src/MainWindow.h

changeset 655
b376645315ab
parent 654
a74f2ff353b8
child 656
2a1c204df14d
child 706
d79083b9f74d
--- a/src/MainWindow.h	Wed Mar 12 16:20:40 2014 +0200
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,378 +0,0 @@
-/*
- *  LDForge: LDraw parts authoring CAD
- *  Copyright (C) 2013, 2014 Santeri Piippo
- *
- *  This program is free software: you can redistribute it and/or modify
- *  it under the terms of the GNU General Public License as published by
- *  the Free Software Foundation, either version 3 of the License, or
- *  (at your option) any later version.
- *
- *  This program is distributed in the hope that it will be useful,
- *  but WITHOUT ANY WARRANTY; without even the implied warranty of
- *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- *  GNU General Public License for more details.
- *
- *  You should have received a copy of the GNU General Public License
- *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
- */
-
-#pragma once
-#include <QMainWindow>
-#include <QAction>
-#include <QListWidget>
-#include <QRadioButton>
-#include "Configuration.h"
-#include "LDObject.h"
-#include "ui_ldforge.h"
-
-class MessageManager;
-class MainWindow;
-class LDColor;
-class QToolButton;
-class QDialogButtonBox;
-class GLRenderer;
-class QComboBox;
-class QProgressBar;
-class Ui_LDForgeUI;
-
-// Stuff for dialogs
-#define IMPLEMENT_DIALOG_BUTTONS \
-	bbx_buttons = new QDialogButtonBox (QDialogButtonBox::Ok | QDialogButtonBox::Cancel); \
-	connect (bbx_buttons, SIGNAL (accepted()), this, SLOT (accept())); \
-	connect (bbx_buttons, SIGNAL (rejected()), this, SLOT (reject())); \
-
-// =============================================================================
-// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
-// =============================================================================
-#define DEFINE_ACTION(NAME, DEFSHORTCUT) \
-	cfg (KeySequence, key_action##NAME, DEFSHORTCUT); \
-	void MainWindow::slot_action##NAME()
-
-// Convenience macros for key sequences.
-#define KEY(N) (Qt::Key_##N)
-#define CTRL(N) (Qt::CTRL | Qt::Key_##N)
-#define SHIFT(N) (Qt::SHIFT | Qt::Key_##N)
-#define CTRL_SHIFT(N) (Qt::CTRL | Qt::SHIFT | Qt::Key_##N)
-
-// =============================================================================
-class LDQuickColor
-{
-	PROPERTY (public,	LDColor*,		color,		setColor,		STOCK_WRITE)
-	PROPERTY (public,	QToolButton*,	toolButton,	setToolButton,	STOCK_WRITE)
-
-	public:
-		LDQuickColor (LDColor* color, QToolButton* toolButton);
-		bool isSeparator() const;
-
-		static LDQuickColor getSeparator();
-};
-
-//!
-//! Object list class for MainWindow
-//!
-class ObjectList : public QListWidget
-{
-	Q_OBJECT
-
-	protected:
-		void contextMenuEvent (QContextMenuEvent* ev);
-};
-
-//!
-//! \brief The main window class.
-//!
-//! The MainWindow is LDForge's main GUI. It hosts the renderer, the object list,
-//! the message log, etc. Contains \c slot_action(), which is what all actions
-//! connect to.
-//!
-class MainWindow : public QMainWindow
-{
-	Q_OBJECT
-
-	public:
-		//! Constructs the main window
-		explicit MainWindow (QWidget* parent = null, Qt::WindowFlags flags = 0);
-
-		//! Rebuilds the object list, located to the right of the GUI.
-		void buildObjList();
-
-		//! Updates the window title.
-		void updateTitle();
-
-		//! Builds the object list and tells the GL renderer to init a full
-		//! refresh.
-		void doFullRefresh();
-
-		//! Builds the object list and tells the GL renderer to do a soft update.
-		void refresh();
-
-		//! \returns the suggested position to place a new object at.
-		int getInsertionPoint();
-
-		//! Updates the quick color toolbar
-		void updateColorToolbar();
-
-		//! Rebuilds the recent files submenu
-		void updateRecentFilesMenu();
-
-		//! Sets the selection based on what's selected in the object list.
-		void updateSelection();
-
-		//! Updates the grids, selects the selected grid and deselects others.
-		void updateGridToolBar();
-
-		//! Updates the edit modes, current one is selected and others are deselected.
