src/basics.cpp

changeset 931
85080f7a1c20
parent 927
409b82a4765e
child 941
f895379d7fab
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/basics.cpp	Tue Mar 03 16:55:36 2015 +0200
@@ -0,0 +1,336 @@
+/*
+ *  LDForge: LDraw parts authoring CAD
+ *  Copyright (C) 2013 - 2015 Teemu Piippo
+ *
+ *  This program is free software: you can redistribute it and/or modify
+ *  it under the terms of the GNU General Public License as published by
+ *  the Free Software Foundation, either version 3 of the License, or
+ *  (at your option) any later version.
+ *
+ *  This program is distributed in the hope that it will be useful,
+ *  but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *  GNU General Public License for more details.
+ *
+ *  You should have received a copy of the GNU General Public License
+ *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include <QObject>
+#include <QStringList>
+#include <QTextStream>
+#include <QFile>
+#include <assert.h>
+#include "main.h"
+#include "basics.h"
+#include "miscallenous.h"
+#include "ldObject.h"
+#include "ldDocument.h"
+
+Vertex::Vertex() :
+	QVector3D() {}
+
+Vertex::Vertex (const QVector3D& a) :
+	QVector3D (a) {}
+
+Vertex::Vertex (qreal xpos, qreal ypos, qreal zpos) :
+	QVector3D(xpos, ypos, zpos) {}
+
+
+void Vertex::transform (const Matrix& matr, const Vertex& pos)
+{
+	double x2 = (matr[0] * x()) + (matr[1] * y()) + (matr[2] * z()) + pos.x();
+	double y2 = (matr[3] * x()) + (matr[4] * y()) + (matr[5] * z()) + pos.y();
+	double z2 = (matr[6] * x()) + (matr[7] * y()) + (matr[8] * z()) + pos.z();
+	setX (x2);
+	setY (y2);
+	setZ (z2);
+}
+
+void Vertex::apply (ApplyFunction func)
+{
+	double newX = x(), newY = y(), newZ = z();
+	func (X, newX);
+	func (Y, newY);
+	func (Z, newZ);
+	*this = Vertex (newX, newY, newZ);
+}
+
+void Vertex::apply (ApplyConstFunction func) const
+{
+	func (X, x());
+	func (Y, y());
+	func (Z, z());
+}
+
+double Vertex::operator[] (Axis ax) const
+{
+	switch (ax)
+	{
+		case X: return x();
+		case Y: return y();
+		case Z: return z();
+	}
+
+	assert (false);
+	return 0.0;
+}
+
+void Vertex::setCoordinate (Axis ax, qreal value)
+{
+	switch (ax)
+	{
+		case X: setX (value); break;
+		case Y: setY (value); break;
+		case Z: setZ (value); break;
+	}
+}
+
+QString Vertex::toString (bool mangled) const
+{
+	if (mangled)
+		return format ("(%1, %2, %3)", x(), y(), z());
+
+	return format ("%1 %2 %3", x(), y(), z());
+}
+
+bool Vertex::operator< (const Vertex& other) const
+{
+	if (x() != other.x()) return x() < other.x();
+	if (y() != other.y()) return y() < other.y();
+	if (z() != other.z()) return z() < other.z();
+	return false;
+}
+
+// =============================================================================
+//
+Matrix::Matrix (double vals[])
+{
+	for (int i = 0; i < 9; ++i)
+		m_vals[i] = vals[i];
+}
+
+// =============================================================================
+//
+Matrix::Matrix (double fillval)
+{
+	for (int i = 0; i < 9; ++i)
+		m_vals[i] = fillval;
+}
+
+// =============================================================================
+//
+Matrix::Matrix (const std::initializer_list<double>& vals)
+{
+	assert (vals.size() == 9);
+	memcpy (&m_vals[0], vals.begin(), sizeof m_vals);
+}
+
+// =============================================================================
+//
+void Matrix::dump() const
+{
+	for (int i = 0; i < 3; ++i)
+	{
+		for (int j = 0; j < 3; ++j)
+			print ("%1\t", m_vals[i * 3 + j]);
+
+		print ("\n");
+	}
+}
+
+// =============================================================================
+//
+QString Matrix::toString() const
+{
+	QString val;
+
+	for (int i = 0; i < 9; ++i)
+	{
+		if (i > 0)
+			val += ' ';
+
+		val += QString::number (m_vals[i]);
+	}
+
+	return val;
+}
+
+// =============================================================================
+//
+void Matrix::zero()
+{
+	memset (&m_vals[0], 0, sizeof m_vals);
+}
+
+// =============================================================================
+//
