--- a/src/mathfunctions.cpp Sat Jan 28 17:47:06 2017 +0200 +++ b/src/mathfunctions.cpp Sun Jan 29 15:05:14 2017 +0200 @@ -33,7 +33,7 @@ } -void MathFunctions::rotateObjects(int l, int m, int n, double angle, const LDObjectList& objects) const +void MathFunctions::rotateObjects(int l, int m, int n, double angle, const QVector<LDObject*>& objects) const { Vertex rotationPoint = getRotationPoint (objects); double cosAngle = cos(angle); @@ -83,7 +83,7 @@ } -Vertex MathFunctions::getRotationPoint(const LDObjectList& objs) const +Vertex MathFunctions::getRotationPoint(const QVector<LDObject*>& objs) const { switch (RotationPoint (m_config->rotationPointType())) {