--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/misc/ringFinder.h Sat Mar 29 05:38:03 2014 +0200 @@ -0,0 +1,129 @@ +/* + * LDForge: LDraw parts authoring CAD + * Copyright (C) 2013, 2014 Santeri Piippo + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once + +#include "../main.h" + +//! +//! \brief Provides an algorithm for finding solutions of rings between given radii. +//! +//! The RingFinder is a class which implements a ring finding algorithm. It is passed +//! two radii and it tries to find solutions of rings that would fill the given space. +//! +//! \note It is not fool-proof and does not always yield a solution, never assume +//! \note that one is a available as none is guaranteed. +//! +class RingFinder +{ + public: + //! A single component in a solution + struct Component + { + int num; + double scale; + }; + + //! A solution whose components would fill the desired ring space. + class Solution + { + public: + //! \returns components of this solution + inline const QVector<Component>& getComponents() const + { + return m_components; + } + + //! Add a component to this solution + inline void addComponent (const Component& a) + { + m_components.push_back (a); + } + + //! \brief Compare solutions. + //! + //! Compares this solution with \c other and determines which + //! one is superior. + //! + //! A solution is considered superior if solution has less + //! components than the other one. If both solution have an + //! equal amount components, the solution with a lesser maximum + //! ring number is found superior, as such solutions should + //! yield less new primitives and cleaner definitions. + //! + //! The solution which is found superior to every other solution + //! will be the one returned by \c RingFinder::bestSolution(). + //! + //! \param other the solution to check against + //! \returns whether this solution is considered superior + //! \returns to \c other. + //! + bool isSuperiorTo (const Solution* other) const; + + private: + QVector<Component> m_components; + }; + + //! Constructs a ring finder. + RingFinder() {} + + //! \brief Tries to find rings between \c r0 and \c r1. + //! + //! This is the main algorithm of the ring finder. It tries to use math + //! to find the one ring between r0 and r1. If it fails (the ring number + //! is non-integral), it finds an intermediate radius (ceil of the ring + //! number times scale) and splits the radius at this point, calling this + //! function again to try find the rings between r0 - r and r - r1. + //! + //! This does not always yield into usable results. If at some point r == + //! r0 or r == r1, there is no hope of finding the rings, at least with + //! this algorithm, as it would fall into an infinite recursion. + //! + //! \param r0 the lower radius of the ring space + //! \param r1 the higher radius of the ring space + //! \returns whether it was possible to find a solution for the given + //! \returns ring space. + //! + bool findRings (double r0, double r1); + + //! \returns the solution that was considered best. Returns \c null + //! \returns if no suitable solution was found. + //! \see \c RingFinder::Solution::isSuperiorTo() + inline const Solution* bestSolution() + { + return m_bestSolution; + } + + //! \returns all found solutions. The list is empty if no solutions + //! \returns were found. + inline const QVector<Solution>& allSolutions() const + { + return m_solutions; + } + + private: + QVector<Solution> m_solutions; + const Solution* m_bestSolution; + int m_stack; + + //! Helper function for \c findRings + bool findRingsRecursor (double r0, double r1, Solution& currentSolution); +}; + +extern RingFinder g_RingFinder; +