--- a/src/gldraw.cpp Wed Oct 16 16:47:40 2013 +0300 +++ b/src/gldraw.cpp Wed Oct 16 17:11:16 2013 +0300 @@ -567,7 +567,7 @@ if (!m_rectdraw) { uchar i = 0; - for (vertex & vert : m_drawedVerts) + for (vertex& vert : m_drawedVerts) { poly[i] = coordconv3_2 (vert); polyverts[i] = vert; ++i; @@ -622,11 +622,11 @@ const int segs = lores; const double angleUnit = (2 * pi) / segs; Axis relX, relY; - QVector<QPoint> points, - points2; + QVector<QPoint> ringpoints, circlepoints, circle2points; getRelativeAxes (relX, relY); + // Calculate the preview positions of vertices for (int i = 0; i < segs; ++i) { vertex v = g_origin; v[relX] = m_drawedVerts[0][relX] + (cos (i * angleUnit) * dist0); @@ -640,26 +640,46 @@ } } + int i = 0; for (const vertex& v : verts + verts2) - { QPoint point = coordconv3_2 (v); + { // Calculate the 2D point of the vertex + QPoint point = coordconv3_2 (v); + + // Draw a green blip at where it is drawBlip (paint, point); - points << point; + + // Add it to the list of points for the green ring fill. + ringpoints << point; + + // Also add the circle points to separate lists + if (i < verts.size()) + circlepoints << point; + else + circle2points << point; + + ++i; } // Insert the first point as the seventeenth one so that // the ring polygon is closed properly. - if (points.size() >= 16) - points.insert (16, points[0]); + if (ringpoints.size() >= 16) + ringpoints.insert (16, ringpoints[0]); // Same for the outer ring. Note that the indices are offset by 1 // because of the insertion done above bumps the values. - if (points.size() >= 33) - points.insert (33, points[17]); + if (ringpoints.size() >= 33) + ringpoints.insert (33, ringpoints[17]); - // Draw the circle/ring + // Draw the ring + paint.setBrush ((m_drawedVerts.size() >= 2) ? polybrush : Qt::NoBrush); + paint.setPen (Qt::NoPen); + paint.drawPolygon (QPolygon (ringpoints)); + + // Draw the circles + paint.setBrush (Qt::NoBrush); paint.setPen (linepen); - paint.setBrush ((m_drawedVerts.size() >= 2) ? polybrush : Qt::NoBrush); - paint.drawPolygon (QPolygon (points)); + paint.drawPolygon (QPolygon (circlepoints)); + paint.drawPolygon (QPolygon (circle2points)); { // Draw the current radius in the middle of the circle. QPoint origin = coordconv3_2 (m_drawedVerts[0]);