--- a/src/colors.cpp Mon Jul 08 01:29:28 2013 +0300 +++ b/src/colors.cpp Mon Jul 08 01:36:12 2013 +0300 @@ -23,22 +23,22 @@ #include "gui.h" #include <qcolor.h> -static color* g_LDColors[MAX_COLORS]; +static LDColor* g_LDColors[MAX_COLORS]; void initColors() { print( "%1: initializing color information.\n", __func__ ); - color* col; + LDColor* col; // Always make sure there's 16 and 24 available. They're special like that. - col = new color; + col = new LDColor; col->hexcode = "#AAAAAA"; col->faceColor = col->hexcode; col->edgeColor = Qt::black; g_LDColors[maincolor] = col; - col = new color; + col = new LDColor; col->hexcode = "#000000"; col->edgeColor = col->faceColor = Qt::black; g_LDColors[edgecolor] = col; @@ -49,7 +49,7 @@ // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= -color* getColor( short colnum ) +LDColor* getColor( short colnum ) { // Check bounds if( colnum < 0 || colnum >= MAX_COLORS ) @@ -143,7 +143,7 @@ if( parseLDConfigTag( pars, "ALPHA", valuestr )) alpha = clamp<short> ( valuestr.toShort(), 0, 255 ); - color* col = new color; + LDColor* col = new LDColor; col->name = name; col->faceColor = faceColor; col->edgeColor = edgeColor;