src/editmodes/abstractEditMode.cc

branch
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changeset 935
8d98ee0dc917
parent 930
ab77deb851fa
parent 934
be8128aff739
child 936
aee883858c90
--- a/src/editmodes/abstractEditMode.cc	Tue Mar 03 16:50:39 2015 +0200
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,263 +0,0 @@
-/*
- *  LDForge: LDraw parts authoring CAD
- *  Copyright (C) 2013 - 2015 Teemu Piippo
- *
- *  This program is free software: you can redistribute it and/or modify
- *  it under the terms of the GNU General Public License as published by
- *  the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- *  This program is distributed in the hope that it will be useful,
- *  but WITHOUT ANY WARRANTY; without even the implied warranty of
- *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- *  GNU General Public License for more details.
- *
- *  You should have received a copy of the GNU General Public License
- *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include <QMouseEvent>
-#include <stdexcept>
-#include "abstractEditMode.h"
-#include "selectMode.h"
-#include "drawMode.h"
-#include "rectangleMode.h"
-#include "circleMode.h"
-#include "magicWandMode.h"
-#include "linePathMode.h"
-#include "../mainWindow.h"
-#include "../glRenderer.h"
-
-CFGENTRY (Bool, DrawLineLengths, true)
-CFGENTRY (Bool, DrawAngles, false)
-
-AbstractEditMode::AbstractEditMode (GLRenderer* renderer) :
-	m_renderer (renderer) {}
-
-AbstractEditMode::~AbstractEditMode() {}
-
-AbstractEditMode* AbstractEditMode::createByType (GLRenderer* renderer, EditModeType type)
-{
-	switch (type)
-	{
-		case EditModeType::Select: return new SelectMode (renderer);
-		case EditModeType::Draw: return new DrawMode (renderer);
-		case EditModeType::Rectangle: return new RectangleMode (renderer);
-		case EditModeType::Circle: return new CircleMode (renderer);
-		case EditModeType::MagicWand: return new MagicWandMode (renderer);
-		case EditModeType::LinePath: return new LinePathMode (renderer);
-	}
-
-	throw std::logic_error ("bad type given to AbstractEditMode::createByType");
-}
-
-GLRenderer* AbstractEditMode::renderer() const
-{
-	return m_renderer;
-}
-
-AbstractDrawMode::AbstractDrawMode (GLRenderer* renderer) :
-	AbstractEditMode (renderer),
-	m_polybrush (QBrush (QColor (64, 192, 0, 128)))
-{
-	// Disable the context menu - we need the right mouse button
-	// for removing vertices.
-	renderer->setContextMenuPolicy (Qt::NoContextMenu);
-
-	// Use the crosshair cursor when drawing.
-	renderer->setCursor (Qt::CrossCursor);
-
-	// Clear the selection when beginning to draw.
-	CurrentDocument()->clearSelection();
-
-	g_win->updateSelection();
-	m_drawedVerts.clear();
-}
-
-AbstractSelectMode::AbstractSelectMode (GLRenderer* renderer) :
-	AbstractEditMode (renderer)
-{
-	renderer->unsetCursor();
-	renderer->setContextMenuPolicy (Qt::DefaultContextMenu);
-}
-
-// =============================================================================
-//
-void AbstractDrawMode::addDrawnVertex (Vertex const& pos)
-{
-	if (preAddVertex (pos))
-		return;
-
-	m_drawedVerts << pos;
-}
-
-bool AbstractDrawMode::mouseReleased (MouseEventData const& data)
-{
-	if (Super::mouseReleased (data))
-		return true;
-
-	if ((data.releasedButtons & Qt::MidButton) and (m_drawedVerts.size() < 4) and (not data.mouseMoved))
-	{
-		// Find the closest vertex to our cursor
-		double			minimumDistance = 1024.0;
-		const Vertex*	closest = null;
-		Vertex			cursorPosition = renderer()->coordconv2_3 (data.ev->pos(), false);
-		QPoint			cursorPosition2D (data.ev->pos());
-		const Axis		relZ = renderer()->getRelativeZ();
-		QVector<Vertex>	vertices = renderer()->document()->inlineVertices();
-
-		// Sort the vertices in order of distance to camera
-		std::sort (vertices.begin(), vertices.end(), [&](const Vertex& a, const Vertex& b) -> bool
-		{
-			if (renderer()->getFixedCamera (renderer()->camera()).negatedDepth)
-				return a[relZ] > b[relZ];
-
-			return a[relZ] < b[relZ];
-		});
-
-		for (const Vertex& vrt : vertices)
-		{
-			// If the vertex in 2d space is very close to the cursor then we use
-			// it regardless of depth.
