--- a/src/glCompiler.cc Thu Apr 17 20:50:43 2014 +0300 +++ b/src/glCompiler.cc Thu Apr 17 21:49:53 2014 +0300 @@ -334,9 +334,6 @@ assert (false); } - if (poly.num == 3) - print ("compile triangle %1 for #%2\n", poly.origin, topobj->id()); - for (int complement = 0; complement < VBOCM_NumComplements; ++complement) { const int vbonum = vboNumber (surface, (EVBOComplement) complement);