 2819, - 2833, 2837, 2843, 2851, 2857, 2861, 2879, 2887, 2897, 2903, - 2909, 2917, 2927, 2939, 2953, 2957, 2963, 2969, 2971, 2999, - 3001, 3011, 3019, 3023, 3037, 3041, 3049, 3061, 3067, 3079, - 3083, 3089, 3109, 3119, 3121, 3137, 3163, 3167, 3169, 3181, - 3187, 3191, 3203, 3209, 3217, 3221, 3229, 3251, 3253, 3257, - 3259, 3271, 3299, 3301, 3307, 3313, 3319, 3323, 3329, 3331, - 3343, 3347, 3359, 3361, 3371, 3373, 3389, 3391, 3407, 3413, - 3433, 3449, 3457, 3461, 3463, 3467, 3469, 3491, 3499, 3511, - 3517, 3527, 3529, 3533, 3539, 3541, 3547, 3557, 3559, 3571, -}; - -static const long E10[] = -{ - 1l, - 10l, - 100l, - 1000l, - 10000l, - 100000l, - 1000000l, - 10000000l, - 100000000l, - 1000000000l, -}; - -// ============================================================================= -// -// Grid stuff -// -CFGENTRY (Int, Grid, Grid::Medium) -CFGENTRY (Float, GridCoarseCoordinateSnap, 5.0f) -CFGENTRY (Float, GridCoarseAngleSnap, 45.0f) -CFGENTRY (Float, GridMediumCoordinateSnap, 1.0f) -CFGENTRY (Float, GridMediumAngleSnap, 22.5f) -CFGENTRY (Float, GridFineCoordinateSnap, 0.1f) -CFGENTRY (Float, GridFineAngleSnap, 7.5f) -CFGENTRY (Int, RotationPointType, 0) -CFGENTRY (Vertex, CustomRotationPoint, Origin) - -const GridData Grids[3] = -{ - { "Coarse", &cfg::GridCoarseCoordinateSnap, &cfg::GridCoarseAngleSnap }, - { "Medium", &cfg::GridMediumCoordinateSnap, &cfg::GridMediumAngleSnap }, - { "Fine", &cfg::GridFineCoordinateSnap, &cfg::GridFineAngleSnap }, -}; - -// ============================================================================= -// -// Snap the given coordinate value on the current grid's given axis. -// -double Grid::Snap (double value, const Grid::Config type) -{ - double snapvalue = (type == Coordinate) ? *CurrentGrid().coordinateSnap : *CurrentGrid().angleSnap; - double mult = floor (Abs<double> (value / snapvalue)); - double out = mult * snapvalue; - - if (Abs (value) - (mult * snapvalue) > snapvalue / 2) - out += snapvalue; - - if (value < 0) - out = -out; - - return out; -} - -// ============================================================================= -// -void Simplify (int& numer, int& denom) -{ - bool repeat; - - do - { - repeat = false; - - for (int x = 0; x < countof (PrimeNumbers); x++) - { - int const prime = PrimeNumbers[x]; - - if (numer < prime and denom < prime) - break; - - if ((numer % prime == 0) and (denom % prime == 0)) - { - numer /= prime; - denom /= prime; - repeat = true; - break; - } - } - } while (repeat); -} - -// ============================================================================= -// -Vertex GetRotationPoint (const LDObjectList& objs) -{ - switch (RotationPoint (cfg::RotationPointType)) - { - case RotationPoint::ObjectOrigin: - { - LDBoundingBox box; - - // Calculate center vertex - for (LDObject* obj : objs) - { - if (obj->hasMatrix()) - box << static_cast<LDMatrixObject*> (obj)->position(); - else - box << obj; - } - - return box.center(); - } - - case RotationPoint::WorldOrigin: - return Origin; - - case RotationPoint::CustomPoint: - return cfg::CustomRotationPoint; - - case RotationPoint::NumValues: break; - } - - return Vertex(); -} - -// ============================================================================= -// -void ConfigureRotationPoint() -{ - QDialog* dlg = new QDialog; - Ui::RotPointUI ui; - ui.setupUi (dlg); - - switch (RotationPoint (cfg::RotationPointType)) - { - case RotationPoint::ObjectOrigin: - ui.objectPoint->setChecked (true); - break; - - case RotationPoint::WorldOrigin: - ui.worldPoint->setChecked (true); - break; - - case RotationPoint::CustomPoint: - ui.customPoint->setChecked (true); - break; - - case RotationPoint::NumValues: break; - } - - ui.customX->setValue (cfg::CustomRotationPoint.x()); - ui.customY->setValue (cfg::CustomRotationPoint.y()); - ui.customZ->setValue (cfg::CustomRotationPoint.z()); - - if (not dlg->exec()) - return; - - cfg::RotationPointType = int ( - (ui.objectPoint->isChecked()) ? RotationPoint::ObjectOrigin : - (ui.worldPoint->isChecked()) ? RotationPoint::WorldOrigin : - RotationPoint::CustomPoint); - - cfg::CustomRotationPoint.setX (ui.customX->value()); - cfg::CustomRotationPoint.setY (ui.customY->value()); - cfg::CustomRotationPoint.setZ (ui.customZ->value()); -} - -// ============================================================================= -// -QString Join (QList<StringFormatArg> vals, QString delim) -{ - QStringList list; - - for (const StringFormatArg& arg : vals) - list << arg.text(); - - return list.join (delim); -} - -// ============================================================================= -// -void RoundToDecimals (double& a, int decimals) -{ - assert (decimals >= 0 and decimals < countof (E10)); - a = round (a * E10[decimals]) / E10[decimals]; -} - -// ============================================================================= -// -void ApplyToMatrix (Matrix& a, ApplyToMatrixFunction func) -{ - for (int i = 0; i < 9; ++i) - func (i, a[i]); -} - -// ============================================================================= -// -void ApplyToMatrix (const Matrix& a, ApplyToMatrixConstFunction func) -{ - for (int i = 0; i < 9; ++i) - func (i, a[i]); -} - -// ============================================================================= -// -double GetCoordinateOf (const Vertex& a, Axis ax) -{ - switch (ax) - { - case X: return a.x(); - case Y: return a.y(); - case Z: return a.z(); - } - - assert (false); - return 0.0; -} - - -// ============================================================================= -// -QString MakePrettyFileSize (qint64 size) -{ - if (size < 1024LL) - return QString::number (size) + " bytes"; - else if (size < (1024LL * 1024LL)) - return QString::number (double (size) / 1024LL, 'f', 1) + " Kb"; - else if (size < (1024LL * 1024LL * 1024LL)) - return QString::number (double (size) / (1024LL * 1024LL), 'f', 1) + " Mb"; - else - return QString::number (double (size) / (1024LL * 1024LL * 1024LL), 'f', 1) + " Gb"; -}