--- a/src/glRenderer.h Wed Feb 08 16:51:55 2017 +0200 +++ b/src/glRenderer.h Wed Feb 08 17:07:19 2017 +0200 @@ -137,7 +137,7 @@ void compileObject(LDObject* obj); GLCompiler* compiler() const; Vertex convert2dTo3d(const QPoint& pos2d, bool snap) const; - QPoint convert3dTo2d(const Vertex& pos3d); + QPoint convert3dTo2d(const Vertex& pos3d) const; QString currentCameraName() const; EditModeType currentEditModeType() const; int depthNegateFactor() const;