--- a/src/glRenderer.h Thu Feb 09 00:45:44 2017 +0200 +++ b/src/glRenderer.h Thu Feb 09 00:52:23 2017 +0200 @@ -43,24 +43,6 @@ bool negatedDepth; // is greater depth value closer to camera? }; -// -// Meta for overlays -// -struct LDGLOverlay -{ - ~LDGLOverlay(); - - Vertex v0, - v1; - int offsetX, - offsetY; - double width, - height; - QString fileName; - QImage* image = nullptr; - bool invalid = false; -}; - enum Camera { TopCamera, @@ -96,7 +78,6 @@ const CameraInfo& cameraInfo(Camera camera) const; QString cameraName(Camera camera) const; QByteArray capturePixels(); - void clearOverlay(); void compileObject(LDObject* obj); GLCompiler* compiler() const; Vertex convert2dTo3d(const QPoint& pos2d, bool snap) const; @@ -111,13 +92,11 @@ void forgetObject(LDObject* obj); Axis getCameraAxis(bool y, Camera camid = (Camera) -1); double getDepthValue() const; - LDGLOverlay& getOverlay(int newcam); void getRelativeAxes(Axis& relX, Axis& relY) const; Axis getRelativeZ() const; void hardRefresh(); void highlightCursorObject(); void initGLData(); - void initOverlaysFromObjects(); bool isDrawOnly() const; bool isPicking() const; Qt::KeyboardModifiers keyboardModifiers() const; @@ -141,9 +120,7 @@ void setDrawOnly(bool value); void setEditMode(EditModeType type); void setPicking(bool a); - bool setupOverlay(Camera camera, QString fileName, int x, int y, int w, int h); QPen textPen() const; - void updateOverlayObjects(); void zoomNotch(bool inward); protected: @@ -178,7 +155,6 @@ double m_panY[7] = {0}; double m_zoom[7] = {30}; double m_depthValues[6]; - LDGLOverlay m_overlays[6]; bool m_useDarkBackground = false; bool m_drawToolTip = false; bool m_takingScreenCapture = false; @@ -205,7 +181,6 @@ void calcCameraIcons(); void drawVbos (SurfaceVboType surface, ComplementVboType colors, GLenum type); - LDOverlay* findOverlayObject (Camera cam); double& panning (Axis ax); double panning (Axis ax) const; double& zoom();