-			QPoint vect2d = renderer()->coordconv3_2 (vrt) - cursorPosition2D;
-			const double distance2DSquared = std::pow (vect2d.x(), 2) + std::pow (vect2d.y(), 2);
-			if (distance2DSquared < 16.0 * 16.0)
-			{
-				closest = &vrt;
-				break;
-			}
-
-			// Check if too far away from the cursor.
-			if (distance2DSquared > 64.0 * 64.0)
-				continue;
-
-			// Not very close to the cursor. Compare using true distance,
-			// including depth.
-			const double distanceSquared = (vrt - cursorPosition).lengthSquared();
-
-			if (distanceSquared < minimumDistance)
-			{
-				minimumDistance = distanceSquared;
-				closest = &vrt;
-			}
-		}
-
-		if (closest != null)
-			addDrawnVertex (*closest);
-
-		return true;
-	}
-
-	if ((data.releasedButtons & Qt::RightButton) and (not m_drawedVerts.isEmpty()))
-	{
-		// Remove the last vertex
-		m_drawedVerts.removeLast();
-
-		return true;
-	}
-
-	return false;
-}
-
-void AbstractDrawMode::finishDraw (LDObjectList const& objs)
-{
-	int pos = g_win->getInsertionPoint();
-
-	if (objs.size() > 0)
-	{
-		for (LDObjectPtr obj : objs)
-		{
-			renderer()->document()->insertObj (pos++, obj);
-			renderer()->compileObject (obj);
-		}
-
-		g_win->refresh();
-		g_win->endAction();
-	}
-
-	m_drawedVerts.clear();
-}
-
-void AbstractDrawMode::drawLength (QPainter &painter, const Vertex &v0, const Vertex &v1,
-	const QPointF& v0p, const QPointF& v1p) const
-{
-	if (not cfg::DrawLineLengths)
-		return;
-
-	const QString label = QString::number ((v1 - v0).length());
-	QPoint origin = QLineF (v0p, v1p).pointAt (0.5).toPoint();
-	painter.drawText (origin, label);
-}
-
-void AbstractDrawMode::renderPolygon (QPainter& painter, const QVector<Vertex>& poly3d,
-	bool withlengths, bool withangles) const
-{
-	QVector<QPoint> poly (poly3d.size());
-	QFontMetrics metrics = QFontMetrics (QFont());
-
-	// Convert to 2D
-	for (int i = 0; i < poly3d.size(); ++i)
-		poly[i] = renderer()->coordconv3_2 (poly3d[i]);
-
-	// Draw the polygon-to-be
-	painter.setBrush (m_polybrush);
-	painter.drawPolygon (QPolygonF (poly));
-
-	// Draw vertex blips
-	for (int i = 0; i < poly3d.size(); ++i)
-	{
-		QPoint& blip = poly[i];
-		painter.setPen (renderer()->linePen());
-		renderer()->drawBlip (painter, blip);
-
-		// Draw their coordinates
-		painter.setPen (renderer()->textPen());
-		painter.drawText (blip.x(), blip.y() - 8, poly3d[i].toString (true));
-	}
-
-	// Draw line lenghts and angle info if appropriate
-	if (poly3d.size() >= 2 and (withlengths or withangles))
-	{
-		painter.setPen (renderer()->textPen());
-
-		for (int i = 0; i < poly3d.size(); ++i)
-		{
-			const int j = (i + 1) % poly3d.size();
-			const int h = (i - 1 >= 0) ? (i - 1) : (poly3d.size() - 1);
-
-			if (withlengths)
-				drawLength (painter, poly3d[i], poly3d[j], poly[i], poly[j]);
-
-			if (withangles and cfg::DrawAngles)
-			{
-				QLineF l0 (poly[h], poly[i]),
-					l1 (poly[i], poly[j]);
-
-				double angle = 180 - l0.angleTo (l1);
-
-				if (angle < 0)
-					angle = 180 - l1.angleTo (l0);
-
-				QString label = QString::number (angle) + QString::fromUtf8 (QByteArray ("\302\260"));
-				QPoint pos = poly[i];
-				pos.setY (pos.y() + metrics.height());
-
-				painter.drawText (pos, label);
-			}
-		}
-	}
-}
-
-bool AbstractDrawMode::keyReleased (QKeyEvent *ev)
-{
-	if (Super::keyReleased (ev))
-		return true;
-
-	if (not m_drawedVerts.isEmpty() and ev->key() == Qt::Key_Backspace)
-	{
-		m_drawedVerts.removeLast();
-		return true;
-	}
-
-	return false;
-}

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