+Matrix Matrix::mult (const Matrix& other) const
+{
+	Matrix val;
+	val.zero();
+
+	for (int i = 0; i < 3; ++i)
+	for (int j = 0; j < 3; ++j)
+	for (int k = 0; k < 3; ++k)
+		val[(i * 3) + j] += m_vals[(i * 3) + k] * other[(k * 3) + j];
+
+	return val;
+}
+
+// =============================================================================
+//
+Matrix& Matrix::operator= (const Matrix& other)
+{
+	memcpy (&m_vals[0], &other.m_vals[0], sizeof m_vals);
+	return *this;
+}
+
+// =============================================================================
+//
+double Matrix::getDeterminant() const
+{
+	return (value (0) * value (4) * value (8)) +
+		   (value (1) * value (5) * value (6)) +
+		   (value (2) * value (3) * value (7)) -
+		   (value (2) * value (4) * value (6)) -
+		   (value (1) * value (3) * value (8)) -
+		   (value (0) * value (5) * value (7));
+}
+
+// =============================================================================
+//
+bool Matrix::operator== (const Matrix& other) const
+{
+	for (int i = 0; i < 9; ++i)
+	{
+		if (value (i) != other[i])
+			return false;
+	}
+
+	return true;
+}
+
+// =============================================================================
+//
+LDBoundingBox::LDBoundingBox()
+{
+	reset();
+}
+
+// =============================================================================
+//
+void LDBoundingBox::calculateFromCurrentDocument()
+{
+	reset();
+
+	if (CurrentDocument() == null)
+		return;
+
+	for (LDObjectPtr obj : CurrentDocument()->objects())
+		calcObject (obj);
+}
+
+// =============================================================================
+//
+void LDBoundingBox::calcObject (LDObjectPtr obj)
+{
+	switch (obj->type())
+	{
+		case OBJ_Line:
+		case OBJ_Triangle:
+		case OBJ_Quad:
+		case OBJ_CondLine:
+		{
+			for (int i = 0; i < obj->numVertices(); ++i)
+				calcVertex (obj->vertex (i));
+		} break;
+
+		case OBJ_Subfile:
+		{
+			LDSubfilePtr ref = obj.staticCast<LDSubfile>();
+			LDObjectList objs = ref->inlineContents (true, false);
+
+			for (LDObjectPtr obj : objs)
+			{
+				calcObject (obj);
+				obj->destroy();
+			}
+		}
+		break;
+
+		default:
+			break;
+	}
+}
+
+// =============================================================================
+//
+LDBoundingBox& LDBoundingBox::operator<< (const Vertex& v)
+{
+	calcVertex (v);
+	return *this;
+}
+
+// =============================================================================
+//
+LDBoundingBox& LDBoundingBox::operator<< (LDObjectPtr obj)
+{
+	calcObject (obj);
+	return *this;
+}
+
+// =============================================================================
+//
+void LDBoundingBox::calcVertex (const Vertex& vertex)
+{
+	m_vertex0.setX (Min (vertex.x(), m_vertex0.x()));
+	m_vertex0.setY (Min (vertex.y(), m_vertex0.y()));
+	m_vertex0.setZ (Min (vertex.z(), m_vertex0.z()));
+	m_vertex1.setX (Max (vertex.x(), m_vertex1.x()));
+	m_vertex1.setY (Max (vertex.y(), m_vertex1.y()));
+	m_vertex1.setZ (Max (vertex.z(), m_vertex1.z()));
+	setEmpty (false);
+}
+
+// =============================================================================
+//
+void LDBoundingBox::reset()
+{
+	m_vertex0 = Vertex (10000.0, 10000.0, 10000.0);
+	m_vertex1 = Vertex (-10000.0, -10000.0, -10000.0);
+	setEmpty (true);
+}
+
+// =============================================================================
+//
+double LDBoundingBox::longestMeasurement() const
+{
+	double xscale = (m_vertex0.x() - m_vertex1.x());
+	double yscale = (m_vertex0.y() - m_vertex1.y());
+	double zscale = (m_vertex0.z() - m_vertex1.z());
+	double size = zscale;
+
+	if (xscale > yscale)
+	{
+		if (xscale > zscale)
+			size = xscale;
+	}
+	elif (yscale > zscale)
+		size = yscale;
+
+	if (Abs (size) >= 2.0)
+		return Abs (size / 2);
+
+	return 1.0;
+}
+
+// =============================================================================
+//
+Vertex LDBoundingBox::center() const
+{
+	return Vertex (
+		(m_vertex0.x() + m_vertex1.x()) / 2,
+		(m_vertex0.y() + m_vertex1.y()) / 2,
+		(m_vertex0.z() + m_vertex1.z()) / 2);
+}

mercurial