-		void updateEditModeActions();
-
-		//! Rebuilds the document tab list.
-		void updateDocumentList();
-
-		//! Updates the document tab for \c doc. If no such tab exists, the
-		//! document list is rebuilt instead.
-		void updateDocumentListItem (LDDocument* doc);
-
-		//! \returns the uniform selected color (i.e. 4 if everything selected is
-		//! red), -1 if there is no such consensus.
-		int getSelectedColor();
-
-		//! \returns the uniform selected type (i.e. \c LDObject::ELine if everything
-		//! selected is a line), \c LDObject::EUnidentified if there is no such
-		//! consensus.
-		LDObject::Type getUniformSelectedType();
-
-		//! Automatically scrolls the object list so that it points to the first
-		//! selected object.
-		void scrollToSelection();
-
-		//! Spawns the context menu at the given position.
-		void spawnContextMenu (const QPoint pos);
-
-		//! Deletes all selected objects.
-		//! \returns the count of deleted objects.
-		int deleteSelection();
-
-		//! Deletes all objects by the given color number.
-		void deleteByColor (int colnum);
-
-		//! Tries to save the given document.
-		//! \param doc the document to save
-		//! \param saveAs if true, always ask for a file path
-		//! \returns whether the save was successful
-		bool save (LDDocument* doc, bool saveAs);
-
-		//! Updates various actions, undo/redo are set enabled/disabled where
-		//! appropriate, togglable actions are updated based on configuration,
-		//! etc.
-		void updateActions();
-
-		//! \returns a pointer to the renderer
-		inline GLRenderer* R()
-		{
-			return m_renderer;
-		}
-
-		//! Sets the quick color list to the given list of colors.
-		inline void setQuickColors (const QList<LDQuickColor>& colors)
-		{
-			m_quickColors = colors;
-			updateColorToolbar();
-		}
-
-		//! Adds a message to the renderer's message manager.
-		void addMessage (QString msg);
-
-		//! Updates the object list. Right now this just rebuilds it.
-		void refreshObjectList();
-
-		//! Updates all actions to ensure they have the correct shortcut as
-		//! defined in the configuration entries.
-		void updateActionShortcuts();
-
-		//! Gets the shortcut configuration for the given \c action
-		KeySequenceConfig* shortcutForAction (QAction* action);
-
-		void endAction();
-
-	public slots:
-		void changeCurrentFile();
-		void slot_action();
-		void slot_actionNew();
-		void slot_actionNewFile();
-		void slot_actionOpen();
-		void slot_actionDownloadFrom();
-		void slot_actionSave();
-		void slot_actionSaveAs();
-		void slot_actionSaveAll();
-		void slot_actionClose();
-		void slot_actionCloseAll();
-		void slot_actionInsertFrom();
-		void slot_actionExportTo();
-		void slot_actionSettings();
-		void slot_actionSetLDrawPath();
-		void slot_actionScanPrimitives();
-		void slot_actionExit();
-		void slot_actionResetView();
-		void slot_actionAxes();
-		void slot_actionWireframe();
-		void slot_actionBFCView();
-		void slot_actionSetOverlay();
-		void slot_actionClearOverlay();
-		void slot_actionScreenshot();
-		void slot_actionInsertRaw();
-		void slot_actionNewSubfile();
-		void slot_actionNewLine();
-		void slot_actionNewTriangle();
-		void slot_actionNewQuad();
-		void slot_actionNewCLine();
-		void slot_actionNewComment();
-		void slot_actionNewBFC();
-		void slot_actionNewVertex();
-		void slot_actionUndo();
-		void slot_actionRedo();
-		void slot_actionCut();
-		void slot_actionCopy();
-		void slot_actionPaste();
-		void slot_actionDelete();
-		void slot_actionSelectAll();
-		void slot_actionSelectByColor();
-		void slot_actionSelectByType();
-		void slot_actionModeDraw();
-		void slot_actionModeSelect();
-		void slot_actionModeCircle();
-		void slot_actionSetDrawDepth();
-		void slot_actionSetColor();
-		void slot_actionAutocolor();
-		void slot_actionUncolorize();
-		void slot_actionInline();
-		void slot_actionInlineDeep();
-		void slot_actionInvert();
-		void slot_actionMakePrimitive();
