src/editmodes/rectangleMode.cc

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changeset 935
8d98ee0dc917
parent 930
ab77deb851fa
parent 934
be8128aff739
child 936
aee883858c90
--- a/src/editmodes/rectangleMode.cc	Tue Mar 03 16:50:39 2015 +0200
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,104 +0,0 @@
-/*
- *  LDForge: LDraw parts authoring CAD
- *  Copyright (C) 2013 - 2015 Teemu Piippo
- *
- *  This program is free software: you can redistribute it and/or modify
- *  it under the terms of the GNU General Public License as published by
- *  the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- *  This program is distributed in the hope that it will be useful,
- *  but WITHOUT ANY WARRANTY; without even the implied warranty of
- *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- *  GNU General Public License for more details.
- *
- *  You should have received a copy of the GNU General Public License
- *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include <QPainter>
-#include <QMouseEvent>
-#include "rectangleMode.h"
-#include "../ldObject.h"
-#include "../glRenderer.h"
-
-RectangleMode::RectangleMode (GLRenderer* renderer) :
-	Super (renderer),
-	m_rectangleVerts (QVector<Vertex>(4)) {}
-
-EditModeType RectangleMode::type() const
-{
-	return EditModeType::Rectangle;
-}
-
-void RectangleMode::render (QPainter& painter) const
-{
-	renderPolygon (painter, (m_drawedVerts.size() > 0) ? m_rectangleVerts :
-		QVector<Vertex> ({renderer()->position3D()}), true, false);
-}
-
-bool RectangleMode::mouseReleased (MouseEventData const& data)
-{
-	if (Super::mouseReleased (data))
-		return true;
-
-	if (data.releasedButtons & Qt::LeftButton)
-	{
-		if (m_drawedVerts.size() == 2)
-		{
-			LDQuadPtr quad (LDSpawn<LDQuad>());
-			updateRectVerts();
-
-			for (int i = 0; i < quad->numVertices(); ++i)
-				quad->setVertex (i, m_rectangleVerts[i]);
-
-			quad->setColor (MainColor());
-			finishDraw (LDObjectList ({quad}));
-			return true;
-		}
-
-		addDrawnVertex (renderer()->position3D());
-		return true;
-	}
-
-	return false;
-}
-
-//
-// Update rect vertices when the mouse moves since the 3d position likely has changed
-//
-bool RectangleMode::mouseMoved (QMouseEvent*)
-{
-	updateRectVerts();
-	return false;
-}
-
-void RectangleMode::updateRectVerts()
-{
-	if (m_drawedVerts.isEmpty())
-	{
-		for (int i = 0; i < 4; ++i)
-			m_rectangleVerts[i] = renderer()->position3D();
-
-		return;
-	}
-
-	Vertex v0 = m_drawedVerts[0],
-		   v1 = (m_drawedVerts.size() >= 2) ? m_drawedVerts[1] : renderer()->position3D();
-
-	const Axis localx = renderer()->getCameraAxis (false),
-			   localy = renderer()->getCameraAxis (true),
-			   localz = (Axis) (3 - localx - localy);
-
-	for (int i = 0; i < 4; ++i)
-		m_rectangleVerts[i].setCoordinate (localz, renderer()->getDepthValue());
-
-	m_rectangleVerts[0].setCoordinate (localx, v0[localx]);
-	m_rectangleVerts[0].setCoordinate (localy, v0[localy]);
-	m_rectangleVerts[1].setCoordinate (localx, v1[localx]);
-	m_rectangleVerts[1].setCoordinate (localy, v0[localy]);
-	m_rectangleVerts[2].setCoordinate (localx, v1[localx]);
-	m_rectangleVerts[2].setCoordinate (localy, v1[localy]);
-	m_rectangleVerts[3].setCoordinate (localx, v0[localx]);
-	m_rectangleVerts[3].setCoordinate (localy, v1[localy]);
-}

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