src/geometry/linesegment.cpp

changeset 1251
e75cc5bff076
child 1326
69a90bd2dba2
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/geometry/linesegment.cpp	Thu Feb 22 11:41:58 2018 +0200
@@ -0,0 +1,65 @@
+/*
+ *  LDForge: LDraw parts authoring CAD
+ *  Copyright (C) 2013 - 2017 Teemu Piippo
+ *
+ *  This program is free software: you can redistribute it and/or modify
+ *  it under the terms of the GNU General Public License as published by
+ *  the Free Software Foundation, either version 3 of the License, or
+ *  (at your option) any later version.
+ *
+ *  This program is distributed in the hope that it will be useful,
+ *  but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *  GNU General Public License for more details.
+ *
+ *  You should have received a copy of the GNU General Public License
+ *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "linesegment.h"
+
+/*
+ * Returns the vertices of this line segment as a QPair.
+ */
+QPair<Vertex, Vertex> LineSegment::toPair() const
+{
+	return {this->v_1, this->v_2};
+}
+
+/*
+ * Possibly swaps the vertices of given line segment so that equivalent line segments become equal.
+ */
+LineSegment normalized(const LineSegment& segment)
+{
+	LineSegment result = segment;
+
+	if (result.v_2 < result.v_1)
+		qSwap(result.v_1, result.v_2);
+
+	return result;
+}
+
+/*
+ * Overload of qHash for line segments.
+ */
+unsigned int qHash(const LineSegment& segment)
+{
+	return qHash(normalized(segment).toPair());
+}
+
+/*
+ * Comparison operator definition to allow line segments to be used in QSets.
+ */
+bool operator<(const LineSegment& one, const LineSegment& other)
+{
+	return normalized(one).toPair() < normalized(other).toPair();
+}
+
+/*
+ * Checks whether two line segments are equal.
+ */
+bool operator==(const LineSegment& one, const LineSegment& other)
+{
+	return (one.v_1 == other.v_1 and one.v_2 == other.v_2)
+		or (one.v_2 == other.v_1 and one.v_1 == other.v_2);
+}

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