-		void slot_actionSplitQuads();
-		void slot_actionEditRaw();
-		void slot_actionBorders();
-		void slot_actionCornerVerts();
-		void slot_actionRoundCoordinates();
-		void slot_actionVisibilityHide();
-		void slot_actionVisibilityReveal();
-		void slot_actionVisibilityToggle();
-		void slot_actionReplaceCoords();
-		void slot_actionFlip();
-		void slot_actionDemote();
-		void slot_actionYtruder();
-		void slot_actionRectifier();
-		void slot_actionIntersector();
-		void slot_actionIsecalc();
-		void slot_actionCoverer();
-		void slot_actionEdger2();
-		void slot_actionHelp();
-		void slot_actionAbout();
-		void slot_actionAboutQt();
-		void slot_actionGridCoarse();
-		void slot_actionGridMedium();
-		void slot_actionGridFine();
-		void slot_actionEdit();
-		void slot_actionMoveUp();
-		void slot_actionMoveDown();
-		void slot_actionMoveXNeg();
-		void slot_actionMoveXPos();
-		void slot_actionMoveYNeg();
-		void slot_actionMoveYPos();
-		void slot_actionMoveZNeg();
-		void slot_actionMoveZPos();
-		void slot_actionRotateXNeg();
-		void slot_actionRotateXPos();
-		void slot_actionRotateYNeg();
-		void slot_actionRotateYPos();
-		void slot_actionRotateZNeg();
-		void slot_actionRotateZPos();
-		void slot_actionRotationPoint();
-		void slot_actionAddHistoryLine();
-		void slot_actionJumpTo();
-		void slot_actionSubfileSelection();
-		void slot_actionDrawAngles();
-
-	protected:
-		void closeEvent (QCloseEvent* ev);
-
-	private:
-		GLRenderer*			m_renderer;
-		LDObjectList		m_sel;
-		QList<LDQuickColor>	m_quickColors;
-		QList<QToolButton*>	m_colorButtons;
-		QList<QAction*>		m_recentFiles;
-		MessageManager*		m_msglog;
-		Ui_LDForgeUI*		ui;
-		QTabBar*			m_tabs;
-		bool				m_updatingTabs;
-
-	private slots:
-		void slot_selectionChanged();
-		void slot_recentFile();
-		void slot_quickColor();
-		void slot_lastSecondCleanup();
-		void slot_editObject (QListWidgetItem* listitem);
-};
-
-//! Pointer to the instance of MainWindow.
-extern MainWindow* g_win;
-
-//! Get an icon by name from the resources directory.
-QPixmap getIcon (QString iconName);
-
-//! \returns a list of quick colors based on the configuration entry.
-QList<LDQuickColor> quickColorsFromConfig();
-
-//! Asks the user a yes/no question with the given \c message and the given
-//! window \c title.
-//! \returns true if the user answered yes, false if no.
-bool confirm (const QString& title, const QString& message); // Generic confirm prompt
-
-//! An overload of \c confirm(), this asks the user a yes/no question with the
-//! given \c message.
-//! \returns true if the user answered yes, false if no.
-bool confirm (const QString& message);
-
-//! Displays an error prompt with the given \c message
-void critical (const QString& message);
-
-//! Makes an icon of \c size x \c size pixels to represent \c colinfo
-QIcon makeColorIcon (LDColor* colinfo, const int size);
-
-//! Fills the given combo-box with color information
-void makeColorComboBox (QComboBox* box);
-
-//! \returns a QImage from the given raw GL \c data
-QImage imageFromScreencap (uchar* data, int w, int h);
-
-//!
-//! Takes in pairs of radio buttons and respective values and finds the first
-//! selected one.
-//! \returns returns the value of the first found radio button that was checked
-//! \returns by the user.
-//!
-template<class T>
-T radioSwitch (const T& defval, QList<Pair<QRadioButton*, T>> haystack)
-{
-	for (Pair<QRadioButton*, const T&> i : haystack)
-		if (i.first->isChecked())
-			return i.second;
-
-	return defval;
-}
-
-//!
-//! Takes in pairs of radio buttons and respective values and checks the first
-//! found radio button whose respsective value matches \c expr have the given value.
-//!
-template<class T>
-void radioDefault (const T& expr, QList<Pair<QRadioButton*, T>> haystack)
-{
-	for (Pair<QRadioButton*, const T&> i : haystack)
-	{
-		if (i.second == expr)
-		{
-			i.first->setChecked (true);
-			return;
-		}
-	}
-}

mercurial