--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/colors.cc Sat Mar 29 05:26:10 2014 +0200 @@ -0,0 +1,82 @@ +/* + * LDForge: LDraw parts authoring CAD + * Copyright (C) 2013, 2014 Santeri Piippo + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + * ===================================================================== + * + * colors.cxx: LDraw color management. LDConfig.ldr parsing is not here! + * TODO: Make LDColor more full-fledged, add support for direct colors. + * TODO: g_LDColors should probably be a map. + */ + +#include "main.h" +#include "colors.h" +#include "ldDocument.h" +#include "miscallenous.h" +#include "mainWindow.h" +#include "ldConfig.h" +#include <QColor> + +static LDColor* g_LDColors[MAX_COLORS]; + +// ============================================================================= +// ============================================================================= +void initColors() +{ + LDColor* col; + print ("Initializing color information.\n"); + + // Always make sure there's 16 and 24 available. They're special like that. + col = new LDColor; + col->faceColor = col->hexcode = "#AAAAAA"; + col->edgeColor = Qt::black; + g_LDColors[maincolor] = col; + + col = new LDColor; + col->faceColor = col->edgeColor = col->hexcode = "#000000"; + g_LDColors[edgecolor] = col; + + parseLDConfig(); +} + +// ============================================================================= +// ============================================================================= +LDColor* getColor (int colnum) +{ + // Check bounds + if (colnum < 0 || colnum >= MAX_COLORS) + return null; + + return g_LDColors[colnum]; +} + +// ============================================================================= +// ============================================================================= +void setColor (int colnum, LDColor* col) +{ + if (colnum < 0 || colnum >= MAX_COLORS) + return; + + g_LDColors[colnum] = col; +} + +// ============================================================================= +// ============================================================================= +int luma (QColor& col) +{ + return (0.2126f * col.red()) + + (0.7152f * col.green()) + + (0.0722f * col.blue()); +}