--- a/src/gldraw.cpp Fri May 24 03:34:09 2013 +0300 +++ b/src/gldraw.cpp Fri May 24 04:34:20 2013 +0300 @@ -387,7 +387,7 @@ if (gl_colorbfc && !m_picking) { glEnable (GL_CULL_FACE); - for (LDObject* obj : g_curfile->m_objs) { + for (LDObject* obj : g_curfile->objs ()) { if (obj->hidden ()) continue; @@ -400,7 +400,7 @@ glDisable (GL_CULL_FACE); } else { - for (LDObject* obj : g_curfile->m_objs) { + for (LDObject* obj : g_curfile->objs ()) { if (obj->hidden ()) continue; @@ -668,7 +668,7 @@ return; } - for (LDObject* obj : g_curfile->m_objs) + for (LDObject* obj : g_curfile->objs ()) compileObject (obj); // Compile axes @@ -1083,7 +1083,7 @@ if (idx == 0xFFFFFF) continue; // White is background; skip - LDObject* obj = g_curfile->object (idx); + LDObject* obj = g_curfile->obj (idx); // If this is an additive single pick and the object is currently selected, // we remove it from selection instead.